Q3E TJ analysis - link

I can remember reading a long analysis of jumping and moving in Quake3 engine-based games explaining all those 'magic' FPS breaks and stuff. Now that link seems to be gone...can any1 share the link please? Thanks
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13
I cant even write niggers backwards, what a shame :/
Parent
yeah,such a basic knowledge
Parent
I UNDERSTAND THAT ALL , ITS MATHS!
Parent
Thanks but this is not exactly what I meant. I'm looking for an article explaining those 'magic' fps breakpoints (like 43, 76...).
Parent
Yeah I thought it had an article like that somewhere as well on the site but reading through it doesn't seem to have that. :(
Parent
Long story short: they happen due to truncation and rounding errors.
Parent
you really thought that sreggin.com is a website? ^_^
Parent
As a veteran internet user I click links without looking at the url. :D
Parent
http://web.archive.org/web/20090425152200/http://www.quake3world.com/ubb/Archives/Archive-000001/HTML/20000822-3-015173.html

original link didnt work so had to use some archive shit, images are still broken though..dunno if this was what you wanted
Ty, that's exactly what I wanted,
Parent
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