Karsiah_te
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24 Mar 2007, 17:37
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Journals
Okey,
I`ve done some 3v3 Karsiah Cups and now I want your Feedback in return ;)
Let me know what you think - Is the map suited for 3v3? Still FPS-Lags (if so post your system plz) - Bugs?
And I dont need your "we never ran throught the map but it sucks (cauz we lost our Match)"
Test the Map: 213.251.181.127:27970
thx ;)
and see ya on monday/tuesday with the 6v6 #ET-Cup !
gl&hf
btw: #newmaps.et - there are still some slots avi for tomorrows maptest!
some fps lag at different locations
first stage is a little bit easy for allies to capture flag, but atleast nice idea and nice fps :DDD
and to defend south is very hard for axis..... atleast its better not to defend it!
we`ll see how it`ll work in 6v6
but wolken > karsiah
it's too small for 6on6
overall: 8/10
#2, wolken1_cpc is a fucking good map \o/
I totally agree but you can get it if you run through left way->south->axisspawn and spawnrape 1 of them - here you go - nearly 30 secs to get it while they are 2 ;D
well, the textures were oasis-like but I can bare that. It is surely better for 3on3. I don't think it would suit for 6on6.
And it's surely better than any rtcw map, so yeah it is nice, kkthx
About maps in general:
I'd love to see maps with the opportunity to chose at least 2 different spawnpoints. Like Radar =)
Many of you like spawnkilling, but I think it's bullshit. There's _NO_ skill involved and once you're cornered the match is as good as over. Goldrush/Supply...
didn't notice any major fps dropping places
only "bug" I've noticed is that you can get into the palm tree at north, and if you place yourself right you can't get hit in it while you can shoot @ opponent
and maybe on some places textures seem too bright, but that could only be the cfg