your r_ settings?
•
21 Apr 2008, 16:23
•
Journals
r_gamma 2
r_picmip 3
r_picmip2 3
r_colorbits 16
r_texturebits 16
r_intensity 1.0
r_mapoverbrightbits 3
r_overbrightbits 1
r_dynamiclight 0
r_ignorehwgamma 1
r_dlightBacks 0
r_subdivisions 4
r_drawSun 0
r_fastsky 1
edit cg_crosshaircolor red
Gimmmmmiii yours please just wanna check a few settings out xD
ps. if i forgot an important one add it to your list.
thanks
r_picmip 3
r_picmip2 3
r_colorbits 16
r_texturebits 16
r_intensity 1.0
r_mapoverbrightbits 3
r_overbrightbits 1
r_dynamiclight 0
r_ignorehwgamma 1
r_dlightBacks 0
r_subdivisions 4
r_drawSun 0
r_fastsky 1
edit cg_crosshaircolor red
Gimmmmmiii yours please just wanna check a few settings out xD
ps. if i forgot an important one add it to your list.
thanks
seta r_customheight "864"
seta r_customwidth "1152"
seta r_drawfoliage "0"
//seta r_customheight "768"
//seta r_customwidth "1024"
seta r_fastsky "1"
seta r_mode "-1"
seta r_mapoverbrightbits "3"
seta r_lodbias "1"
seta r_lodCurveError "150"
seta r_loadbias "2"
seta r_ignoreGLErrors "1"
seta r_detailtexture "1"
seta r_lowMemTextureThreshold "40.0"
seta r_lowMemTextureSize "512"
seta r_highQualityVideo "1"
seta r_nocurves "0"
seta r_nocull "0"
seta r_primitives "0"
seta r_facePlaneCull "1"
seta r_swapInterval "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_finish "0"
seta r_dlightBacks "0"
seta r_dynamiclight "0"
seta r_showtris "0"
seta r_shownormals "0"
seta r_drawSun "0"
seta r_fastsky "1"
seta r_flares "0"
seta r_railSegmentLength "16"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_vertexLight "1"
seta r_customaspect "1"
seta r_fullscreen "1"
seta r_detailtextures "0"
seta r_rmse "0.0"
seta r_inGameVideo "0"
seta r_ignoreFastPath "0"
seta r_showmodelbounds "0"
seta r_drawentities "1"
seta b_simpleitems "0"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_ext_compressed_textures "1"
seta r_ext_compress_textures "1"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_finish "0"
seta r_roundImagesDown "5"
seta r_lodBias "2"
seta r_lodscale "5.0000"
seta r_lodCurveError "250"
seta r_swapInterval "0" //v-sync 0
seta r_subdivisions "20"
seta r_colorbits "32"
seta r_texturebits "32"
seta r_stencilbits "0"
seta r_depthbits "16"`
seta r_dynamiclight "0"
seta r_vertexLight "1"
seta r_ignorehwgamma "1"
seta r_gamma "3"
seta r_overBrightBits "1"
seta r_intensity "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ignoreFastPath "0"
seta r_primitives "0"
seta r_lowMemTextureSize "0"
seta r_facePlaneCull "1"
seta r_dlightBacks "1"
seta r_ignoreGLErrors "1"
seta r_smp "0"
seta r_simpleMipMaps "999"
seta r_customaspect "1"
seta r_stereo "0"
seta r_ext_texture_env_add "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_glIgnoreWicked3D "0"
seta r_ext_gamma_control "1"
seta r_allowExtensions "1"
seta r_primitives "0"
seta r_ext_multitexture "1"
seta r_ext_compiled_vertex_array "1"
seta r_roundImagesDown "5"
seta r_finish "1" //wait for GL calls to finish
seta r_detailtextures "0"
seta r_uifullscreen "1"
seta r_ati_fsaa_samples "0.0000"
seta r_ati_truform_tess "0.0000"
seta r_ext_ATI_pntriangles "0.0000"
seta r_showsky "0"
seta r_showtris "0"
seta r_lowMemTextureThreshold "40.0"
seta r_lowMemTextureSize "512"
seta r_displayrefresh "85"
i thought this setting was toggle only, what does the value 5 implicate?
