ET-Xreal dead?
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26 Feb 2011, 22:45
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Journals
http://www.xreal-project.net/
and
http://redmine.xreal-project.net/projects/et-xreal/roadmap
have been down for at least 2 weeks now.
last word i heard about the project was that the guy would continue, but was just a little bit busy atm.
did i miss something?
and
http://redmine.xreal-project.net/projects/et-xreal/roadmap
have been down for at least 2 weeks now.
last word i heard about the project was that the guy would continue, but was just a little bit busy atm.
did i miss something?
but im sure you read that before, i just remind you why your statement is false
edit.
or rather that they cannot be compared with each other.
Tr3bs job on that Xreal-ET is mostly done. The overall idea was/is to port the xreal renderer (graphics only) on the released ET-Engine. Basically you can compile and play Enemy Territory with this new good looking renderer (etmain) and play. All that would need to be done is a competition mod and ofcourse all the artwork/maps/gfx. That is a similar state as at what Axis Revenge was when we still worked on that. Just this is even more advanced and could relatively easy get us a new ET-clone with proper graphics and a modern engine (netcode and everything). You "just" need an awesum art-team and some proper coders.
That is how I think it is, havent looked into the topic for some months though.
Dersaidin would know more as he also contributes to Xreal or more exactly works on a game project based on top of the engine.