TN1 kicks: It's because you got wrong etded version in your rootmap. Telenetservers streams with pbbans (that's the reason for the check)
TN2 mapcycle: Fixed
edit: Bio is full of tards with 2 or 3 good players (maybe a few more in the evening)
There should be a pub cfg wich just allows medics, 1 rifle 1 covert and 1 or 2 fdops, this would prevent some pretty retarded situations on for example goldrush and tc_base.
And idk if its possible but a minimum damager per 5 minutes meter or something would also prevent people staying longer than nessecary (omg typo) in the "antin00b" servers
213.200.95.51:27964 bio
82.211.37.101:28101 goq
82.192.78.6:27960 tel1
82.192.78.6:27970 tel 2
Telenet 1 kicks me for etded.x86 md5sum, which is stupid. And Telenet 2 seems to never change map
TN2 mapcycle: Fixed
Looks like there are done a lot of totally unnecessary checks when streaming with pbbans. ;p
edit: Bio is full of tards with 2 or 3 good players (maybe a few more in the evening)
There should be a pub cfg wich just allows medics, 1 rifle 1 covert and 1 or 2 fdops, this would prevent some pretty retarded situations on for example goldrush and tc_base.
And idk if its possible but a minimum damager per 5 minutes meter or something would also prevent people staying longer than nessecary (omg typo) in the "antin00b" servers