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antialiasing in et
by
heaven
•
6 Dec 2007, 16:54
•
Journals
what is the cvar for antialiasing in et?
Comments
29
▼
pala
6 Dec 2007, 16:55
not sure if there is one, but you turn it on /off from your gfx card control
▼
ScarZy
6 Dec 2007, 17:08
still of school?
Parent
▼
pala
6 Dec 2007, 17:51
yeah <3 lol
Parent
▼
ScarZy
6 Dec 2007, 18:12
silly jews
Parent
▼
finkregh
6 Dec 2007, 16:56
i think you can only do it via gfx drivers (?)
▼
Puubuu
6 Dec 2007, 18:01
yep, drivers is the right word here :)
Parent
▼
finkregh
6 Dec 2007, 18:10
i knew it!!!11! :)
Parent
▼
ag0n
6 Dec 2007, 17:00
seta r_textureAnisotropy "16"
▼
multiflx
6 Dec 2007, 17:06
He asked for AntiAliasing (=AA), and not for Anisotrophic Filtering (=AF).
And to enable AF you need this cvar: r_ext_texture_filter_anisotropic 1, you can set the filter level with the cvar you gave.
Parent
▼
ag0n
6 Dec 2007, 17:09
mm.. right... im allways confused with this 2 cvars... but np.. u gave the right one ;)
Parent
▼
multiflx
6 Dec 2007, 17:11
I didn't give the right one, i gave AF cvar and he asked for AA. But afaik AA in ET can only be enabled with GFX-card drivers.
Parent
▼
v1ech
6 Dec 2007, 17:45
oho somebody didnt make his moviecfgs on his own :DDD
shame on portugal
Parent
▼
hannes-`
6 Dec 2007, 17:53
made my hour <3 thx
Parent
▼
v1ech
6 Dec 2007, 19:00
thats why they call me seriuz
Parent
▼
ag0n
6 Dec 2007, 18:32
^^ made my minute.. i dont know all et cvars because i have more to do at life.. and.. i wasnt at home..now i am and i can be sure of what cvar does.. because i have a litle "subtitle" at cvars ;)
Parent
▼
v1ech
6 Dec 2007, 19:01
<3
Parent
▼
ag0n
6 Dec 2007, 19:09
:****
Parent
▼
pupupup
6 Dec 2007, 17:02
Can someone tell me that does antialiasing affect somehow in seeing enemies better on long distance? :/
▼
overdrive
6 Dec 2007, 17:33
Antialiasing removes the jagged edges of straight lines.
Parent
▼
Fixate
6 Dec 2007, 17:37
downsize is that it does cost fps if its to high
Parent
▼
heaven
6 Dec 2007, 18:18
Parent
▼
pupupup
6 Dec 2007, 18:42
If I got it right the targets look bigger with antialiasing? :P
Parent
▼
LethalChicken
6 Dec 2007, 18:56
smoother
Parent
▼
ENSJQM
6 Dec 2007, 17:35
there isnt one
▼
hannes-`
6 Dec 2007, 17:53
AA and AF can afaik only be forced in the drivers
▼
Puubuu
6 Dec 2007, 18:02
nice, a sentance w/o mistakes!
Parent
▼
hannes-`
6 Dec 2007, 18:18
where? :p
Parent
▼
Puubuu
6 Dec 2007, 18:25
??
anyway, where to find the outputfile after using /scandemo?
Parent
▼
ag0n
6 Dec 2007, 19:10
made my second!! Someone that dont share his own cfg because you think you have the best one :XD
r_ext_texture_filter_anisotropic 1 -> Dont seems to change soo much.. but you can set to 1 anyway
seta r_textureAnisotropy "16" -> AF
peace
Parent
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And to enable AF you need this cvar: r_ext_texture_filter_anisotropic 1, you can set the filter level with the cvar you gave.
shame on portugal
anyway, where to find the outputfile after using /scandemo?
r_ext_texture_filter_anisotropic 1 -> Dont seems to change soo much.. but you can set to 1 anyway
seta r_textureAnisotropy "16" -> AF
peace