b_muzzleflash
•
25 Feb 2007, 18:43
•
Journals
in my config i got the cvar b_muzzleflash 0, but ingame i see the muzzleflash from my enemys.
Is there any cvar that implicates b_muzzleflash 1?
cuz its kinda annoying me....
seta cl_yawspeed "0"
seta cl_pitchspeed "0"
seta cl_run "1"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_bobyaw "0"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cl_doubletapdelay "1"
//Mouse
seta m_yaw "0.022"
seta m_pitch "0.0151"
seta cl_mouseAccel "0.000"
seta cl_freelook "1"
seta m_forward "0.25"
seta m_side "0.25"
seta in_Mouse "1"
seta sensitivity "1.8"
//Crosshair
seta cg_drawCrosshair "5"
seta cg_crosshairPulse "0"
seta cg_crosshairSize "48"
seta cg_crosshairColor "cyan"
setacg_crosshairColorAlt "cyan"
//Hud
seta b_althud "1"
seta b_drawclock "1"
seta cg_drawfps "2"
seta b_chatFlags "1"
seta cg_drawSmallPopupIcons "1"
seta scr_conspeed "9999"
seta cg_complaintPopUp "0"
seta b_spectatorNames "1"
seta cg_drawSnapshot "0"
//Sounds
seta b_hitsounds "1"
seta b_goatsound "1"
seta b_shovesounds "1"
//Max_fps
seta com_maxfps "50"
//Weapons
seta cg_weaponCycleDelay "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_autoreload "0"
seta cg_autoswitch "0"
//Simple Items
seta b_simpleItems "1"
//NO Backupcvars!
seta b_backupcvars "0"
//Speedometer
seta b_drawspeed "3"
//Fireteam
seta b_fireteamLatchedclass "1"
//AutoAction
seta cg_autoaction "7"
seta logfile "2"
//GFX
//resolution
seta r_mode "4"
//Textures
seta r_texturmode "GL_LINEAR_MIPMAP_NEAREST"
seta r_texturebits "32"
seta r_detailtextures "0"
seta r_ext_compress_textures "1"
//Gamma
seta r_mapOverBrightBits "1"
seta r_overBrightBits "1"
seta r_ignorehwgamma "1"
seta r_dlightBacks "1"
seta r_gamma "3"
seta r_intensity "1.500000"
//Field of View
seta cg_fov "110"
//Blood
seta cg_bloodDamageBlend "0"
seta cg_bloodFlash "0"
seta cg_bloodTime "0"
seta cg_showblood "0"
//Misc
seta cg_atmosphericEffects "0"
seta r_fastSky "1"
seta cg_marktime "0"
seta cg_shadows "0"
seta r_dynamiclight "0"
seta cg_wolfparticles "0"
seta cg_gibs "0"
seta b_muzzleflash "0"
seta b_tracers "2"
seta r_drawSun "0"
setacg_coronafardist "0"
seta cg_coronas "0"
seta r_drawfoliage "1"
seta r_ext_NV_fog_dist "0"
seta r_flares "0"
//Sound
seta cg_brassTime "0"
seta s_volume "0.4"
seta s_musicvolume "0"
seta s_channels "2"
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_separation "0.5"
seta s_compression "1"
seta s_doppler "0"
seta s_khz "22"
seta s_bits "16"
//Performance
seta r_subdivisions "12"
seta r_lodbias "2"
seta r_picmip "3"
seta r_swapinterval "0"
seta com_hunkmegs "128"
seta r_lodCurveError "60"
seta r_finish "0"
seta r_faceplanecull "1"
seta r_uifullscreen "0"
seta r_lastValidRenderer "RADEON 9600 x86/MMX/3DNow!/SSE"
seta r_simpleMipMaps "1"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_tess "0"
//Network
seta cl_maxpackets "60"
seta snaps "20"
seta rate "25000"
seta cl_allowdownload "1"
seta cl_wwwDownload "1"
seta cl_packetdup "0"
*hoping on a quick reply from perfo*
Is there any cvar that implicates b_muzzleflash 1?
cuz its kinda annoying me....
