I actually thought of doing that but as im quite tired, I figured that etqw has scene big enough so that someone can make news of such minor thing happening for the game.
----------
| Features |
----------
- New commands, have a look at commands.txt
- Aliases for commands to make it easier for players that played other
games before
- New server cvars to restrict the gameplay, have a look at commands.txt
- Command fixes like "ClientClass" for describing the different classes, introducing a simpler and easier to use system for creating for example a class script
- Fixed glitches when trying to enter a vehicle
- Automatic demo recording
- Louder headshot hit sound
- All players are automatically in the same fireteam
- Visual tuning commands, like the possibility to disable muzzle flash
-----------------------
| Gameplay changes |
-----------------------
- Pistol / Blaster spread decreased
- Gibbing is faster now, instant gibbing with knife/spikes when aimed at the head
- Spawn protection for spawning in spawnhosts is decreased to 1.5s
- Stroyent tool is now faster to use (half of the initial time)
- Pistol / Blaster spread decreased
- Supply crates no longer supply grenades
- Hitting the head with knife/spikes does more damage
- Removed radar of third eye cam and mcp
-----------------------
| Map changes |
-----------------------
- All GDF spawn times on volcano have been set to 30 seconds to balance the map.
- GDF spawn time for last objective on Salvage has been set to 35 seconds.
- Strogg spawn time for last objective on Salvage has been set to 15 seconds.
holy shit, just tried it, it's goooood. the only thing I didn't manage to get to work was the spawnscript, it would be nice if someone told me how to use it correctly.
| Features |
----------
- New commands, have a look at commands.txt
- Aliases for commands to make it easier for players that played other
games before
- New server cvars to restrict the gameplay, have a look at commands.txt
- Command fixes like "ClientClass" for describing the different classes, introducing a simpler and easier to use system for creating for example a class script
- Fixed glitches when trying to enter a vehicle
- Automatic demo recording
- Louder headshot hit sound
- All players are automatically in the same fireteam
- Visual tuning commands, like the possibility to disable muzzle flash
-----------------------
| Gameplay changes |
-----------------------
- Pistol / Blaster spread decreased
- Gibbing is faster now, instant gibbing with knife/spikes when aimed at the head
- Spawn protection for spawning in spawnhosts is decreased to 1.5s
- Stroyent tool is now faster to use (half of the initial time)
- Pistol / Blaster spread decreased
- Supply crates no longer supply grenades
- Hitting the head with knife/spikes does more damage
- Removed radar of third eye cam and mcp
-----------------------
| Map changes |
-----------------------
- All GDF spawn times on volcano have been set to 30 seconds to balance the map.
- GDF spawn time for last objective on Salvage has been set to 35 seconds.
- Strogg spawn time for last objective on Salvage has been set to 15 seconds.
Nice job SpaceCommander
NICE!
I think I'm gonna check it out myself. ;DD