before you shoot at bushes or trees, you must have spotted a part of the other player's body, how would you shoot randomly through bushes or trees just like that ? Plus, your bullets cannot reach a player hiding behind a tree if you shoot directly into the tree, you have to aim the small appearing parts of his body. So it's not the same case with throwing a nade and get hitsounds
Only if you keep track of your xps, and considering how many little things brings up the xp, it's pretty hard or at least its much less effective than hitsounds.
I remember that playing without hitsounds was much more fun. You didn't concentrate in aiming that much because you didn't hear that 'bling bling' and you didn't get frustrated because you didn't hear that 'bling bling'.
Lols. :-)
Good or bad thing?
I think it is bad, cause like I said so many times, it removes a human aspect from the game.
(50 dg = 1xp)
I mean, BAN HITSOUNDS!
rtcw ftw
bring back te_ufo and te_escape !
"Hi, you mentioned UFO? This must be a case for X-FILES!"
so wie meiner auch
and anyways, the game is already spammy, cant imagine it with hitsounds on arty and nades :)
Arty bling-blings are mostly annoying.