Coding 24/7
•
16 Apr 2011, 21:23
•
Journals
Yeah,I just coded for 7 hours,god damnit.
Anyway I made list after new coded lines.
Fixed:
#001-Serverlist wraps
#002-Referee commands doesn't work in server console
#003-Calling for a lot of artillery or airstrikes can result voice over spam
#004-Garand couldn't reload mid-clip
#005-Kick command is not able to kick some players by name
#006-Complaint votes sticks around, so vote no if we have complaints turned off
#007-Round timer and respawn timer not shown when cg_drawFireteamOverlay is 0
#008-stoprecord was missing from COMMANDS list
#009-Command completion client side wasn't up-to-date
#010-Making sure dead coverts loose their uniform [duplicate of b006]
#011-Spectators can hear when a covert spot a mine
#012-Medic revive, medic adrenaline and engineer pliers can't be used under water
#013-Fireteam Delta's icon doesn't show up
#014-Show connecting people as connecting in the scoreboard and not as spectators
#015-Compact scoreboard - Spectators written with wrong char size
#016-Compact scoreboard - Normal background is used when names are compact
#017-Mine flags blocking other mines from being spotted
#018-Negative XP doesn't show up on the playerstat dropdown
#019-Removed the non-existing restart command from referee help text
#020-Added <pid> to remove command in referee help text
Map fixes:
#001-Supply double spawing
#002-sw_goldrush truck bug fixed
New stuff:
g_adminmod
Shrubbot based admin system
g_teamspeak
Allows to connect with teamspeak server ingame,still its buggy
Tomorrow I ill fix multiview code:(
Its most bugged code I have seen.
Bani fixed it,but didn´t relase fix code.
Anyway I made list after new coded lines.
Fixed:
#001-Serverlist wraps
#002-Referee commands doesn't work in server console
#003-Calling for a lot of artillery or airstrikes can result voice over spam
#004-Garand couldn't reload mid-clip
#005-Kick command is not able to kick some players by name
#006-Complaint votes sticks around, so vote no if we have complaints turned off
#007-Round timer and respawn timer not shown when cg_drawFireteamOverlay is 0
#008-stoprecord was missing from COMMANDS list
#009-Command completion client side wasn't up-to-date
#010-Making sure dead coverts loose their uniform [duplicate of b006]
#011-Spectators can hear when a covert spot a mine
#012-Medic revive, medic adrenaline and engineer pliers can't be used under water
#013-Fireteam Delta's icon doesn't show up
#014-Show connecting people as connecting in the scoreboard and not as spectators
#015-Compact scoreboard - Spectators written with wrong char size
#016-Compact scoreboard - Normal background is used when names are compact
#017-Mine flags blocking other mines from being spotted
#018-Negative XP doesn't show up on the playerstat dropdown
#019-Removed the non-existing restart command from referee help text
#020-Added <pid> to remove command in referee help text
Map fixes:
#001-Supply double spawing
#002-sw_goldrush truck bug fixed
New stuff:
g_adminmod
Shrubbot based admin system
g_teamspeak
Allows to connect with teamspeak server ingame,still its buggy
Tomorrow I ill fix multiview code:(
Its most bugged code I have seen.
Bani fixed it,but didn´t relase fix code.
what is more pathetic?
Also you code silly things!
make one,
give
???
profit
i can't really see a reason for bani to keep it.. even et full source code got released under gpl license...
He's also mentioned that code submitted from long lost etpro contributors would need be be signed off and their permission gained for releasing their sections of code.
basically it's not as simple as "just copy/paste the code please"
Either, do you know if bani is interested in sharing it in the first place, and do you know if he tried to contact id/sd already?
thanks mate