A good map?
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23 Jan 2007, 14:16
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Everytime I play a war, the only maps we play are either Braundorf, Supply, Adlernest or Frostbite. Not that there's a problem with any of those, I quite like them, but I'd like to see some new maps. I know we will probably see some with this Crossfire map contest, but since we only have about 1 and a half month left to make something, I don't think we will see very good maps. So I'd like to know what these old maps have that make them such good maps for wars, both 3v3 and 6v6. Is it the type of objective, the way the objectives are spread across the map, the amount of cover/camp spots, good fps, size of the map? I don't know...
If a new map would be made, what would this map definetely have to have? What type of objective would be best? Tell me your thoughts about a good war map.
There's loads of maps out there that are, imo, pretty good like reactor and dubrovnik, but still they were only played a few times in the past and they are forgotten now. What makes these maps not as good as the others?
Give your thoughts please.
If a new map would be made, what would this map definetely have to have? What type of objective would be best? Tell me your thoughts about a good war map.
There's loads of maps out there that are, imo, pretty good like reactor and dubrovnik, but still they were only played a few times in the past and they are forgotten now. What makes these maps not as good as the others?
Give your thoughts please.
Good maps, that are not played:
- Cathedral
- Fueldump
- TC_Base, without landmines
te_escape
thundra rush
mml_church
and ofc
TE_ufo
very fun maps :D
Agreed the first stage is a bit stupid, but after that it is very thrilling.
And yes I am replying to myself :D
the first part is good and funny.
then the second part when to plant the doors and destroying the controls is a bit booring.
if u could make a map like reactor but like a doc run insted of destroying :)
and Battery would be ok, if they would make some changes to map :)
arty / landmine death
waiting for the respawn
repeat repeat repeat repeat repeat
shit map
dunno if there are any maps submitted at all...
- You should have 2-3 ways to the objective as allies
- You should be able to retake the objective as axis (not like braundorf)
- The objective must be reachable without jumping down to some place (easy target for the camping side, not able to retake->adler)
- It should be wide and open (too many walls are bad for online competition. Lean only)
- You should be able to hold the map with crossfire as axis
- The fastest time should be around 4 minutes (without any defense)
- It should have 3 stages. The last stage should be the stage you can fullhold
- It would be nice if it is outside, so you can do something with airstrikes, artilleries
- You shouldn't be able to win by sneaking through
- Exit of axis and allied spawn must be wide and open, so you can actually get out of spawn (or you should have 2 ways to get out)
- If it is a docrun, you should have 2 ways to go with them (long and safe, short and risky)
- If it is a dynamite map, you should be able to defuse as axis (don't make it too easy to defend for allies (once planted -> almost insta win -> braundorf)
just some thoughts, Goldrush is the perfect example of a perfect map imo
I hate the first part of grush though, it's either too easy against noobs, or almost impossible against better players.
Beach
Base
Good maps to try out for 6v6 imo. I've never played them, or seen them being played in the past, only saw some pieces of them in fragmovies =)
From the current mapcycly, I like Goldrush and Radar because they're kinda big and depends on the tactics. Not really a lotto map.
This doesn't mean I dislike Adlernest and Frostbite though. They are lotto, and small maps but I like to play them anyways.
Braun and Supply are so overplayed, I start moaning everytime someone picks the map. :<
So if you want to make a new map, make it a big tactical one ;-p
night will have a tax in less then 10 minutes anyway :P
good maps are :Eagles and Cortex xD
ye cortex really rox, trust me ;D