quake3.mt

i need a pro config pls :) low graphics (i know it's got low graphics naturally but neways) n stuff
Comments
6
ask overdrive
Don't ask me.
Upload Quake3 to a ftp thx
ask perfo
// ----------------------------
// Vo0's Quake 3 config
// #clan3 on irc.quakenet.org
// Latest update: 27/10/2003
// ----------------------------


seta com_introplayed "1"
unbindall


// Player info
seta name "Ovrdrv"
seta cl_run "1"
seta cg_autoswitch "0"
seta cg_fov "100"
seta cg_zoomfov "65"
seta handicap "100"

// Controller settings (mouse)
seta in_joystick "0"
seta in_mouse "1"
seta cl_freelook "1"
seta sensitivity "5"
seta cl_mouseaccel "0"
seta m_pitch "0.022"
seta m_yaw "0.022"
seta m_filter "0"




// -------------
// MAIN SETTINGS
// -------------

// Main engine settings
seta com_hunkMegs "128" // 56
seta com_soundMegs "32" // 8
seta com_zoneMegs "32" // 16
seta r_smp "0" // 0

// Sound
seta s_khz "22"
seta s_compression "0"
seta s_mixahead "0.2"
seta s_mixPreStep "0.05"
seta s_doppler "0"
seta s_separation "0.5"
seta s_volume "0.25"
seta s_musicvolume "0"


// Connection settings
seta cg_nopredict "0" // 0
seta cg_predictItems "0" // 1
seta cg_smoothClients "1" // 0
seta cl_allowDownload "0" // 0
seta cl_maxpackets "125" // 30
seta cl_nodelta "0" // 0
seta cl_packetdup "1" // 1
seta cl_timeNudge "0" // 0
seta g_synchronousclients "0"
seta rate "12000"
seta snaps "40"

// Server browser
seta cl_maxPing "500" // 800
seta ui_browserGameType "0" // 0
seta ui_browserMaster "3" // 0
seta ui_browserShowEmpty "1" // 1
seta ui_browserShowFull "1" // 1
seta ui_browserSortKey "3" // 4

// Graphic driver
seta r_glDriver "opengl32" // opengl32

// System Setup - Graphics
seta r_allowExtensions "1" // 1
seta r_mode "4" // 3
seta r_colorbits "0" // 0
seta r_fullscreen "1" // 1
seta r_vertexLight "2" // 0
seta r_lodbias "1" // 0
seta r_subdivisions "20" // 4
seta r_picmip "3" // 1
seta r_texturebits "0" // 0
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" // GL_LINEAR_MIPMAP_NEAREST

// System Setup - Display
seta r_gamma "1.4" // 1
seta cg_viewsize "100" // 100

// Setup - Game options
seta cg_simpleItems "1" // 0
seta cg_marks "0" // 1
seta cg_brassTime "0" // 2500
seta r_dynamiclight "1" // 1
seta r_fastsky "0" // 0
seta r_finish "0" // 0
seta cg_forceModel "1" // 0
seta scr_conspeed "9999" // 3

// Models/Skins
seta headmodel "visor/pm" // sarge
seta model "visor/pm" // sarge
seta team_headmodel "visor/pm" // *james
seta team_model "visor/pm" // james

// Additional settings
seta cg_gunsmoke "0" // 1
seta cg_gunX "0" // 0
seta cg_gunY "0" // 0
seta cg_gunZ "0" // 0
seta cg_noprojectiletrail "1" // 0
seta cg_deferPlayers "1" // 1
seta cg_drawFriend "1" // 1
seta cg_gibs "0" // 1
seta cg_scorePlums "1" // 1
seta cg_shadows "1" // 1
seta cg_thirdPerson "0" // 0
seta com_blood "1" // 1
seta com_maxfps "125" // 85
seta r_allowSoftwareGL "0" // 0
seta r_ambientScale "0.6" // 0.6
seta r_depthbits "0" // 0
seta r_detailtextures "1" // 1
seta r_directedScale "1" // 1
seta r_displayRefresh "100" // 0
seta r_dlightBacks "1" // 1
seta r_drawSun "0" // 0
seta r_ext_compressed_textures "0" // 0
seta r_flares "0" // 0
seta r_ignoreFastPath "1" // 1
seta r_ignorehwgamma "0" // 0
seta r_intensity "1" // 1
seta r_lodCurveError "250" // 250
seta r_mapOverBrightBits "2" // 2
seta r_overBrightBits "1" // 1
seta r_roundImagesDown "1" // 1
seta r_simpleMipMaps "1" // 1
seta r_stencilbits "0" // 8
seta vid_xpos "3" // 3
seta vid_ypos "22" // 22

