Brighter players models
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24 Oct 2010, 09:05
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Journals
I've go a question, anyone of you guys know the command how to make player model more visible, "reflective"? It helps in kind of dark maps (especialy at grush + radar), when I can excatly see my opponent running because the model is shining. Don't how to do it, but seen it e.g in joof's cfg
cheers
cheers
.+*Palehook*+.
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r_gamma 3
And low r_mapoverbrightbits.
Ignorehwgamma makes the model glow when it's far away from you.
example from Winghaven's cfg:
http://www.revo-online.nl/downloads/screenshots/1503_1_1253441108_1.jpeg
also you can use saturation
combined with
a low mapoverbrightbits (makes the map dark, duh!)
and a high r_gamma if you still want to see something :-D