8800 gt vs gtx
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16 Dec 2007, 04:23
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Can anybody explain me, why gtx version costs double more if the cards ar almost on the same level? (there is just almost no different by the game tests)
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35.2 %
(19 votes)
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64.8 %
(35 votes)
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but gt is more bang for buck.
The GTX used to be better since it was an overclocked GT. If you'd overclock your GT, you'd get the same performance out of it as the GTX, only you'd lose your guarantee, back like a month ago or smth. Now, the GT actually performs better in SLI or in QUAD-SLI than the GTX, coz of the new chip architecture, which IS intergrated in the GT, but not in the GTX. So I'd suggest going for the GT, altough in single GPU mode it won't perform better, exept for if you'd overclock it, which does make you lose your guarantee but at least it performs the same ;)
"I'd suggest going for the GT"
only thing thats correctin that pile of crap you wrote
I just dont understand if the cards show the same performance (i woudnt say "almost the same", coz in almost all causes there is a diferent of maximal 5 Percent, if u look at test on games like Bioshock), why gtx version costs double more?
Ar there any important reasons for that?
Btw i saw anewhere a test, that 2 Sli-gt-cards perform more as one expensive gtx-ultra.
and (correct me if im wrong?) but because of the smaller bus the 8800GTX should do much better at highsettings on a high resolution..
you know all those cool people that would rather play 1920x1440 with 60 hz instead of 1024x768 with 100+hz
u lose warranty if u overclock? :Xd
didnt even read the rest of that bullshit (actually i read it, quad sli with gt XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD)
The GTS1 (512)/GT are about a month old, since the manufacturing process is better, the chips are smaller and consume less power, both leading to a lower cost. They also reduced the memory interface from 384/320 bit to 256 bit, reducing pin count and PCB manufacturing costs.
http://www.nvidia.com/page/geforce_8800.html
example:
fx5600 > fx5600xt
ati 9600 < ati 9600xt
The creme de la creme of the market is always disproportionate expensive in comparisation to the products that are a tine bit worse.
Take the GT , best value for money.
Hoe kunnen fabrikanten zich dan van elkaar onderscheiden? In feite hebben ze daar maar weinig mogelijkheden toe. Belangrijk is natuurlijk de prijs: juist aangezien de kaarten eigenlijk identiek zijn, zullen velen al snel op zoek gaan naar de goedkoopste GTS of GTX. Een andere mogelijkheid waarmee merken zich onderscheiden van hun concurrenten is met behulp van gebundelde games: als een bepaald merk één of meer nieuwe spellen meelevert, kan dat voor velen net een reden om voor dat merk te kiezen. Maar er is nog één manier waarop fabrikanten zich kunnen onderscheiden: hogere snelheden!
---------------------------------GeForce 8800 GTX-------- GeForce 8800 GTS
Gpu-kloksnelheid------------575MHz----------------------500MHz
Geheugenkloksnelheid----- 1800MHz---------------------1600MHz
Shaderkloksnelheid--------- 1350MHz---------------------1200MHz
Streamprocessors---------- 128 ---------------------------96
Geheugencapaciteit-------- 768MB------------------------640MB
Geheugenbus--------------- 384-bit----------------------- 320-bit
Geheugenbandbreedte---- 86,4GB/sec-------------------64,0GB/sec
Fillrate------------------------36.8 gigapixel/sec---------- 24,0 gigapixel/sec
Call of Duty 2 - 1680x1050 - No AA
GPU----------------------------VRAM-------Score (fps)
nVidia GeForce 8800 GTX__768MB_____57,8
nVidia GeForce 8800 GTS__640MB_____50,8
http://tweakers.net/reviews/656
8800 GTX 768mb is still better on very very high resolution, even better then the new 8800 GTS 512mb and 8800GT 512mb.
In some games and application the new GTS > GTX.