Server Script
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8 Aug 2007, 14:20
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Journals
How can i script the maps
so when the objective is complete the map DOES NOT end?
iv been playing with the braundorf_b4.script and still no luck any help?
so when the objective is complete the map DOES NOT end?
iv been playing with the braundorf_b4.script and still no luck any help?
dont exec objectivecycle.cfg?!
edit: wm_setwinner 1
to
wm_setwinner -1
remove: wm_endround
do i need to restart the server or just change the map?
trigger endgame
{
wait 5000
wm_objective_status 2 1 1
wm_objective_status 2 0 2
// Set the round winner: 0 == AXIS, 1 == ALLIED
wm_setwinner -1
// End the round
(deleted wm_endround from here)
wait 500
}