Need overdrive
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4 Mar 2007, 21:08
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Journals
Hi2u,
recently i changed my config once again (daily). I thought that would be pretty neat so hop I changed my resolution and stuff. I can get 125fps stable on almost every map so that isn't really the problem but the following is occurring to me sometimes:
Whenever I am playing ET wars or Q3 as in 1on1 or trickjumping a little my screen lags. It doesn't really interfere with my mouse movements (no visible fps lags or something else) but just with the screen, it's like playing on 30hz. Overdrive help me plz.
If anyone has a solution for this please write it here.
My setup:
800x600 100hz
125 fps / 100 packets / 250 mousehz
config: http://home.planet.nl/~lausb000/autoexec.cfg (double cvars included, as well as obsolete cvars)
recently i changed my config once again (daily). I thought that would be pretty neat so hop I changed my resolution and stuff. I can get 125fps stable on almost every map so that isn't really the problem but the following is occurring to me sometimes:
Whenever I am playing ET wars or Q3 as in 1on1 or trickjumping a little my screen lags. It doesn't really interfere with my mouse movements (no visible fps lags or something else) but just with the screen, it's like playing on 30hz. Overdrive help me plz.
If anyone has a solution for this please write it here.
My setup:
800x600 100hz
125 fps / 100 packets / 250 mousehz
config: http://home.planet.nl/~lausb000/autoexec.cfg (double cvars included, as well as obsolete cvars)
btw: more cats are needed - its the same with hz/fps the more cats you got the merrier will you hit the enemies! :o)
You can solve it with r_swapinterval 1 (but you won't hit anything anymore in ET with that)
Either you can play with 120 hz, but it won't be fluid to play @ 100 fps. (you have to be at almost the same refreshrate and fps, or twice)
ps. I have heard from a trustable source that he likes d2a a.k.a analpenetration too!
Do: "vid_restart;", then scroll up in console, look for DisplayRefresh or something like that.
I used to have problem with nVidia, whenever I'd change the r_displayrefresh cvar, it didn't change (60Hz was like some constant).