Hey, I can reply directly if you wish! But that still leaves you as fuckbag sad emo :) I guess you haven't even playd Duke Nukem 3D as you make such sad comments.
i never stated that i played duke nukem 3d
i never said anything about me being an emo
i just realized that you are behaving like a kid though you are 21 years old - really sad
its also sad that you have to start insulting random people that didnt do anything to you
and the graphic is still...well...watch his arms please. the face may be ok but the arms really pull it down
http://www.duke4.net/images/news/dnf_12_18.jpg
watching this pic, you see that the face actually looks pretty good, but the arms could be a lot smoother, they have too many corners and the veins somehow look 2d
Yes, show us something you've done personally :) Also, it is from the teaser, so I'd imagine the contrast has something to do with that. Also, is UVW mapping something 3D Studio Max uses for UV-mapping? I am a modo user, so I don't know.
Tbh I don't have to show you anything, but trust me, I'm capable of doing better. And about the contrast, the contrast doesn't actually get increased by making a movie out of it, only decreased when having extreme compression (if that's what u meant)...
The scene is done in the game engine, as the lightning as well. So they have the possibility to tweak as well. All of which is included in the above comment.
why would they make the lighting actually worse for the trailer? :S
btw, the fact that the lightning is ugly is also joined by the fact that many of the (not) used techniques are also outdated and ugly.
Trust me, I can easily, but not doing on crossfire coz u retards will bash it anyway with random crap (even though it's better than this and actually using the newest techniques).
You wouldn't say that if you really had something to show us :) Also, people are very capable of producing super highpoly models. But making highpoly model look as great, needs more talent. Even though texture baking helps alot.
can't you read?
damn, your last braincell must have fallen down the toilet or smth :/
btw high- or low-poly models have nothing to do with this, since the dimensions of a high-poly model can also be projected on a low-poly model, thus creating the illusion of a high-poly model while keeping the amount of polygons at a low rate.
I don't why I reply to you, since you are obviously full of shit, only thing you can comeup with is insulting. I tend to value professional opinions from game developers more than some nitwit that thinks his cool. While having no proof for your words. Really, stop posting, since you obviously don't have nothing valuable to add - to anything.
Obviously, you didn't even realize what texturebaking is, it shows from your replys.
srsly dude, stop replying, coz u know I will diss u anytimes anyways. if you rly wanna see some of my 3d works, I have some abstract works up online, go to my fucking deviantart (bet uve even been too retarded to open my profile :S).
and about the texture baking, tbh it's a fucking simple and not even correct term, since it implies the following definition: Creating a skin for a 3d object in a 3d environmental program. This is total bullcrap, exept for if you want to have a lowdetail paint-like texture. It's all photoshop-work, and then uvw-mapping @ the 3d program.
You suck tbh, you don't know shit. Now go get aids and die, this pic is just ugly, and trust me, also the known game-developers say so.
- Name the devs that say so
- You no nothing about texturebaking obviously, you proved it yet again
- UV-mapping is done before skinning
- I have checked your deviantart profile, I didn't see nothing that compares, or was good 3D work
- You are 17 year old douche, only an idiot would use such insults
To add up, abstract work is the easiest work to be done in 3D, especially those that you've done. Merely messing around in any given 3D modeler. Total crap. Show me some real skills that you claim to have, show a nice highpoly model that exceeds the given Duke Nukem model. And after that, animate the face better. Then you can be the judge of this.
tbh I've done waaaay better than this, and that "random" abstract crap is actually not as crap as you think. Those first three all the way back in my DA were, but that's coz they were my first three. The later involved loooooooots of work. Btw, I also did lots of character design and facial animation, waaaay better than this. This isn't hard dude, it's a lowpoly game model, and a BAD one.
But I'll srsly stop replying to you now, since you obviously have NO CLUE of what you are talking about or whatsoever xD
Make your last strike, give ur last "diss", I won't reply anymore, you are too low for me ;)
Again, no real arguments, you managed to prove nothing, yet you spill out the crap you do. You didn't argument on anything I said, except that I made remark of your work not being on the level of that Duke Nukem model. And what does your teenage mind do, post more crap and useless shit. Next time you post, think first, post then.
