odenthal_b3

hoi,

the third beta of my entree for the CPC mapping contest is out.
While new maps are very hot atm (see 6v6 mappool ;p) maybe anyone will be interested :>

Changelog from b2:
- disguised covert ops can now open axis doors
- tank fixxed and blows up the cp wall
- soundfiles fixxed
- commandmap images added
- added another room @first stage of defense for axis
- Allies Spawntime increased to 20
- useless wide space deleted/filled up
- performance optimized (+20fps)
- axis have a chance to defuse the Side Door
- Allies get the generatorspawn after blowing up generator (not mainentrance)
- securityglass replaced with walls / fixxed
- hatch hint icons deleted
- changed one way of axis backer spawn so they can get back into forward schoolpart to defend generator
- added shields to guide to the generator / documents
- redesigned ladders

odenthal_b3.pk3
Homepage update coming soon

Have fun

eiM

feedback desired
Comments
9
noone needs it anymore, we have karstah_te
so true :X
Parent
karsiah dombo !
Parent
staat er tog dikke
Parent
them glass windows really suck m8, if u can sort them out you'd have a nice map on ure hands - i'm not saying remove them completely because they look good in some places but use them in the correct places, cuz there's alot of places where they just look terrible
Quote- securityglass replaced with walls / fixxed


sorted out where they really fucked up
Parent
love the map.
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