Grey ET Screen (nerds please.)

Problems over problems today.
After I solved my wlan prob (thanks to mens0) I have a new one.
I installed ET with ETUltimate Installer today, and as soon as I put my autoexec in the etmain folder I just get a grey screen for like 10 minutes, after it my ET appears.

I condumped the console and found out that this option is executed like a million time

Quote
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: Radeon X1950 Pro
GL_VERSION: 2.1.7412 Release
GL_EXTENSIONS: GL_AMD_performance_monitor GL_ARB_depth_texture
GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression
GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle
GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program
GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo
GL_ATI_separate_stencil GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra
GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture
GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object
GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters
GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color
GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture
GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle
GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region
GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint
WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 4096
GL_MAX_ACTIVE_TEXTURES_ARB: 8

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 3, 640 x 480 windowed hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: AMD w/ 3DNow!
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 16
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: enabled
anisotropy: 1.0
NV distance fog: disabled
Forcing glFinish
Initializing Shaders
----- finished R_Init -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...shutting down QGL
...unloading OpenGL DLL
Hunk_Clear: reset the hunk ok
----- Initializing Renderer ----
-------------------------------
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 W
...created window@0,0 (646x512)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 24, 0 )
...95 PFDs found
...hardware acceleration found
...PIXELFORMAT 2 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...ignoring GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
...GL_NV_fog_distance not found
...ignoring GL_EXT_texture_filter_anisotropic


I dont find something strange in it.
The funny thing is, when I start my ET with default config @ ETmain it works and I can execute my normal config @ ETPro easily. It seems that it simply doesnt boot anymore.

suggestions?

thx in advance.
Comments
34
poor you.
nice asking for help and then calling us nerds.
nerd = a person who knows everything about something.

Iam in need of a PC nerd to solve my problem. Nerd is just a insult because so many ppl are jealous of the nerds ! :D
Parent
you're thinking of a geek imo
nerd is an insult
Parent
turn on your monitor
solved !

lust auf 3on3? :E
Parent
du schreibst mich imma an wenn ich keine zeit hab ey :/...

muss noch bügeln xD und danach zum fubatraining :/

sry <3
Parent
np spiel schon mit 2 frauen ! :D
Parent
bügeln? geh ma kacken - wofür gibts weiber?! ^^
Parent
do you start ET with a shortcut so that ETpro loads on click? (+set fs_game etpro)

if so, don't do so.
I did, yes, but removed it. :d
Parent
Ask perfo
I open it with keyboard !
cvar_restart!

You got some bad commands in your config, try looking for r_lastvalidrender and remove it.
agree with him
Parent
iz u zeh grinch?
hi2u mister
Open ET , join ETPro , if you got grey screen open up console and /vid_restart

I got it almost every day lol
maybe start etpro directly if it only appears when u start etmain
STILL NOT WORKING T_T FUCKIN WITCH DOCTOR!
image: mclovin_year_one image: arclitexg6

IT'S MCLOVIN
olo, bored?
Parent
doesn't take long to draw a pair of glasses with paint but yeh you could say that
Parent
OMFG I IS PICASSO !
Parent
:XD:XD:XD:XD made my day XD
Parent
nice replying to me
try uploading your .cfg so some helpful soul can check that
well aren't you a sweet guy?!
sure


/lick
moi, miten menee?
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