possibly the funniest thing i ever read
•
17 Oct 2007, 12:56
•
Journals
k now we all know the arguements between the UT and QUAKE community right?
well which game offers the hardest learning curve?
(12:46:57) (sas^wlv) improve the movement then :)
(12:47:04) (TLR|nVc) improve what movement
(12:47:07) (TLR|nVc) dodging left to right?
(12:47:12) (sas^wlv) lol it aint just about that
(12:47:15) (TLR|nVc) lol this is UT, the learning curve is 30 seconds
that game is stupid, a noob to dueling can keep up with even the most experienced players by +back shock rifle. dont even have to touch the other guns. someone plz explain how this is possible to combat without having to sit around for 3 minutes waiting for him to look for you which is boring... but since if you go for him you get shock rifled 34586239862 times you have to!
i understand this is UT and not quake where crosshairs 15cm x 15cm it is genuinely made for 3 year olds so i should not whine, i dont get it!
well which game offers the hardest learning curve?
(12:46:57) (sas^wlv) improve the movement then :)
(12:47:04) (TLR|nVc) improve what movement
(12:47:07) (TLR|nVc) dodging left to right?
(12:47:12) (sas^wlv) lol it aint just about that
(12:47:15) (TLR|nVc) lol this is UT, the learning curve is 30 seconds
that game is stupid, a noob to dueling can keep up with even the most experienced players by +back shock rifle. dont even have to touch the other guns. someone plz explain how this is possible to combat without having to sit around for 3 minutes waiting for him to look for you which is boring... but since if you go for him you get shock rifled 34586239862 times you have to!
i understand this is UT and not quake where crosshairs 15cm x 15cm it is genuinely made for 3 year olds so i should not whine, i dont get it!
for me UT is more TDM/CTF = teamfun :) cant be compered to q3 or even q4 imo (or q2 really)
agree :)