If you have done better work, why isn't it on da? Or why haven't you put it here?
Not posting would be great, but that would mean a easy way out for you. With all that crap you post.
Also, if you can't write coherent english, don't make remarks of people not being able do it.
This is a teaser. It's not a full blown trailer like the 2001 trailer (but something like that is coming). I tried to be clear about that in the message board post, so just bear in mind that it's a teaser :)
Enjoy.
....
It'll be an hd video, probably about a minute long and 100 megs or so.
cu in 2066
who is he? : D
but still, it would have been nice to see this game look nice
Very. You can play with everything.
Doesn't tell much ofcourse if you haven't played Duke Nukem 3D.
watch his arms please, and thats what they worked for 7 years++ ?
i never said anything about me being an emo
i just realized that you are behaving like a kid though you are 21 years old - really sad
its also sad that you have to start insulting random people that didnt do anything to you
and the graphic is still...well...watch his arms please. the face may be ok but the arms really pull it down
watching this pic, you see that the face actually looks pretty good, but the arms could be a lot smoother, they have too many corners and the veins somehow look 2d
bad quality textures
aliased
low-detail
baaaaaad displacement maps/bump maps
weird lightning (waaaaay too sharp and contrasted)
low-poly
should I continue? ^^
btw, the fact that the lightning is ugly is also joined by the fact that many of the (not) used techniques are also outdated and ugly.
Talk is cheap.
edit: oh but thats nothing new!
Don't be a douchebag. If you say so, prove it.
damn, your last braincell must have fallen down the toilet or smth :/
btw high- or low-poly models have nothing to do with this, since the dimensions of a high-poly model can also be projected on a low-poly model, thus creating the illusion of a high-poly model while keeping the amount of polygons at a low rate.
It's just ugly, that's it...
Obviously, you didn't even realize what texturebaking is, it shows from your replys.
and about the texture baking, tbh it's a fucking simple and not even correct term, since it implies the following definition: Creating a skin for a 3d object in a 3d environmental program. This is total bullcrap, exept for if you want to have a lowdetail paint-like texture. It's all photoshop-work, and then uvw-mapping @ the 3d program.
You suck tbh, you don't know shit. Now go get aids and die, this pic is just ugly, and trust me, also the known game-developers say so.
- You no nothing about texturebaking obviously, you proved it yet again
- UV-mapping is done before skinning
- I have checked your deviantart profile, I didn't see nothing that compares, or was good 3D work
- You are 17 year old douche, only an idiot would use such insults
To add up, abstract work is the easiest work to be done in 3D, especially those that you've done. Merely messing around in any given 3D modeler. Total crap. Show me some real skills that you claim to have, show a nice highpoly model that exceeds the given Duke Nukem model. And after that, animate the face better. Then you can be the judge of this.
But I'll srsly stop replying to you now, since you obviously have NO CLUE of what you are talking about or whatsoever xD
Make your last strike, give ur last "diss", I won't reply anymore, you are too low for me ;)
If you have done better work, why isn't it on da? Or why haven't you put it here?
Not posting would be great, but that would mean a easy way out for you. With all that crap you post.
Also, if you can't write coherent english, don't make remarks of people not being able do it.
http://img91.imageshack.us/img91/2707/spreecg9.jpg
check my profile for further info. or if youre too lazy here you go:
http://lassej.1g.fi//kuvat/spreexercopy.jpg/full
http://www.duke4.net/content.php?content.62 - DNF information by the man himself, George Broussard.
Guys just to manage expectations...
This is a teaser. It's not a full blown trailer like the 2001 trailer (but something like that is coming). I tried to be clear about that in the message board post, so just bear in mind that it's a teaser :)
Enjoy.
....
It'll be an hd video, probably about a minute long and 100 megs or so.
- George Broussard
www.3drealms.com
like that would ever happen
btw duke nukem forever is a legend already... even tho it doesn't exist..... kind of paradox, isn't it ?