ET:QW 1.4 - coming soon!
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12 Dec 2007, 01:21
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Journals
Christmas is coming up and what better way to spend the holidays than with a brand-new, featured packed game update for Enemy Territory: QUAKE Wars? That's exactly what we thought and we've been hard at work on the 1.4 update for the game ever since wrapping up work on the previous update.
Wait, 1.4? What happened to 1.3? Don't worry, you haven't missed an entire game update. 1.3 is a smaller update that's limited to the Korean release of ETQW. All other versions are moving on straight on to version 1.4. So, let's have a look at what we have in store for you: ...
http://community.enemyterritory.com/index.php?q=node/212
\o/
Wait, 1.4? What happened to 1.3? Don't worry, you haven't missed an entire game update. 1.3 is a smaller update that's limited to the Korean release of ETQW. All other versions are moving on straight on to version 1.4. So, let's have a look at what we have in store for you: ...
http://community.enemyterritory.com/index.php?q=node/212
\o/
sounds good.
Seems like they are still more paying attention to useless fancy public stuff though than actually to basic competition/shooter-game necessities.
+ IMHO to make more and more people actually like the game, it's necessary to do such "in competition players" eyes useless things (fancy stats and random server search functions). Afterwards you (modders) can do whatever you want (etqwpro & other mods) with the game - make it more fun for pubs or make it more competetive..
The competition part can be done by mods or rulesets, but the gameplay part must come from the developers themselves. It's the same engine as Quake IV (pretty much atleast) and after 2-3 years they finally managed to get this almost as smooth as Quake 3.
I've absolutely no idea why they are not learning from the past.