// Weapon settings
seta color1 "7" // 4
seta color2 "9" // 5
seta cg_oldPlasma "1" // 1
seta cg_oldRail "1" // 1
seta cg_oldRocket "1" // 1
seta cg_railTrailTime "625" // 400
seta r_railCoreWidth "0" // 6
seta r_railSegmentLength "31" // 32
seta r_railWidth "18" // 16

// HUD
seta cg_bobpitch "0.000" // 0.002
seta cg_bobroll "0.000" // 0.002
seta cg_bobup "0.000" // 0.005
seta cg_crosshairX "0" // 0
seta cg_crosshairY "0" // 0
seta cg_crosshairHealth "0" // 1
seta cg_crosshairSize "24" // 24
seta cg_draw2D "1" // 1
seta cg_draw3dIcons "0" // 1
seta cg_drawAmmoWarning "0" // 1
seta cg_drawAttacker "0" // 1
seta cg_drawCrosshair "9" // 4
seta cg_drawCrosshairNames "1" // 1
seta cg_drawFPS "0" // 0
seta cg_drawGun "0" // 1
seta cg_drawIcons "1" // 1
seta cg_drawRewards "0" // 1
seta cg_drawStatus "1" // 1
seta cg_drawTeamOverlay "2" // 0
seta cg_drawTimer "1" // 0
seta cg_lagometer "1" // 1
seta cg_runpitch "0" // 0.002
seta cg_runroll "0" // 0.005
seta cg_teamChatHeight "4" // 0
seta cg_teamChatsOnly "0" // 0
seta cg_teamChatTime "3000" // 3000

// RA 3 settings
seta cg_chatbeep "1" // 0
seta cg_teamchatbeep "1" // 1
seta cg_worldchatbeep "1" // 1
seta enemy_model "keel" // ""
seta mp3_playmode "2" // 0
seta mp3_volume "30" // 100




// --------
// CONTROLS
// --------



// Mouse
bind MOUSE1 "+attack; +vstr Fire notFire"

// Weapon
bind alt "weapon 1;cg_drawgun 2; cg_crosshairsize 24; set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24" //gauntlet
bind 2 "weapon 2;cg_drawgun 2; cg_crosshairsize 24; set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24" //machinegun
bind mouse2 "weapon 3;cg_drawgun 2; cg_crosshairsize 24; set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24" //shotgun
bind c "weapon 4;cg_drawgun 2; cg_crosshairsize 24; set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24" //grenadelauncher
bind f "weapon 5;cg_drawgun 0; cg_crosshairsize 24; set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24" //rocketlauncher
bind e "weapon 6;cg_drawgun 2; cg_crosshairsize 24; set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24" //lightning gun
bind q "weapon 7;cg_drawgun 0; cg_crosshairsize 24; set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24" //railgun
bind r "weapon 8;cg_drawgun 0; cg_crosshairsize 24; set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24" //plasmagun
bind 4 "weapon 9;cg_drawgun 2; cg_crosshairsize 24; set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24" //bfg10k


//Weapon Binds
bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
bind space "+moveup"
bind ctrl "+movedown"
bind SHIFT "+speed"
bind z "+movedown"
bind 7 "messagemode"
bind 8 "messagemode2"
bind ENTER "+button2;+button3"

// Menu
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind [ "weapprev"
bind ] "weapnext"

