The direct input tool for ET isnt a good thing to use. Just like vsynch it will put the mouseinputs into a buffer before using it (=slower crosshairreactions). If you are having problems with neg accel, which the tool is supposed to fix, I recommend you use 400 or 800 dpi (and high fps, otherwise keep it at 400). Unless you use really high sens (10cm=180) you have no use for high dpi. The only case where I recommend this application is with ppl playing ET at 43 unstable fps as the mouse will always move exactly the same no matter how big an fps lag you have.
k so i need 10cm for 180° and i'm using 1600 dpi just because my mouse can handle it... anything to say against that? never thought about using lower dpi
Check tutorials, an article written by sock: debunking dpi. Unless you play on a 1x1cm mouspad on r_mode 24 you wont need high dpi. You might gotten used to it, and been playing with it for ages but your mouse will be more accurate at 400 dpi.
The direct input tool for ET isnt a good thing to use. Just like vsynch it will put the mouseinputs into a buffer before using it (=slower crosshairreactions). If you are having problems with neg accel, which the tool is supposed to fix, I recommend you use 400 or 800 dpi (and high fps, otherwise keep it at 400). Unless you use really high sens (10cm=180) you have no use for high dpi. The only case where I recommend this application is with ppl playing ET at 43 unstable fps as the mouse will always move exactly the same no matter how big an fps lag you have.
Yours truely,
overdrive