config stuff
•
17 Jan 2007, 13:47
•
Journals
i first had 2 configs mixed up (while there was only 1 in my etmain..other 1 was already deleted, but with /exec it still gave the mixed up version) Anyways, that was pretty nice
but now i reinstalled ET while ago, and i only have one of 2 original cfgs left..but now some things suck.
When there are a lot of kills made in a match, the lines that say all the kills, is slower then the kills made itself. How to make this go similar with the kills, or at least go faster then now? And i would like to have all the crap (map, stars, hp, kill/death lines etc) together and small in left corner..how to do that? now its al very big and it covers half of my screen.
danke
but now i reinstalled ET while ago, and i only have one of 2 original cfgs left..but now some things suck.
When there are a lot of kills made in a match, the lines that say all the kills, is slower then the kills made itself. How to make this go similar with the kills, or at least go faster then now? And i would like to have all the crap (map, stars, hp, kill/death lines etc) together and small in left corner..how to do that? now its al very big and it covers half of my screen.
danke
b_althud 2 -- i think
the killmessages i have no clue about how to fix it :s
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind , "mapzoomout"
bind - "zoomout"
bind . "mapzoomin"
bind 0 "weaponbank 10"
bind 1 "weaponbank 1; cg_drawgun 1"
bind 2 "weaponbank 2; cg_drawgun 1"
bind 3 "weaponbank 3; cg_drawgun 1"
bind 4 "weaponbank 4; cg_drawgun 0"
bind 5 "weaponbank 5; cg_drawgun 1"
bind 6 "weaponbank 6; cg_drawgun 1"
bind 7 "weaponbank 7; cg_drawgun 1"
bind 8 "weaponbank 8"
bind 9 "weaponbank 9"
bind = "zoomin"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind h "+mapexpand"
bind l "openlimbomenu"
bind m "mvactivate"
bind q "+leanleft"
bind r "+reload"
bind g "weapalt"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind z "mp_fireteammsg"
bind ~ "toggleconsole"
bind n "+speed"
bind ALT "+stats"
bind CTRL "kill; forcetapout"
bind SHIFT "+sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind CAPSLOCK "autoscreenshot"
bind F12 "autorecord"
bind KP_LEFTARROW "selectbuddy 3"
bind KP_5 "selectbuddy 4"
bind KP_RIGHTARROW "selectbuddy 5"
bind KP_END "selectbuddy 0"
bind KP_DOWNARROW "selectbuddy 1"
bind KP_PGDN "selectbuddy 2"
bind KP_ENTER "mp_fireteamadmin"
bind KP_INS "selectbuddy -2"
bind KP_DEL "selectbuddy -1"
bind MOUSE1 "+attack"
bind MOUSE2 "+movedown"
bind MOUSE3 "+topshots"
bind i vsay "thanks"
>>>>>>>>>>Settings<<<<<<<<<<<<
>Set cg_<
seta "cg_announcer" "1"
seta "cg_atmosphericEffects" "0"
seta "cg_autoAction" "0"
seta "cg_autoReload" "1"
seta "cg_autoactivate" "1"
seta "cg_autoswitch" "0"
seta "cg_blinktime" "100"
seta "cg_bloodDamageBlend" "0"
seta "cg_bloodFlash" "0"
seta "cg_bloodTime" "0"
seta "cg_bobpitch" "0"
seta "cg_bobroll" "0"
seta "cg_bobup" "0"
seta "cg_bobyaw" "0"
seta "cg_brassTime" "0"
seta "cg_cameraOrbitDelay" "50"
seta "cg_complaintPopUp" "0"
seta "cg_coronafardist" "0"
seta "cg_coronas" "1"
seta "cg_crosshairAlpha" "5.0"
seta "cg_crosshairAlphaAlt" "5.0"
seta "cg_crosshairColor" "green"
seta "cg_crosshairColorAlt" "green"
seta "cg_crosshairHealth" "0"
seta "cg_crosshairPulse" "0"
seta "cg_crosshairSize" "42"