// Join, vote, ready
bind F1 "vote yes"
bind F2 "vote no"
bind PGUP "ready"
bind PGDN "notready"

// Communication
bind y "messagemode" //chat all
bind u "messagemode2" //chat team
bind j "messagemode3" //chat target
bind SEMICOLON "messagemode4" //chat attacker

// Function keys
bind F12 "screenshot"
bind F11 "exec [config]/name_berserk.cfg" //name berserk
bind F10 "exec [config]/name_es.cfg" //name evil stuffed
bind F9 "vstr dem"

// Team binds
bind F3 "say_team ^7DROPPED ^3#w;wait;drop;weapon 2;weapon 3;weapon 4;weapon 8;weapon 7;weapon 6; weapon 5"
bind F4 "say_team ^1NEED HEALTH/ARMOR: ^2#hh #aa"
bind F5 "say_team ^2ROGER!"
bind F6 "say_team ^1NEGATIVE!"
bind F7 "say_team ^1NEED WEAPON!"



// ------------
// OSP SETTINGS
// ------------

// General game options - miscellaneous
seta cg_ammoCheck "1" // 0
seta cg_autoAction "30" // 0
seta cg_clientLog "0" // 0
seta cg_followkiller "0" // 0
seta cg_followpowerup "0" // 0
seta cg_followviewcam "1" // 1
seta cg_oldCTFSounds "0" // 0
seta cg_oversampleMouse "0" // 0
seta cg_useScreenShotJPEG "1" // 0
seta pmove_fixed "0" // 0
seta s_ambient "0" // 1
seta ui_3waveFont "1" // 1

// General game options - visuals - general
seta cg_deadBodyFilter "0" // 0
seta cg_drawDecals "0" // 1
seta cg_enemyColors "iiii" // 0
seta cg_enemyModel "keel/pm" // ""
seta cg_forceColors "1" // 0
seta cg_showPlayerLean "0" // 1
seta cg_swapSkins "0" // 0
seta cg_teamRails "2" // 0
seta color "7777" // 0
seta color1 "7" // 4
seta color2 "9" // 5
seta model "visor/pm" // sarge

// General game Options - visuals - weapons
seta cg_noprojectiletrail "1" // 0
seta cg_altGrenades "1" // 0
seta cg_altLightning "0" // 0
seta cg_altPlasma "1" // 0
seta cg_lightningimpact "0" // 1
seta cg_nomip "0" // 0
seta cg_smokegrowth_gl "0" // 1
seta cg_smokegrowth_rl "0" // 1
seta cg_smokeradius_gl "0" // 32
seta cg_smokeradius_rl "0" // 64
seta cg_smoke_sg "0" // 1
seta cg_truelightning "0.2" // 0.0


// HUD font settings (requires cg_enableOSPHUD set to 1)
seta cf_AmmoStatusbar "8x8" // 8x8
seta cf_CrosshairNames "12x12" // 12x12
seta cf_Following "8x12" // 24x24
seta cg_teamChatHeight "5" // 0
seta cg_teamChatTime "60000" // 3000
seta cf_Fragmsg "8x8" // 16x16
seta cf_Pickupstring "10x14" // 10x14
seta cf_Scores "16x16" // 16x16
seta cf_Statusbar "32x32" // 32x32
seta cf_Teamchat "8x11" // 8x12
seta cf_TeamCrosshairHealth "12x12" // 12x12
seta cf_Teamoverlay "9x10" // 6x11
seta cf_Vote "8x8" // 10x14
seta cf_WeaponName "12x12" // 12x12
seta cf_WeaponSwitch "32x32" // 32x32

// General game options - HUD - general
seta cg_crosshairHealth "0" // 1
seta cg_crosshairPulse "1" // 1
seta cg_Customloc "1" // 0
seta cg_damageDraw "0" // 1
seta cg_damageKick "0" // 1
seta cg_drawCrosshairNames "2" // 1
seta cg_drawGun "0" // 1
seta cg_enableOSPHUD "1" // 1
seta cg_fallKick "0" // 1
seta cg_float "0" // 0
seta cg_lagometer "1" // 1
seta cg_MaxlocationWidth "16" // 16
seta cg_muzzleFlash "1" // 1
seta cg_nochatbeep "0" // 0
seta cg_NoMOTDDisplayDuringDemo "0" // 0
seta cg_q3compScoreboard "1" // 1
seta cg_scoreTransparency "1.0" // 1.0
seta cg_statscrolltime "0.15" // 0.15