seta r_ati_fsaa_samples "0"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ati_truform_tess "0"
seta r_clampToEdge "1"
seta r_colorbits "32"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "768"
seta r_depthbits "24"
seta r_detailtextures "0"
seta r_displayrefresh "100"
seta r_dlightBacks "1"
seta r_drawfoliage "0"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_ext_ATI_pntriangles "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_env_add "1"
seta r_ext_texture_filter_anisotropic "0"
seta r_facePlaneCull "1"
seta r_fastsky "1"
seta r_finish "1"
seta r_flares "0"
seta r_fullscreen "1"
seta r_gamma "2.5"
seta r_glDriver "opengl32"
seta r_glIgnoreWicked3D "0"
seta r_highQualityVideo "0"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "0"
seta r_inGameVideo "1"
seta r_intensity "1.5"
seta r_lastValidRenderer "GeForce 6200/PCI/SSE2"
seta r_lodbias "2"
seta r_lodCurveError "250"
seta r_mapoverbrightbits "3"
seta r_mode "8"
seta r_normallength "0.5"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_oldMode ""
seta r_overBrightBits "0"
seta r_picmip "1"
seta r_primitives "0"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_railWidth "16"
seta r_rmse "0.0"
seta r_roundImagesDown "1"
seta r_simpleMipMaps "1"
seta r_smp "0"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_subdivisions "20"
seta r_swapInterval "0"
seta r_textureAnisotropy "1.0"
seta r_texturebits "32"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_wolffog "0"
edit: lol didn't notice that intensity is 1.5
seta r_inGameVideo "0.0000"
seta r_ext_compressed_textures "1.0000"
seta r_ext_compress_textures "1.0000"
seta r_picmip "3.0000"
seta r_picmip2 "1.0000"
seta r_finish "0.0000"
seta r_lodBias "2.0000"
seta r_lodscale "5.0000"
seta r_swapInterval "0.0000"
seta r_subdivisions "90.000"
seta r_lodCurveError "250.00"
seta r_colorbits "8.0000" //Quakecon settings: 32 my settings: 8
seta r_texturebits "8.0000" //Quakecon settings: 32 my settings: 8
seta r_stencilbits "0.0000"
seta r_depthbits "16.000"
seta r_dynamiclight "0.0000"
seta r_drawSun "0.0000"
seta r_fastsky "0.0000"
seta r_flares "0.0000" //Quakecon settings: 1 my settings: 0
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_vertexLight "1.0000" //Quakecon settings: 0 my settings: 1
seta r_mode "4.0000"
seta r_ignorehwgamma "1.0000"
seta com_maxfps "125.00"
seta r_overBrightBits "2.0000" //Quakecon settings: 1 my settings: 4
seta r_MapOverBrightBits "2.0000" //Quakecon settings: 2 my settings: 4
seta r_ext_compiled_vertex_array "1.0000"
seta r_ext_multitexture "1.0000"
seta r_ignoreFastPath "0.0000"
seta r_primitives "0.0000"
seta r_lowMemTextureSize "2048.0"
seta r_intensity "2.0000" //Quakecon settings: 1.5 my settings: 4
seta r_facePlaneCull "1.0000"
seta r_dlightBacks "1.0000"
seta r_ignoreGLErrors "1.0000"
seta r_smp "0.0000"
seta r_simpleMipMaps "1.0000"
seta r_customaspect "1.0000"
seta r_customheight "1024.0"
seta r_customwidth "1600.0"
seta r_stereo "0.0000"
seta r_rmse "0.0000"
seta r_ext_texture_env_add "1.0000"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ext_NV_fog_dist "0.0000"
seta r_ext_texture_filter_anisotropic "0.0"
seta r_ati_fsaa_samples "0.0000"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_tess "0.0000"
seta r_ext_ATI_pntriangles "0.0000"
seta r_glIgnoreWicked3D "0.0000"
seta r_ext_gamma_control "1.0000"
seta r_allowExtensions "1.0000"
seta r_glDriver "opengl32"
seta r_primitives "0.0000"
seta r_ext_multitexture "1.0000"
seta r_ext_compiled_vertex_array "1.0000"
seta r_displayRefresh "100.00"
seta r_roundImagesDown "5.0000"
seta r_detailtextures "1.0000"
seta r_gamma "3.0000" //Quakecon settings: 2 my settings: 3
seta r_fastsky "1"
ooksä muuten jo ylä-asteella? koita olla ajoos tunneilla, ettei tule sitten niitä jälki-istuntoja
Fail etten paremmin sanoisi.
