abyssus dpi et/rtcw
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10 Feb 2011, 14:14
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Today I switched from 450 to 1800 dpi on my razer abyssus, but for some reason both ET and RTCW (in contrast to QL and Q3CPM) don't seem to recognize that change.
I already tried installing the latest drivers, which didn't have any effect at all.
Does anyone know why that IS or have any idea why that COULD be?
I already tried installing the latest drivers, which didn't have any effect at all.
Does anyone know why that IS or have any idea why that COULD be?
It could have to do with you getting the infamous negative acceleration - in Quake Live and CPMA I think in_mouse 2 uses dinput to detect the mouse movements and hence no negative acceleration should occur. In ET that cvar is broken as far as I'm aware.
E: Solution: Use RInput.
e: works perfectly fine! =)
However, on Linux when you use dgamouse, minimizers might not work correctly, i.e. the mouse movement might not be freed. Hence it's better to use an accelfix for Xorg and use in_dgamouse 0, which is pretty similiar to in_mouse 1 (i.e. WM_MOUSEMOVE method) on Windows.
try /in_mouse 0, 1 or 2 in quake. with one of these settings, ql-mouse feels like the same as et-mouse.
pretty good, finally had my last exam for this semester yesterday =)
Try in_mouse 2 in all your other games, I think that might help but I'm no expert on this :( mr Ruski h8m3 might be your man to help :D
Well, atm im using in_mouse 2 for ql, in_mouse 1 for cpm and RInput for et/rtcw.
for some reason in_mouse 2 doesn't work in cpm either, but in_mouse 1 does :O)
This setup works fine for me, made a little batch file to auto run rtcw and et with Rinput.
Are you still using mouseaccel btw?
And no, dropped accel =) mid/high sens just like when I started playing et =D
gl ofc!