seta "cg_crosshairX" "0"
seta "cg_crosshairY" "0"
seta "cg_cursorHints" "1"
seta "cg_cycleAllWeaps" "1"
seta "cg_deferPlayers" "1"
seta "cg_descriptiveText" "1"
seta "cg_drawBuddies" "1"
seta "cg_drawCompass" "1"
seta "cg_drawCrosshair" "5"
seta "cg_drawCrosshairNames" "1"
seta "cg_drawCrosshairPickups" "1"
seta "cg_drawFPS" "1"
seta "cg_drawGun" "1"
seta "cg_drawNotifyText" "1"
seta "cg_drawReinforcementTime" "1"
seta "cg_drawRoundTimer" "1"
seta "cg_drawSnapshot" "0"
seta "cg_drawSpreadScale" "1"
seta "cg_drawStatus" "1"
seta "cg_drawTeamOverlay" "2"
seta "cg_drawWeaponIconFlash" "0"
seta "cg_fastSolids" "1"
seta "cg_fov" "100"
seta "cg_gibs" "0"
seta "cg_lagometer" "0"
seta "cg_marktime" "0"
seta "cg_noAmmoAutoSwitch" "1"
seta "cg_noTaunt" "1"
seta "cg_noVoiceChats" "0"
seta "cg_noVoiceText" "0"
seta "cg_popupLimboMenu" "1"
seta "cg_predictItems" "1"
seta "cg_printObjectiveInfo" "1"
seta "cg_quickMessageAlt" "1"
seta "cg_railTrailTime" "400"
seta "cg_reticleBrightness" "0.7"
seta "cg_runpitch" "0"
seta "cg_runroll" "0"
seta "cg_selectedPlayer" "3"
seta "cg_selectedPlayerName" "matt"
seta "cg_shadows" "0"
seta "cg_showblood" "0"
seta "cg_specHelp" "1"
seta "cg_specSwing" "1"
seta "cg_stereoSeparation" "0.4"
seta "cg_teamChatHeight" "6"
seta "cg_teamChatTime" "10000"
seta "cg_teamChatsOnly" "0"
seta "cg_useScreenshotJPEG" "1"
seta "cg_useWeapsForZoom" "1"
seta "cg_viewsize" "100"
seta "cg_voiceSpriteTime" "6000"
seta "cg_weaponCycleDelay" "150"
seta "cg_wolfparticles" "0"
seta "cg_zoomDefaultBinoc" "22.5"
seta "cg_zoomDefaultFG" "55"
seta "cg_zoomDefaultSniper" "16"
seta "cg_zoomDefaultSnooper" "40"
seta "cg_zoomStepBinoc" "3"
seta "cg_zoomStepFG" "10"
seta "cg_zoomStepSnooper" "5"
seta "cg_zoomfov" "40"
seta "cg_zoomstepsniper" "4"
>Set cl_<
seta "cl_allowDownload" "1"
seta "cl_anonymous" "0"
seta "cl_autoupdate" "0"
seta "cl_doubletapdelay" "0"
seta "cl_freelook" "1"
seta "cl_language" "0"
seta "cl_maxPing" "999"
seta "cl_maxpackets" "76"
seta "cl_mouseAccel" "0"
seta "cl_packetdup" "1"
seta "cl_pitchspeed" "140"
seta "cl_punkbuster" "1"
seta "cl_run" "1"
seta "cl_timeNudge" "0"
seta "cl_wwwDownload" "1"
seta "cl_yawspeed" "140"
>Set m_<
seta "m_filter" "0"
seta "m_forward" "0.25"
seta "m_pitch" "0.01501"
seta "m_side" "0.25"
seta "m_yaw" "0.022"
>Set com_<
seta "com_hunkMegs" "316"
seta "com_introplayed" "1"
seta "com_maxfps" "76" //74 illkilla default
seta "com_recommended" "0"
seta "com_recommendedSet" "1"
seta "com_soundMegs" "32"
seta "com_watchdog" "60"
seta "com_zoneMegs" "16"
>Set r_<
seta "r_DrawFoliage" "1"
seta "r_allowExtensions" "1"unsafe
seta "r_ati_fsaa_samples" "0"
seta "r_ati_truform_normalmode" "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"unsafe
seta "r_ati_truform_pointmode" "GL_PN_TRIANGLES_POINT_MODE_LINEAR"unsafe
seta "r_ati_truform_tess" "1"unsafe
seta "r_clampToEdge" "1"unsafe
seta "r_colorbits" "16"
seta "r_customaspect" "1"
seta "r_customheight" "800"
seta "r_customwidth" "600"
seta "r_depthbits" "16"
seta "r_detailtextures" "0"
seta "r_displayrefresh" "75"
seta "r_dlightBacks" "1"
seta "r_drawSun" "0"
seta "r_dynamiclight" "0"
seta "r_ext_ATI_pntriangles" "0"unsafe
seta "r_ext_NV_fog_dist" "0"unsafe
seta "r_ext_compiled_vertex_array" "1"unsafe
seta "r_ext_compressed_textures" "1"unsafe
