etqw probs ...

1. everytime i start etqw it just loads in windowmode and i cant change it ...
2. i wanted to try dreams cfg but that game dosent evan load/exec the cfg -.- (exec etqwconfig.cfg dont work)
3. what was the cmd to unlock that 30 fps thing
Comments
8
1 alt+enger ZLOLNOOB
2 try format c:
3 KANKERKOLLERFPS
1. dosent work
2. funny
3 . ...
Parent
Try making a shortcut to etqw.exe inside the ETQW directory and change the destination to..

"path/to/etqw.exe" +set r_fullscreen 1

Quote by FeaRog, SD programmercom_unlockFPS - this is the master cvar. If you do not set this to '1' then it will never attempt to exceed 30fps.

com_unlock_timingMethod - this selects one of three timing methods for unlocked frames:

0: This will try rendering another frame whenever it estimates it has enough time left for rendering before the next game frame is done. This will give you the highest possible framerate, however it can lead to frame "bunching". To many (including myself) this feels really jerky - 200fps in the best case is no good if its regularly dropping to 60fps.

1: This is similar to method 0, but instead of squeezing in rendering whenever it can it tries to space them at even multiples of 30fps. This is a slight improvement over method zero in terms of smoothness, but sacrifices some FPS.

2: This is the same as method 1, but instead of estimating if it can fit another rendering frame using only the render time estimate it estimates using the total time of game + renderer. Hypothetical explanation: Lets say the time between two game frames was meant to be 10ms. Game + render time takes 5ms, leaving 5ms left. Rendering only took 2.5ms. Method zero would then render two more graphical frames before the next game frame - in effect feeling like the game should be running at 400fps but dropping a frame every 10ms, giving it a jerky feel. With this method it would only draw a single extra frame so it wouldn't feel sporadic. You'd only get 200ms however.

com_unlock_maxFPS - this only does anything if com_unlock_timingMethod is set to 1 or 2. This limits the maximum fps your PC will try to achieve. This will be rounded to the next lowest multiple of 30 - eg if you set this to 59 it will in effect be treating the maximum as 30. This helps to control the fluctuation sometimes prevalent.
+set r_fullscreen 1 dosent work -.- :(
Parent
when i start the game
before
and after alt+enter
after
ich hatte das selbe problem lösch die etqwconfig und starte neu (ger)
Parent
- go to my documents/etqw beta/base
- delete etqwconfig.cfg
- make a new file called autoexec.cfg in the same folder
- add the following lines to the new file:
seta r_fullscreen "1"
seta r_mode "5"
seta r_displayfresh "100"
for example, use the same displayrefresh that you use in ET with r_mode 6 (mode 5 in etqw = mode 6 in ET)

maybe this works (remember, you have to type "exec configname" only... no / and no .cfg)
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