I guess >50 should be enough, but if you plan to make some slowmotion, you would need much more... but then there is problem with the size of 1 TGA image - you might find your HDD full after recording 4 minutes of scenes at 200fps :P
EDIT: so lets say that one tga image has got 3.75MB @ 1280*1024 and with recording at 200 fps it would make 45 GB for one minute ... I just wanted to give you some numbers, not only "you might find your HDD full".
tell me who works at tga screenshots? most ppl use (or should use) picvideo + resize + sharpen in virtual dub. For example, 10s (100 fps) compressed with picvideo with resize & sharpen = ~1gb, except ~5GB in tga files.
u can delete tga files after compression in virtualdub. If u have small hdd, u can capture tga screenshots, compress in vd and delete tga files after it with every action. 10min (100 fps) movie needs ~60GB and some space for tga files.
You don't have to tell me that I can delete those TGAs after converting in virtualdub... I just wanted to point out that he should be aware of the size of TGAs so that he would record/compress/delete-record/compress/delete and not record/record/record - wtfhaxzomgiamscrewed :)
LOL.. i capture @ 300 fps... i resize to 928 x 624...and i add sharpen .. and for qkr movie (about 14min) i only needed about 50gb from hdd (uncompressed / hyfuvv or something)
size of tga screenshots is about resolution which u used in et. higher = bigger so and it's big difference between uncompressed, huffyuv or smth (if you even don't know what did you use)
125 and then resampled to 25fps
btw, use HuffyUV Codec when putting together the tgas in VirtualDub then your filesize will get lower without losing quality (huffyuv is a codec which encodes your movie file without losing quality, just making it smaller)
better quality? huffyuv is for ppl with really small hdds. long time ago indu told me that ppl from shaolinproductions use picvideo because it's better codec.
Sock preferred 90, for a final framerate of 30, if I remember his guide correctly.
If I'm remembering right, and I may well not be, basically going above the final framerate you're aiming at is only useful if you want slow motion shots, as I understood it. 3x (ie 90 for a 30fps final rate) will give you a third-speed slow motion as the maximum.
Does motion blur stuff require extra fps when recording? I'd generally assume you want your recording fps to be a multiple of your final fps for easy conversions, but 300 isn't a multiple of 40.
"Does motion blur stuff require extra fps when recording?"
Depends how much blur you want. Also, sometimes you might want to slow down to a stop, which, if you're going from 90 to 30 will eventually start lagging, so you want to decrease the lagging as much as possible for those types of things. That's why it's good to use multi-layering if you don't want too much blur and also want the slow-down option.
Multi-layering involves two renders. A motion blur render and a non-motion blur render in vegas. The non-motion blur render sits above the motion blur render in the timeline and you adjust the opacity of the non-motion blur clip until you get the desired amount of blur.
"I'd generally assume you want your recording fps to be a multiple of your final fps for easy conversions, but 300 isn't a multiple of 40."
No, indeed it isn't. But that doesn't matter if you do it the way I do it. I used to rely on multiples and such, I guess that's the outdated way.
As long as you set the framerate in VDub when you are saving the TGA's to avi, as the same framerate of the TGA capture from ET, the final framerate in vegas can be anything, really.
idd
EDIT: so lets say that one tga image has got 3.75MB @ 1280*1024 and with recording at 200 fps it would make 45 GB for one minute ... I just wanted to give you some numbers, not only "you might find your HDD full".
btw, use HuffyUV Codec when putting together the tgas in VirtualDub then your filesize will get lower without losing quality (huffyuv is a codec which encodes your movie file without losing quality, just making it smaller)
Also capping at 1280x960 and resizing to 1280x720.
And btw, why go 1280x960 -> 1280x720.... just record in 1280x720?
If I'm remembering right, and I may well not be, basically going above the final framerate you're aiming at is only useful if you want slow motion shots, as I understood it. 3x (ie 90 for a 30fps final rate) will give you a third-speed slow motion as the maximum.
Does motion blur stuff require extra fps when recording? I'd generally assume you want your recording fps to be a multiple of your final fps for easy conversions, but 300 isn't a multiple of 40.
Depends how much blur you want. Also, sometimes you might want to slow down to a stop, which, if you're going from 90 to 30 will eventually start lagging, so you want to decrease the lagging as much as possible for those types of things. That's why it's good to use multi-layering if you don't want too much blur and also want the slow-down option.
Multi-layering involves two renders. A motion blur render and a non-motion blur render in vegas. The non-motion blur render sits above the motion blur render in the timeline and you adjust the opacity of the non-motion blur clip until you get the desired amount of blur.
"I'd generally assume you want your recording fps to be a multiple of your final fps for easy conversions, but 300 isn't a multiple of 40."
No, indeed it isn't. But that doesn't matter if you do it the way I do it. I used to rely on multiples and such, I guess that's the outdated way.
As long as you set the framerate in VDub when you are saving the TGA's to avi, as the same framerate of the TGA capture from ET, the final framerate in vegas can be anything, really.
I hate too much, though. :-)