adlernest question
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27 Jan 2011, 14:50
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as i am converting adlernest for rtcw (i got permission of dersaidin) i have a question about something.
i'm almost done converting, just need some new scripting on door controls & tank turret & flag & transmitter
i also made it with the texture like outdoor of frostbite (rtcw version), so it will be a ice version, since i had troubles with blending alpha textures
but my question:
as you can see this teamdoor, this doesn't work on rtcw, so everybody can get through (unlike on et; only axis & allies convert ops in axis suit)
so my question: how would i edit this ?
1) leave it like it is ? but wouldn't that be too easy for allies to go through it and take cp (which is flag in rtcw)
2) make it like it opens only when you push a button from axis spawn
3) remove the door and replace it with a wall so you can't pass (but that would mean if allies take docs before door controls blow axis can't go to transmitter in time so gg)
4) make it some ducts thing where you would need to crouch to get through
5) anything else??
thx
i'm almost done converting, just need some new scripting on door controls & tank turret & flag & transmitter
i also made it with the texture like outdoor of frostbite (rtcw version), so it will be a ice version, since i had troubles with blending alpha textures
but my question:
as you can see this teamdoor, this doesn't work on rtcw, so everybody can get through (unlike on et; only axis & allies convert ops in axis suit)
so my question: how would i edit this ?
1) leave it like it is ? but wouldn't that be too easy for allies to go through it and take cp (which is flag in rtcw)
2) make it like it opens only when you push a button from axis spawn
3) remove the door and replace it with a wall so you can't pass (but that would mean if allies take docs before door controls blow axis can't go to transmitter in time so gg)
4) make it some ducts thing where you would need to crouch to get through
5) anything else??
thx
just saying :)
1) would be too easy for allies indeed
2) if someone takes the obj after sneaking though the switch won't serve any purpose imo, since someone would have to run all the way back ;)
3) your point exactly
4) crouching doesn't really take that long, now does it? and takes axis too long to get through imo
edit: and if i were you i'd make the flag permanent, otherwise you'll probably have just the same situation as on ice, someone reclaiming it every spawn over and over again(which i do not like, neither fancying someone guarding it) :P
i'd would be the best way to script it like that, i should check it out of its possible
A. allies take docs
or
B. allies take flag
If I remember correctly, you can make Team-Portals to only axis/allies can go through them
So in simple terms, create a portal in which the axis can only pass through it with the door texture ?
What about a barrier on the door place destroyable by nades, shooting, satchel? (like in front of the doc room in the left window)
Could be made even so that a engy can builed it up again. So maybe another tacticle point.
So if allies wanna go through this door while the door controll isnt blown (normaly with a Covert) axis engy can builed it up again and again.
If allies have the docs and door controll isnt blown an allies engy can try to block axis there with building up the barrier again.
even though some might abuse it to camp behind the portal and only go through to shoot(since it doesn't need to open (or make a sound or anything..ok that can be helped) :P)
or maybe if someone walked through it, that allies can pass it for a certain amount of time?
or
move the door near the barrel
shit
This is what u have to do and put a flag instead of cp this will be same as frost
http://www.youtube.com/watch?v=JErP0Du9IgA
Global Gathering 08
It's from Global Gathering 08 -
Nicky Blackmarket
08 Track 8 - Disc 5.mp3
Download:
http://www.2shared.com/audio/HRrMKq4i/08_Track_8_-_Disc_5.html
maybe remove 1, the closest at spawn??
but prolly the bottom arround this stairs must be lowered except the one nearby the door controll.
btw i can always move docs a bit more further away from allies flag