seta cl_yawspeed "0"
seta cl_pitchspeed "0"
seta cl_run "1"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_bobyaw "0"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cl_doubletapdelay "1"
//Mouse
seta m_yaw "0.022"
seta m_pitch "0.0151"
seta cl_mouseAccel "0.000"
seta cl_freelook "1"
seta m_forward "0.25"
seta m_side "0.25"
seta in_Mouse "1"
seta sensitivity "1.8"
//Crosshair
seta cg_drawCrosshair "5"
seta cg_crosshairPulse "0"
seta cg_crosshairSize "48"
seta cg_crosshairColor "cyan"
setacg_crosshairColorAlt "cyan"
//Hud
seta b_althud "1"
seta b_drawclock "1"
seta cg_drawfps "2"
seta b_chatFlags "1"
seta cg_drawSmallPopupIcons "1"
seta scr_conspeed "9999"
seta cg_complaintPopUp "0"
seta b_spectatorNames "1"
seta cg_drawSnapshot "0"
//Sounds
seta b_hitsounds "1"
seta b_goatsound "1"
seta b_shovesounds "1"
//Max_fps
seta com_maxfps "50"
//Weapons
seta cg_weaponCycleDelay "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_autoreload "0"
seta cg_autoswitch "0"
//Simple Items
seta b_simpleItems "1"
//NO Backupcvars!
seta b_backupcvars "0"
//Speedometer
seta b_drawspeed "3"
//Fireteam
seta b_fireteamLatchedclass "1"
//AutoAction
seta cg_autoaction "7"
seta logfile "2"
//GFX
//resolution
seta r_mode "4"
//Textures
seta r_texturmode "GL_LINEAR_MIPMAP_NEAREST"
seta r_texturebits "32"
seta r_detailtextures "0"
seta r_ext_compress_textures "1"
//Gamma
seta r_mapOverBrightBits "1"
seta r_overBrightBits "1"
seta r_ignorehwgamma "1"
seta r_dlightBacks "1"
seta r_gamma "3"
seta r_intensity "1.500000"
//Field of View
seta cg_fov "110"
//Blood
seta cg_bloodDamageBlend "0"
seta cg_bloodFlash "0"
seta cg_bloodTime "0"
seta cg_showblood "0"
//Misc
seta cg_atmosphericEffects "0"
seta r_fastSky "1"
seta cg_marktime "0"
seta cg_shadows "0"
seta r_dynamiclight "0"
seta cg_wolfparticles "0"
seta cg_gibs "0"
seta b_muzzleflash "0"
seta b_tracers "2"
seta r_drawSun "0"
setacg_coronafardist "0"
seta cg_coronas "0"
seta r_drawfoliage "1"
seta r_ext_NV_fog_dist "0"
seta r_flares "0"
//Sound
seta cg_brassTime "0"
seta s_volume "0.4"
seta s_musicvolume "0"
seta s_channels "2"
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_separation "0.5"
seta s_compression "1"
seta s_doppler "0"
seta s_khz "22"
seta s_bits "16"
//Performance
seta r_subdivisions "12"
seta r_lodbias "2"
seta r_picmip "3"
seta r_swapinterval "0"
seta com_hunkmegs "128"
seta r_lodCurveError "60"
seta r_finish "0"
seta r_faceplanecull "1"
seta r_uifullscreen "0"
seta r_lastValidRenderer "RADEON 9600 x86/MMX/3DNow!/SSE"
seta r_simpleMipMaps "1"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_tess "0"
//Network
seta cl_maxpackets "60"
seta snaps "20"
seta rate "25000"
seta cl_allowdownload "1"
seta cl_wwwDownload "1"
seta cl_packetdup "0"
*hoping on a quick reply from perfo*
edit: damn u lil...
edit:
try b_tracers 0 and r_dynamiclight 0
but im not sure :/
if u type "cg_muz" in console (for example) an press TAB "cg_muzzleflash" appears :o
but it doesnt effect anything oO
obwohl eigentlich hab ich in meiner Verknüpfung +set fs_game etpro
lol
kp warum, ist aber so. willste screenshot sehen? :D