eiks ollu
hassu vitsi?
seta r_ati_fsaa_samples 0
seta r_ati_truform_normalmode GL_PN_TRIANGLES_NORMAL_MODE_LINEAR
seta r_ati_truform_pointmode GL_PN_TRIANGLES_POINT_MODE_LINEAR
seta r_ati_truform_tess 0
seta r_cacheshaders 1
seta r_clampToEdge 1
seta r_clear 0
seta r_colorbits 32
seta r_colorMipLevels 0
seta r_customaspect 0
seta r_depthbits 24
seta r_detailtextures 0
seta r_displayRefresh 85
seta r_dlightBacks 1
seta r_drawfoliage 0
seta r_drawSun 0
seta r_dynamiclight 0
seta r_ext_ATI_pntriangles 0
seta r_ext_compiled_vertex_array 1
seta r_ext_compressed_textures 1
seta r_ext_gamma_control 1
seta r_ext_multitexture 1
seta r_ext_NV_fog_dist 0
seta r_ext_texture_env_add 0
seta r_ext_texture_filter_anisotropic 0
seta r_facePlaneCull 1
seta r_fastsky 1
seta r_finish 0
seta r_flares 0
seta r_fullscreen 1
seta r_gamma 8
seta r_glDriver opengl32
seta r_glIgnoreWicked3D 0
seta r_highQualityVideo 1
seta r_ignoreFastPath 0
seta r_ignoreGLErrors 1
seta r_ignorehwgamma 1
seta r_inGameVideo 0
seta r_intensity 1.5
seta r_lodbias -999
seta r_lodCurveError 250
seta r_lodscale 5
seta r_mapoverbrightbits 3
seta r_mode "6"
seta r_normallength 0.5
seta r_nv_fogdist_mode GL_EYE_RADIAL_NV
seta r_oldMode ""
seta r_overBrightBits 1
seta r_picmip 1
seta r_picmip2 0
seta r_primitives 0
seta r_railCoreWidth 1
seta r_railSegmentLength 32
seta r_railWidth 16
seta r_rmse 0.0
seta r_roundImagesDown 0
seta r_simpleMipMaps 0
seta r_smp 0
seta r_stencilbits 0
seta r_stereo 0
seta r_subdivisions 20
seta r_swapInterval 0
seta r_textureAnisotropy 1.0
seta r_texturebits 32
seta r_textureMode GL_LINEAR_MIPMAP_LINEAR
seta r_trisColor 1.0 1.0 1.0 1.0
seta r_uifullscreen 0
seta r_wolffog 0
r_customheight 1250
r_customwidth 830
these are for high graphics, ofc you need good comp :)
set r_ambientScale "0.5"
set r_ati_FSAA_samples "0"
set r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
set r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
set r_ati_Truform_tess "0"
set r_cache "1"
set r_clampToEdge "1"
set r_clear "0"
set r_colorbits "32"
set r_customAspect "1"
set r_customHeight "1024"
set r_customWidth "1280"
set r_depthBits "24"
set r_detailTextures "0"
set r_displayRefresh "100"
set r_dlightBacks "0"
set r_drawFoliage "0"
set r_drawSun "0"
set r_dynamicLight "0"
set r_ext_ATI_pntriangles "0"
set r_ext_compiled_vertex_array "1"
set r_ext_compressed_textures "1"
set r_ext_gamma_control "1"
set r_ext_multitexture "1"
set r_ext_texture_env_add "0"
set r_facePlaneCull "1"
set r_fastSky "1"
set r_finish "1"
set r_flares "0"
set r_fullScreen "1"
set r_gamma "3.0"
set r_highQualityVideo "0"
set r_ignoreFastPath "0"
set r_ignoreGLErrors "1"
set r_ignoreHWGamma "1"
set r_inGameVideo "0"
set r_intensity "1.5"
set r_lodBias "2"
set r_lodCurveError "250"
set r_lodScale "5"
set r_mapOverBrightBits "3"
set r_mode "4"
set r_noCull "0"
set r_noCurves "0"
set r_NV_fogDist_mode "GL_EYE_RADIAL_NV"
set r_overBrightBits "1"