seta "r_ext_gamma_control" "1"unsafe
seta "r_ext_multitexture" "1"unsafe
seta "r_ext_texture_env_add" "1"unsafe
seta "r_ext_texture_filter_anisotropic" "0"unsafe
seta "r_facePlaneCull" "1"
seta "r_fastsky" "1"
seta "r_finish" "0"
seta "r_flares" "0"
seta "r_fullscreen" "1"
seta "r_gamma" "3.0"
seta "r_glDriver" "opengl32"
seta "r_glIgnoreWicked3D" "0"
seta "r_highQualityVideo" "0"
seta "r_ignoreFastPath" "1"
seta "r_ignoreGLErrors" "1"
seta "r_ignorehwgamma" "1"
seta "r_inGameVideo" "0"
seta "r_intensity" "3"
seta "r_lodCurveError" "250"
seta "r_lodbias" "4"
seta "r_mapoverbrightbits" "3.5"
seta "r_mode" "4"
seta "r_normallength" "0.5"
seta "r_nv_fogdist_mode" "GL_EYE_RADIAL_NV"
seta "r_overBrightBits" "3.5"
seta "r_picmip" "3"
seta "r_primitives" "0"
seta "r_railCoreWidth" "1"
seta "r_railSegmentLength" "16"
seta "r_railWidth" "16"
seta "r_rmse" "0"
seta "r_roundImagesDown" "1"
seta "r_simpleMipMaps" "0"
seta "r_smp" "0"
seta "r_stencilbits" "16"
seta "r_stereo" "0"
seta "r_subdivisions" "999"
seta "r_swapInterval" "0"
seta "r_textureMode" "GL_LINEAR_MIPMAP_LINEAR"
seta "r_texturebits" "16"
seta "r_trisColor" "1.0 1.0 1.0 1.0"
>Set net_<
seta "net_noipx" "1"
seta "net_noudp" "0"
seta "net_socksEnabled" "0"
seta "net_socksPort" "1080"
>Set vid_<
seta "vid_xpos" "3"
seta "vid_ypos" "22"
>Set s_<
seta "s_defaultsound" "0"
seta "s_doppler" "1"
seta "s_khz" "22"
seta "s_mixPreStep" "0.05"
seta "s_mixahead" "0.5"
seta "s_musicvolume" "0"
seta "s_separation" "0.5"
seta "s_volume" "0.8"
seta "s_wavonly" "0"
>Set in_<
seta "in_joyBallScale" "0.02"
seta "in_joystick" "0"
seta "in_midi" "0"
seta "in_midichannel" "1"
seta "in_mididevice" "0"
seta "in_midiport" "1"
seta "in_mouse" "1"
>Set cm_<
seta "cm_playerCurveClip" "1"
>Set Others<
seta "b_hitsounds" "1"
seta "cf_wstats" "1.0"
seta "cf_wtopshots" "1.0"
seta "con_autoclear" "1"
seta "con_debug" "0"
seta "demo_avifpsF1" "0"
seta "demo_avifpsF2" "10"
seta "demo_avifpsF3" "15"
seta "demo_avifpsF4" "20"
seta "demo_avifpsF5" "24"
seta "demo_drawTimeScale" "1"
seta "demo_infoWindow" "1"
seta "name" "^4*^7PhAz"
seta "rate" "25000"
seta "refereePassword" "none"
seta "sensitivity" "4.00"
seta "snaps" "20"
seta "g_gametype" "2"
seta "scr_conspeed" "100"
// class selector
bind F5 "class m 1;say_team ^7med"
bind F6 "class f 1;say_team ^7field"
bind F7 "vstr engi"
bind F8 "vstr cop"
bind F9 "vstr sol"
seta engi "vstr eng1"
seta eng1 "class e 1;say_team ^7eng ;set engi vstr eng2"
seta eng2 "class e 2;say_team ^7r nade;set engi vstr eng1"
seta cop "vstr cop1"
seta cop1 "class c 1;say_team ^7sten;set cop vstr cop2"
seta cop2 "class c 2;say_team ^7fg42;set cop vstr cop3"
seta cop3 "class c 3;say_team ^7sniper;set cop vstr cop1"
seta sol "vstr sol1"
seta sol1 "class s 2;say_team ^7mobile;set sol vstr sol2"
seta sol2 "class s 3;say_team ^7flame;set sol vstr sol3"
seta sol3 "class s 4;say_team ^7panzy;set sol vstr sol4"
seta sol4 "class s 5;say_team ^7mortar;set sol vstr sol1"
bind 0 "team s"
bind = "team r"
bind - "team b"
bind UPARROW "setspawnpt 2; say_team spawning 2"
bind DOWNARROW "setspawnpt 4; say_team spawning 4"
bind LEFTARROW "setspawnpt 1; say_team spawning 1"
bind RIGHTARROW "setspawnpt 3; say_team spawning 3"
b_althudflags 6
I hope you used ETpack?
http://www.crossfire.nu/?x=tutorial&mode=item&id=10