hmmmm etpro bug

The hitboxes do not coincide with the models.

Why ??


[O]
^
l
^


the [O] should be the head hitbox that correspond to the head model.

but for example when someone is running the hitbox changes and do not coincide with the model.
Example:



O [*]
= [---]
l [---]
^ [---]



In this example the model is running and the head hitbox is not the head model, the same for the body hitboxes.

Anyone here is thinking that is time to fix this shit ?
Comments
27
u make sense
i dont get it..
Spray and pray :)
cod2 for you mate xD
Parent
That's only when playing against zeh lagger0rz!
[O]
^
l
^

sup?
nice profile you got, fanboi
Dude, quit the drugs?
crouch hitboxes are still worse than every other hitbox, though i think recoil and stuff shouldnt be fps dependent as it is now.
recoil is fps dependant?
Parent
try knockback on 333fps and 71fps (lowest recoil on 71) :P
Parent
/me resets his fps
Parent
You will get a placebo effect around 200% from doing that o_0
Use it wisely!
Parent
Someone recruit me for eurocup final, ill change it then :)
Parent
old + nice models =)
u must be sherlock imo :O
maybe Watson?
Parent
l'awp spara da fermo
CSS Hitboxes are less random than ET ones !
Parent
netsettings ?
It is true, the only way to combat it is to get dodgy aim like mztik, true aim like mystic, or to net lame like Poland :D
You seem convinced this is true, so please explain why. Make sure you have b_antilag 1 in your .cfg too ;0
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