set r_picmip "3"
set r_picmip2 "3"
set r_primitives "0"
set r_rmse "0"
set r_roundImagesDown "5"
set r_showSky "0"
set r_showTris "0"
set r_simpleMipMaps "1"
set r_smp "0"
set r_stencilBits "0"
set r_stereo "0"
set r_subdivisions "20"
set r_swapInterval "0"
set r_textureBits "32"
set r_textureMode "GL_LINEAR_MipMap_NEAREST"
set r_UIFullscreen "0"
set r_wolfFog "0"
set r_zfar "0"
set r_znear "3"
in my profile ...
Im soooo exited *derem dem deeem* I just caaaant hiiiide it :D
EdiT: #Journalruiners - at you service :D
r_wolffog 0
r_mode 3
r_depthbits 24
r_picmip 3
r_texturemode gl_linear_mipmap_linear
r_gamma 3
r_ignorehwgamma 1
r_intensity 1.5
r_mapoverbrightbits 3
r_overbrightbits 1
r_dynamiclight 0
:D is a smiley
Hiyo is hello
:/
seta r_allowsoftwaregl "0"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ati_truform_tess "0"
seta r_cacheshaders "1"
seta r_clampToEdge "1"
seta r_clear "0"
seta r_colorbits "16"
seta r_colormipmaplevels "0"
seta r_customaspect "0"
seta r_customheight "1680"
seta r_customwidth "1050"
seta r_depthbits "24"
seta r_detailtexture "1"
seta r_detailtextures "0"
seta r_displayrefresh "60"
seta r_dlightBacks "1"
seta r_drawentities "1"
seta r_drawfoliage "0"
seta r_drawstrips "0"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_ext_ATI_pntriangles "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compress_textures "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_env_add "1"
seta r_ext_texture_filter_anisotropic "0"
seta r_facePlaneCull "1"
seta r_fastsky "1"
seta r_finish "0"
seta r_flares "0"
seta r_fullscreen "1"
seta r_gamma "1.8"
seta r_glDriver "opengl32"
seta r_glIgnoreWicked3D "0"
seta r_highQualityVideo "0"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "1"
seta r_inGameVideo "0"
seta r_intensity "1.5"
seta r_lastValidRenderer "GeForce 6600/PCI/SSE2"
seta r_lightmap "0"
seta r_lodbias "2"
seta r_lodCurveError "60"
seta r_lodscale "5"
seta r_lowMemTextureSize "0"
seta r_lowMemTextureThreshold "40"
seta r_mapoverbrightbits "3"
seta r_mode "6"
seta r_nocull "0"
seta r_nocurves "0"
seta r_nolightcalc "0"
seta r_norefresh "0"
seta r_normallength "0.5"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_oldMode ""
seta r_overBrightBits "0"
seta r_picmip "3"
seta r_primitives "0"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_railWidth "32"
seta r_rmse "0.0"
seta r_roundImagesDown "1"
seta r_showmodelbounds "0"
seta r_shownormals "0"
seta r_showtris "0"
seta r_simpleMipMaps "1"
seta r_smp "0"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_subdivisions "20"
seta r_swapInterval "0"
seta r_textureAnisotropy "1.0"
seta r_texturebits "16"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_uifullscreen "0"
seta r_vertexLight "1"
seta r_wolffog "0"
seta r_zfar "3"
seta r_znear "3"
seta r_allowExtensions "1"
seta r_allowSoftwareGL ""
seta r_ambientScale "0.0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_texture_env_add "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_bonesDebug "0"
