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rtcw knockback
by
Deactivated5815
•
6 May 2007, 19:30
•
Journals
how to disable knockback on hit/arty?
Comments
20
▼
cointozz
6 May 2007, 20:33
not possible
▼
Deactivated5815
6 May 2007, 20:34
cant be :o
Parent
▼
cointozz
6 May 2007, 20:38
but it is!
Parent
▼
Silent_
6 May 2007, 20:35
not possible
▼
Silent_
6 May 2007, 20:35
cant be :o
Parent
▼
Deactivated5815
6 May 2007, 20:38
this really sux
▼
Scarce
6 May 2007, 20:42
not possible
▼
Deactivated5815
6 May 2007, 20:44
not possible
▼
waggy
6 May 2007, 20:56
i seem to rember a screen shake command, think it was cheat protected a long time ago though
▼
subzje
6 May 2007, 21:04
welcome to rtcw sliiiiijz
▼
Deactivated5815
6 May 2007, 21:20
hallo jonas
Parent
▼
abort
6 May 2007, 21:04
ze best way is to use as low fps as possible ^^
▼
Phemon
6 May 2007, 21:07
op jouw pc lukt dat igg niet:)
Parent
▼
Boefje
6 May 2007, 21:09
Hoezo? Vind je 300 fps niet laag genoeg? :D
Parent
▼
Phemon
6 May 2007, 21:51
nah 333 is nog mooier:)
Parent
▼
overdrive
6 May 2007, 21:27
agree
set runON "+attack; +speed"
set runOFF "-attack; -speed; -attack; -speed"
weaponbank 1; cg_fov 120; com_maxfps 43; cg_gun_frame 0; cg_drawgun 1; bind mouse1 +attack
weaponbank 2; cg_fov 90; com_maxfps 71; cg_gun_frame 0; cg_drawgun 1; bind mouse1 +attack
weaponbank 3; cg_fov 90; com_maxfps 250; cg_gun_frame 1; cg_drawgun 1; bind mouse1 vstr runON runOFF
weaponbank 4; cg_fov 120; com_maxfps 43; cg_gun_frame 0; cg_drawgun 1; bind mouse1 +attack
weaponbank 5; cg_fov 120; com_maxfps 43; cg_gun_frame 0; cg_drawgun 1; bind mouse1 +attack
weaponbank 6; cg_fov 120; com_maxfps 43; cg_gun_frame 0; cg_drawgun 1; bind mouse1 +attack
weaponbank 7; cg_fov 120; com_maxfps 43; cg_gun_frame 0; cg_drawgun 1; bind mouse1 +attack
who needs screenshake, recoil or spread anyways?
Parent
▼
heaven
6 May 2007, 21:10
cl_stopthatshakingshitpls 1
▼
jeje
6 May 2007, 21:29
seriously, I think that knockback change something in the gameplay.
▼
overdrive
6 May 2007, 21:33
its antilag + knockback
lets host ET
unplugged
lagged cup? pm me if you are interested!
Parent
▼
jeje
7 May 2007, 09:52
You have no antilag in RtCW.
Parent
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set runON "+attack; +speed"
set runOFF "-attack; -speed; -attack; -speed"
weaponbank 1; cg_fov 120; com_maxfps 43; cg_gun_frame 0; cg_drawgun 1; bind mouse1 +attack
weaponbank 2; cg_fov 90; com_maxfps 71; cg_gun_frame 0; cg_drawgun 1; bind mouse1 +attack
weaponbank 3; cg_fov 90; com_maxfps 250; cg_gun_frame 1; cg_drawgun 1; bind mouse1 vstr runON runOFF
weaponbank 4; cg_fov 120; com_maxfps 43; cg_gun_frame 0; cg_drawgun 1; bind mouse1 +attack
weaponbank 5; cg_fov 120; com_maxfps 43; cg_gun_frame 0; cg_drawgun 1; bind mouse1 +attack
weaponbank 6; cg_fov 120; com_maxfps 43; cg_gun_frame 0; cg_drawgun 1; bind mouse1 +attack
weaponbank 7; cg_fov 120; com_maxfps 43; cg_gun_frame 0; cg_drawgun 1; bind mouse1 +attack
who needs screenshake, recoil or spread anyways?
lets host ET unplugged lagged cup? pm me if you are interested!