cg_drawgun 1 or 0

what is better drawgun 1 or 0 xD im just asking my self
Comments
42
Depends which one you like
0 0 0 0 0 0
Its a personal preference...

Just as sensitivity and stuff
xD what do you use ?
use 3 that is the best
drawgun 1 helps me to aim better..
imo 0 helps aim better. you can see the dot clearly.
Parent
'better'... o.O
With drawgun 1 you can see the weapon you are using.
© Zodiac
drawgun 1 makes it easier to see which weapon you are using.

EDIT: bah
lol u cant be serious? :D
Parent
I weren't, but people thought I were :D
Parent
wnb The Master of Sarcasm!
Parent
My Wii entertain everytime I got some friends on visit :D
Parent
both..


bind MOUSE1 "+vstr xshoot1 xshoot2"
seta xshoot1 "+attack; cg_drawgun 0"
seta xshoot2 "-attack; cg_drawgun 1"
1 just my choice, makes little difference imo.
set cg_drawgun 1
set far "cg_fov 90;sensitivity 0.8;cg_drawgun 0;cg_crosshairsize 30"
set middle "cg_fov 120;sensitivity 2;cg_drawgun 1;cg_crosshairsize 43"
bind mouse2 "+vstr far middle"
seta pmove_fixed 0
set killem_on "cg_drawgun 0;+attack;s_volume 0.22"
set killem_off "cg_drawgun 1; -attack; s_volume 0.25"
set killem_on1 "+attack"
set killem_off1 " -attack"
bind MOUSE1 "+vstr killem_on killem_off"
bind MWHEELUP "weaponbank 5; cg_drawgun 1; bind MOUSE1 +vstr killem_on killem_off; com_maxfps 125"
bind MWHEELDOWN "weaponbank 6; cg_drawgun 1; bind MOUSE1 +vstr killem_on killem_off; com_maxfps 125"
bind q "weaponbank 2; cg_drawgun 0; bind MOUSE1 +vstr killem_on1 killem_off1; com_maxfps 71"
bind e "weaponbank 3; cg_drawgun 1; bind MOUSE1 +vstr killem_on killem_off; com_maxfps 125"
bind c "weaponbank 4; cg_drawgun 1; bind MOUSE1 +vstr killem_on killem_off; com_maxfps 125"
bind mouse5 "WEAPONBANK 1; cg_drawgun 1; bind MOUSE1 +vstr killem_on killem_off; com_maxfps 125"
bind 4 "weaponbank 7; cg_drawgun 1; bind MOUSE1 +vstr killem_on killem_off; com_maxfps 125"
0 lolrandomletters
BIND G "weaponbank 7; exec close; set set_fov vstr fov1"
BIND C "weaponbank 6; exec close; set set_fov vstr fov1"
BIND R "weaponbank 5; exec close; set set_fov vstr fov1"
BIND 4 "weaponbank 4; exec close; set set_fov vstr fov1"
BIND F "weaponbank 3; exec long; set set_fov vstr fov2"
BIND e "weaponbank 2; exec long; set set_fov vstr fov2"
BIND 2 "weaponbank 2; exec long; set set_fov vstr fov2"
BIND q "weaponbank 1; exec close; set set_fov vstr fov1"
BIND 1 "weaponbank 1; exec close; set set_fov vstr fov1"

close = high fov + drawgun 1
long = low fov + drawgun 0
execing close.cfg
execing long.cfg
execing close.cfg
execing close.cfg
execing long.cfg
execing close.cfg
execing long.cfg
execing long.cfg
execing long.cfg
your console should look like this :DDD
Parent
yeah, i had to remove echo 100 / echo 120 from long.cfg, close.cfg or reading the console became a bitch :P
Parent
1

or a weapon_frame
depends on you imo
1 2 3 4 5 6
1 1 0 1 1 1
I think I had 0!
ask perfo

1 fov 90
ask perfo
1
0 for smg , 1 for pistol
bind x "weaponbank 1; cg_drawgun 1"
bind x "weaponbank 2; cg_drawgun 0"
bind x "weaponbank 3; cg_drawgun 0"
bind x "weaponbank 4; cg_drawgun 1"
bind x "weaponbank 5; cg_drawgun 1"
bind x "weaponbank 6; cg_drawgun 1"
bind x "weaponbank 7; cg_drawgun 1"
bind x "kill; forcetapout; cg_drawgun 0"

or ask perfo
Back to top