seta r_cache "1"
seta r_cacheModels "1"
seta r_cacheShaders "1"
seta r_clampToEdge "1"
seta r_clear "0"
seta r_colorbits "32"
seta r_colorMipLevels "0" - Color exploit
seta r_customaspect "1"
seta r_customheight "768"
seta r_customwidth "1024"
seta r_debuglight "0"
seta r_debugSort "0" - Debug tool
seta r_debugSurface "0"
seta r_depthbits "24"
seta r_detailtextures "0"
seta r_directedScale "1" - All the lights
seta r_displayrefresh "75"
seta r_dlightBacks "1"
seta r_drawBuffer "GL_BACK"
seta r_drawentities "1"
seta r_drawfoliage "0"
seta r_drawSun "0"
seta r_drawworld "1"
seta r_dynamiclight "1"
seta r_facePlaneCull "1"
seta r_fastsky "1"
seta r_finish "0"
seta r_flares "0"
seta r_flareFade "0"
seta r_flareSize "0"
seta r_fullscreen "1"
seta r_gamma "3"
seta r_glDriveropengl ""
seta r_glIgnoreWicked3D "0"
seta r_highQualityVideo "1"
seta r_ignore "1"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "1"
seta r_inGameVideo "0"
seta r_intensity "3"
seta r_lastvalidrenderer ""
seta r_lightmap "0" - 1 - 3 For ownage.
seta r_lockpvs "1"
seta r_showtris "1"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_lodbias "2"
seta r_lodCurveError "60"
seta r_lodcurveerror "250"
seta r_lodscale "5"
seta r_logfile "0"
seta r_mapOverBrightBits "4"
seta r_mapobjectbright "4"
seta r_maskMinidriver "0"
seta r_maxpolys ""
seta r_maxpolyverts ""
seta r_measureOverdraw ""
seta r_mode "4"
seta r_nobind "0"
seta r_nocull "0"
seta r_nocurves "0"
seta r_noportals "0"
seta r_norefresh "5"
seta r_normallength "0.5"
seta r_novis "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_offsetunits "-2"
seta r_offsetfactor "-1"
seta r_oldmode ""
seta r_overBrightBits "4"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_picmip8 "5"
seta r_portalOnly "0"
seta r_primitives "0"
seta r_printShaders "0"
seta r_railCoreWidth "0"
seta r_railSegmentLength "0"
seta r_railWidth "0"
seta r_rsme "" - Defunct
seta r_roundImagesDown "2"
seta r_saveFontData "0"
seta r_showcluster "0"
seta r_showImages "0"
seta r_showmodelbounds "0"
seta r_shownormals "0"
seta r_showsky "0"
seta r_showSmp "0" - will show SMP activity while rendering
seta r_simpleMipMaps "0"
seta r_singleShader "0"
seta r_skipBackEnd "0"
seta r_smp "0"
seta r_speeds "0"
seta r_stencilbits "0"
seta r_subdivisions "40"
seta r_swapinterval "0"
seta r_textureAnisotropy "1"
seta r_texturebits "32"
seta r_textureMode "GL_NEAREST_MIPMAP_NEAREST"
seta r_uiFullScreen "1"
seta r_verbose "0"
seta r_wolffog "0"
seta r_zfar "0"
seta r_znear "4"
seta r_clight "0"
seta r_strips "0"
seta r_nolightcalc "0"
seta r_ext_texture_env_add "1"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST"
seta r_ati_truform_tess "0"
seta r_ext_ATI_pntriangles "0"
seta r_glIgnoreWicked3D "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compressed_textures "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32" unsafe