when does spread change?
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29 Jan 2008, 00:20
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Journals
ok i just wanted to do a recap of all the possible causes which can affect gun spread in ET, and if possible how much it changes (numbers would be nic) and for how long etc.. one of my main doubts is if walking on the stairs influences spread since it always seemed like i cant hit a shit when im on the stairs :( what about walking up or down a hill? thanks for your attention!
sometimes on stairs, i am perfectly at a guy and miss all, while he PEWPEWs me
when you turn, jump, shoot, prone etc
cg_drawspreadscale 2
shows ur spread while you turn, jump, shoot, prone etc
but on stairs etc. it wont help u to get some hits ,
the fact that bullets don't hit exactly on the crosshair becomes less and less significant at long distances, because the direction of the bullets is the one indicated by the crosshair, but the starting point isn't
Other typical situations when you are not touching the ground:
- climbing a ladder
- swimming
- and of course jumping
This goes for smgs and pistols; for rifles the spread seems to remain normal when airborne
Additionally you will get max spread for around 1 sec when proning; this affects rifles too
however when you land from a high fall and hear a crunching sound, spread will remain high for a little more (should return normal when you can move again)
crouching even for a fraction of second restores the spread to a low value, that's why many players tap crouch repeatedly when shooting from a standing/running position