hitsounds question
•
23 Jan 2011, 16:23
•
Journals
if I capture clips at 100fps, obviously when I go to record hitsounds afterwards I need to lower the fps, 50fps is still too slow but 25fps seems right, but with sprees when the clip is too long the gamesounds slowly go out of sync.
any ideas why it does that? :(
any ideas why it does that? :(
just record hitsounds, and make sure when you record with 100 fps, you also enter 100 fps in vritual dub.
although its a known bug, that there might be some difference between input and output in vd.
i record with 90 fps, render to 30 fps in vegas and never had this problem!