ETace rant
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7 Nov 2007, 14:13
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Journals
Many people have been complaining *cough*whining*cough* that ETace is a failure, and that it was bound to fail right from the beginning.
And you know what? perhaps you're right.
But if this mod is to fail, it's because of the communitys ignorant attitude.
The mod itself has got potential but then people whine that its not etpro.. well duh.
But its not like the etpro dev team are the only people who can code a competition mod.
The possibilitys with ETace are endless, and yet still theres this large group of people that say its gonna kill ET.
People give arguments like "the hitboxes suck" because they are not "etpro hitboxes" and I can understand that, as people have gotten used to the hitboxes over time, but stop acting like improving hitboxes or antilag is something that only the etpro creators could do.
ETpro got years the time to improve, ETAce is to be developed asap, don't expect things to be done within one day, such things take time(I'm not talking about anti-lag or hitboxes, I'm talking about the mod in general).
"Rome wasn't build in one day" :)
Also, I'd like to say something about the etpro dev team, they've allready made up their mind and decided not to help the etace dev team, so people, stop saying we should ask help to the etpro dev team.
And now something TO the etpro dev team:
I get that you don't want to help us and I respect that, tho I do not fully understand it.
It's been a while since the last ETpro release and it apears that it will be the last, but by not helping the etace dev team you are ignoring the community what they want, what they 'need'.
I guess we'll just have to live with whatever you decide to do but seriously, what could go wrong?
I think the community would be grateful if you'd help us.
I think its rather kind of dodgy that so many people are against a mod with better cheat protection:)
Meanwhile, nobody is forcing you to play the etace test.
And the only reason that ETace could be 'bound to fail' is because of the communitys attitude.
And you know what? perhaps you're right.
But if this mod is to fail, it's because of the communitys ignorant attitude.
The mod itself has got potential but then people whine that its not etpro.. well duh.
But its not like the etpro dev team are the only people who can code a competition mod.
The possibilitys with ETace are endless, and yet still theres this large group of people that say its gonna kill ET.
People give arguments like "the hitboxes suck" because they are not "etpro hitboxes" and I can understand that, as people have gotten used to the hitboxes over time, but stop acting like improving hitboxes or antilag is something that only the etpro creators could do.
ETpro got years the time to improve, ETAce is to be developed asap, don't expect things to be done within one day, such things take time(I'm not talking about anti-lag or hitboxes, I'm talking about the mod in general).
"Rome wasn't build in one day" :)
Also, I'd like to say something about the etpro dev team, they've allready made up their mind and decided not to help the etace dev team, so people, stop saying we should ask help to the etpro dev team.
And now something TO the etpro dev team:
I get that you don't want to help us and I respect that, tho I do not fully understand it.
It's been a while since the last ETpro release and it apears that it will be the last, but by not helping the etace dev team you are ignoring the community what they want, what they 'need'.
I guess we'll just have to live with whatever you decide to do but seriously, what could go wrong?
I think the community would be grateful if you'd help us.
I think its rather kind of dodgy that so many people are against a mod with better cheat protection:)
Meanwhile, nobody is forcing you to play the etace test.
And the only reason that ETace could be 'bound to fail' is because of the communitys attitude.
Could it maybe have something to do that you have chaplja and others "not so trustworthy" in your crew?
And maybe you should release the mod when you think it is finished instead of releasing it bit by bit and taking the players motivation for your mod down?
That is how many people in here sees on his attempt at doing good.
Anyway, he's a good coder and I don't see how he could take advantage out of this, if he does create some hack that works on etace I'm pretty sure he'll be tossed out of the dev team, and I'm sure he won't do such a thing.
If he creates some loophole it can be fixed again.
good question, as I said I don't believe chaplja will do such a thing, so I havent really thought about this, just hasnt come to my thoughts, any ideas?
do i have to repeat every single time that showmatch was not a release or a pre-release of etace? it was a test game in order to get some input on gameplay
He is saying that the ETACE dev team should help the etpro dev team with anti cheat
They are afraid it will be the end of ETpro
They think ETACE will be beter and would mean the end of ETPro
GL with ur mod anyway!
Try and convince the etpro team...
I have no idea how to do that, you should ask madscientist. But it has everything of etpro + the additions of you guys.
Imo that would be alot better then starting from the ETpub source, that will suck anyways :P
gl
really? why would it?
