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lolol q4 cpma ?
by
mjazgun
•
30 Nov 2007, 19:06
•
Journals
http://www.quakeunity.com/file=2563
discuss
Comments
18
▼
Puubuu
30 Nov 2007, 19:06
gay
▼
ENSJQM
30 Nov 2007, 19:11
looks nice
▼
overdrive
30 Nov 2007, 19:12
looks fast and nice
▼
crook
30 Nov 2007, 19:20
might even install it again
▼
huumeantti
30 Nov 2007, 19:21
might even buy q4 for that
▼
Superboyy
30 Nov 2007, 19:23
wow. q4 might become playable :o
+ i see that 60 fps limit has been removed. we might actually see a nice movie now.
▼
huumeantti
30 Nov 2007, 19:26
there was an fps limit in q4?
Parent
▼
Superboyy
30 Nov 2007, 19:29
you cant record with more than 60 fps. same crap in etqw demos - 30 fps max.
Parent
▼
im a tree
30 Nov 2007, 19:33
dde3 was made without motion blur and that looked rather slick!
Parent
▼
huumeantti
30 Nov 2007, 20:08
ah
Parent
▼
d227_speedy
30 Nov 2007, 19:26
q4 is awesome
▼
cryptz
30 Nov 2007, 19:29
cool, q4 is gonna be worth my money (at last)
EDIT
nice
Quote
GTR will come with so many new features and changes, I can't count them all here..
Just to name a few:
Uncountable code optimizations to improve performance, stability and network traffic.
Improved unlagged code to work together with si_fps.
Lots of new models and modelspecific sounds for nearly every model.
All models now available in all teams due to the..
New proskins for all models and for both teamgames(red/blue) and FFA/duel games(green)
New brightskins(2 colors + intensity changeable) available for those who are not satisfied with the proskins.
Improved weaponeffects + scaleable detail level.
Freezetag gametype, the original way of Freezetag.
New playerlean (not q4 1.4.2 style, way better), it is actually useful now.
Q3 style footsteps, no ugly footsteps when strafing left/right.
Completely rewritten a lot of things from scratch to improve performance and add more options:
New menu with all settings you could want to change including quickinfos for most of the settings, a cool new ingame browser and much more.
New scoreboard system to remove the lag when opening it and improve performance.
New hud system, which eases creation of new huds, custom huds available via hud_style, including 4 huds to choose from: gtHud, classicHud, ospHud, cpmaHud. And a lot of new options so hud writers have more comfort, like native support for railsafe colors. (there is a color value calculated and a floating point number which shows how many railhits you can take)
More comfortable chatting features.
GTX (GameType eXtreme), a new gamemode with cpm like movement.
Better weaponswitch time in GTR & GTX, the time needed to switch is now faster and equal on all weapons.
( BaseQ4 gamemode stays original as always).
Support for movie creation mod.
A small mappack featuring 5 midair maps and a couple of dm/tdm maps.
Traineemodes (one weapon only games, midair, instagib and defrag/freestyle) improved and made gamemode specific.
Improved support for custom gamemodes.
▼
im a tree
30 Nov 2007, 19:36
cpma + crouchslide = epic funz
but q4 sucks
▼
dundy
30 Nov 2007, 19:43
:"D
Parent
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inflix8
30 Nov 2007, 19:49
q4 max?
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Sainted
30 Nov 2007, 19:56
Q4Max only adds competitive features and resembles ET's etpro, while cpma changes the gameplay to make it faster and more fun to play :)
Parent
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BuLL
30 Nov 2007, 20:15
What is cpma?
▼
duumed
30 Nov 2007, 21:36
quake 3 mod
Parent
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+ i see that 60 fps limit has been removed. we might actually see a nice movie now.
EDIT nice
but q4 sucks