// HUD (requires cg_enableOSPHUD set to 1)
seta ch_3waveFont "0" // 0
seta ch_ColorLocations "1" // 1
seta ch_CrosshairColor "3" // White
seta ch_CrosshairNamesLeft "0" // 0
seta ch_crosshairTeamInfo "1" // 1
seta ch_drawFlagNames "2" // 2
seta ch_drawHealthMeters "0" // 0
seta ch_drawPickup "1" // 1
seta ch_drawSpeed "0" // 0
seta ch_FilterLocationsTeamchat "0" // 0
seta ch_fragMessage "1" // 1
seta ch_graphs "1" // 1
seta ch_InverseTeamChat "0" // 1
seta ch_Obituaries "1" // 1
seta ch_Pickupitem "1" // 1
seta ch_StatusbarFormat "10" // 10
seta ch_statusbarStyle "1" // 1
seta ch_TeamBackground "0" // 0
seta ch_TeamchatOnly "1" // 0
seta ch_TeamCrosshairHealth "1" // 1
seta ch_Teamoverlay "p12n h/aw l" // p12n h/aw l
seta ch_weaponList "1" // 1
seta ch_weaponListBackground "1" // 1
seta ch_weaponListDrawAll "0" // 0
seta ch_weaponListFlash "1" // 1
seta ch_Weaponswitch "6" // 4

// Punkbuster settings
seta pb_cl_enable "1" //0
seta cl_punkbuster "1" //0
seta pb_system "1" //0
seta pb_sleep "500" //0
seta pb_security "0"



// -----
// TIMER
// -----

exec [timer]/timer.cfg



// -------------------
// Net settings script
// -------------------

bind backspace "vstr netSettingsToggle"
set netSettingsToggle "vstr netSettings_Cpma"
set netSettings_Cpma "cl_packetdup 1; cl_timenudge 0;rate 25000; set netSettingsToggle vstr netSettings_Osp_Lan; echo ^2CPMA ^7Settings loaded!"
set netSettings_Osp_Lan "cl_packetdup 0; cl_timenudge 0; rate 25000; set netSettingsToggle vstr netSettings_Osp_Inet; echo ^2OSP ^2LAN ^7Settings loaded!"
set netSettings_Osp_Inet "cl_packetdup 1; cl_timenudge -20; rate 12000; set netSettingsToggle vstr netSettings_Cpma; echo ^2OSP ^2Internet ^7Settings loaded!"



// -------
// Smileys
// -------

bind n "vstr happy"
set happy vstr happy0
set "happy0" "set happy vstr happy1;say ^0:>"
set "happy1" "set happy vstr happy2;say ^4:>"
set "happy2" "set happy vstr happy3;say ^2:>"
set "happy3" "set happy vstr happy4;say ^7:>"
set "happy4" "set happy vstr happy5;say ^5:>"
set "happy5" "set happy vstr happy6;say ^1:>"
set "happy6" "set happy vstr happy7;say ^3:>"
set "happy7" "set happy vstr happy0;say ^6:>"

bind m "vstr sad"
set sad vstr sad0
set "sad0" "set sad vstr sad1;say ^6:<"
set "sad1" "set sad vstr sad2;say ^3:<"
set "sad2" "set sad vstr sad3;say ^7:<"
set "sad3" "set sad vstr sad4;say ^0:<"
set "sad4" "set sad vstr sad5;say ^2:<"
set "sad5" "set sad vstr sad6;say ^1:<"
set "sad6" "set sad vstr sad7;say ^4:<"
set "sad7" "set sad vstr sad0;say ^5:<"
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