But tbh you can start with anything and build something great
Years
And unfortunately I dont think ET has years left
I don't think ETPro had a feature list when they started on the mod, ETAce does have a feature list that are to be implemented, making it a bit easyer.
The development of ETpro took years to become to this version, dont tell me u will finish this all in a few weeks :P
Took ETPro years to come, and multiple versions, I doubt they had a list of features to implement at the start, those where thought of later, and added later.
ETAce does have a list of features to add, so it's somewhat easier.
it is not a separated mod and it cannot be developed (yes, it can be hacked more, but nothing that allows you true developing).
but 8o8 sux
Just look at cybergames and imagine playing war :S
its not _that_ different imo,.
5o5 is different especially in tactics and classes
you also have to see the advantages of 5on5.
Everyone is whining "LOL EVERYBODY IS USING HACKS"
but the you have to ask why, honestly I see everyday random idiots flaming lower players or even kick them if they are not playing that good. I mean every1 started ET someday and he was maybe even playing lower than the one he is flaming.
ET is getting more Players than CS 1.6 per day, but they all stay to ETpub or ETmain, just because the ETpro players think they are so good etc.
And now, after destroying the community, they whine if someone want to make a mod which stop cheating. Its the same with the new pb update, everyone said "LOL IAM LAGGING NOW" but nobody said thank you that some hacks got detected.
I think 70% of this site will now repsonse with care, but atleast dont say you love this game if you are on the best way to destory it.
Also, did you know that the damage kick factor is dependend on your hp? the lower your hp the higher the damage kick factor? this has been disabled with cg_damagekick 2, wich makes it a constant
The damage kick can be adjusted, as he said, you can take it off all together, leave it like ETPro, or set it so the damage kick doesn't get "worse" when you have lower health.
But tbh I hate the fact that the etpro team isn't going to help, they allready have a great mod and with the anticheat code of ETace is could be complete.
IF the etpro team would just give the source to the ETace team we could expect a supermod, but I don't think that most of the active players would like to play with etpub hitboxes etc etc *whine whine*.
And it is never too late to make a new mod, so lets hope it will do something good to the ET communitie (ps. don't steal my FPS!)
Also, nice rant Teri :P
thnx<3:D
btw how is q3 coming along?
really well:D
Hi, I'm chaplja, I cheat, I hack, I suck 24/7.
why dont u think positive ?
they are trying to make the mod as good as possible but if u guys r like et = goin to die etc then y should they bother making it ? be happy that there is a dev team thats willing to keep or atleast try 2 keep it alive.
only reason would be the new anticheat.. why would they make a whole mod because of it?
as has been said thousands of time, the etpro dev team doesnt want to cooperate, I can't stand it that everyone is talking as if only they can improve stuff.
Also, stop whining to etpro, they made a mod that works and ettv, the cheater problem is really not their problem. Besides why not make an anti cheat client, like that aequitas one or something, rather than make a new mod?
nobody is 'whining'.
and indeed, the cheater problem is not their problem, its the community's problem that they 'have to' live with cheaters on the mod etpro created.
and wasnt it so that ettv was developed to work with etpro?
I never tried aequitas, but since it is an external application, I don't beleive it can be considered as a reliable anticheat.. simply because external programs can't control as much stuff as you can when an anticheat is integrated into the game/mod. Just take a look at punkbuster and etpro's IAC. Eventhough punkbuster was developed over many years, etpro's anticheat is better because developers have more possibilities.
U believe in fairytales aswell?
But anyways, its not because alot of morons flame the ETace project for its efforts that no1 thinks its a great idea.
EDIT: btw, i played ETace for an hour and couldnt hit things, not even opponents standing still.
ow and fov feels different aswell
Main point: Practise on more than just ET/ETPro
And im not the only one saying that fov and hitboxes are completly different compared to ETpro. U might have misunderstood btw, when i said i couldnt hit things i meant i was barely getting 40-43acc
AFAIK, other people dont have so much of a problem with maintaining the same accuracies.
Anyway, enough now imo.
holy shit barely 40-43 acc, go download ftp://ftp.ludd.luth.se/pub/misc/swertcw/misc/aimingbyraz.zip quick
EDIT : basically im saying that things feel different, like getting headshots is different. SOmething that has been confirmed by the ETace crew. So im just saying what they said and i get flamed by some frustrated man/kid (hvk)
cg_gun_fovscale [0|1]
Scale the gun when you use different FOV
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