no shit :D I always lul in my mind when I see him advertising his config site :D That site would make some sense if everybody could add there their own cfgs
yup, could be hosted, but it isn't :)
If I finish the homepage for frag-theatre, I'm looking forward, that I reprogramme my little cfg and add some features. Time will tell, let's see
Hope that you can create nice config database with nice search options and stuffz :D I have on my ftp cool for fanboi configs "database" http://krisseh.1g.fi/configs/
Ye, got already enough configs from some pro play0rs, but I don't have the time to create such a database, because other projects like frag-theatre are more important.
Second, Go to www.fraps.com download it open it. Play with it, for some people it will give for like 50 FPS boost :D
btw what teh fuck is this resolution "1240x1024 px" copied from your site ? I think theres mistake :> liek 1280x1024 would make more sense.
If I finish the homepage for frag-theatre, I'm looking forward, that I reprogramme my little cfg and add some features. Time will tell, let's see
edit: yup, mistake, will fix it soon :O
//
// Beanhead
//
/
/
////////////////////////////////////////////
UNBINDALL
//---[ etpro ]------------------------------------------//
seta b_placebo 1
seta b_debugfakebmodel 0
seta b_optimizeprediction 1
seta b_altHud 2
seta b_altHudFlags 7
seta b_antilag 1
seta b_backupcvars 0
seta b_chatAlpha 0
seta b_chatFlags 1
seta b_chatsounds 0
seta b_cmdwarnings 1
seta b_debuglocations 0
seta b_demo_autotimescale 1
seta b_demo_autotimescaleweapons 0
seta b_demo_dynamitecam 0
seta b_demo_dynamitecounter 0
seta b_demo_followxDistance 50
seta b_demo_followyDistance 0
seta b_demo_followzDistance 20
seta b_demo_freecamspeed 800
seta b_demo_grenadecam 0
seta b_demo_mortarcam 0
seta b_demo_nametags 0
seta b_demo_nopitch 1
seta b_demo_panzercam 0
seta b_demo_pitchturnspeed 140
seta b_demo_playersprites 1
seta b_demo_pvshint 0
seta b_demo_rollspeed 140
seta b_demo_teamonlymissilecam 0
seta b_demo_turnspeed 140
seta b_descriptiveTextscale 0.5
seta b_drawclock 1
seta b_draw 2
seta b_drawPromotions 0
seta b_drawranks 0
seta b_drawRewards 0
seta b_drawspectatoralpha 0
seta b_drawspectatorteamflags 1
seta b_drawspeed 0
seta b_fireteamAlpha 0.2
seta b_fireteamLatchedClass 1
seta b_goatsound 0
seta b_hitsounds 1
seta b_hudYoffset 0
seta b_lagometerAlpha 0.2
seta b_locationJustify 0
seta b_locationMaxChars 25
seta b_locationMode 0
seta b_logbanners 1
seta b_mapzoom 3
seta b_muzzleflash 0
seta b_noactivatelean 1
seta b_numPopups -1
seta b_optimizePrediction 1
seta b_panzerhack 1
seta b_popupFadeTime 10000
seta b_popupStayTime 0
seta b_popupTime 0
seta b_predefineddemokeys 1
seta b_shovesounds 0
seta b_simpleItems 0
seta b_smallPopups 1
seta b_speedinterval 100
seta b_speedunit 0
seta b_textcolorfilter ""
seta b_tjg_ghostfx 2
seta b_tjl_color white
seta b_tjl_draw 1
seta b_tjl_showmaxspeed 0
seta b_tjl_stepsize 0.5
seta b_tjl_stoponnomove 1
seta b_tracers 0
seta b_votetextscale 0.5
seta b_watermarkAlpha 0
seta b_weapaltReloads 1
seta b_fixedphysicsfps "125"
// cg_ OTHER
//------------------------------------------
seta cg_atmosphericEffects 0
seta cg_autoactivate 1
seta cg_autoAction 0
seta cg_autoReload 0
seta cg_autoswitch 0
seta cg_blinktime 0.0
seta cg_bloodDamageBlend 0
seta cg_bloodFlash 0
seta cg_bloodTime 0
seta cg_bobpitch 0
seta cg_bobroll 0
seta cg_bobup 0
seta cg_brassTime 0
seta cg_cameraOrbitDelay 0
seta cg_coronafardist 0
seta cg_coronas 0
seta cg_crosshairHealth 0
seta cg_crosshairPulse 0
seta cg_crosshairSize 40
seta cg_crosshairColor red
seta cg_crosshairColorAlt red
seta cg_crosshairAlpha 1.0
seta cg_crosshairAlphaAlt 1.0
seta cg_crosshairX 0
seta cg_crosshairY 0
seta cg_currentSelectedPlayer 0
seta cg_cursorHints 4
seta cg_cycleAllWeaps 1
seta cg_damagekick 0.0
seta cg_deferPlayers 1
seta cg_descriptiveText 1
seta cg_drawCrosshair 15
seta cg_drawCrosshairNames 1
seta cg_drawCrosshairPickups 1
seta cg_drawdamagekick 0.0
seta cg_drawfallkick 0.0
seta cg_draw2d 1
seta cg_draw3dIcons 0
seta cg_drawAllWeaps 1
seta cg_drawAmmoWarning 0
seta cg_drawAttacker 1
seta cg_drawCompass 1
seta cg_drawGun 0
seta cg_drawFPS 10
seta cg_drawFrags 1
seta cg_drawGun 0
seta cg_drawIcons 1
seta cg_drawNotifyText 1
seta cg_drawRewards 0
seta cg_drawSnapshot 0
seta cg_drawSpreadScale 0
seta cg_drawStatus 1
seta cg_drawTeamOverlay 2
seta cg_drawWeaponIconFlash 1
seta cg_emptyswitch 0
seta cg_errordecay 100
seta cg_fastSolids 0
seta cg_fallkick 0.0
seta cg_fov 98
seta cg_gibs 1
seta cg_hudAlpha 1
seta cg_impactvibration 0.0
seta cg_lagometer 0
seta cg_marktime 0
seta cg_noAmmoAutoSwitch 0
seta cg_noTaunt 0
seta cg_noVoiceChats 0
seta cg_noVoiceText 0
seta cg_popupLimboMenu 0
seta cg_predictItems 1
seta cg_quickMessageAlt 1
seta cg_railTrailTime 400
seta cg_recoilPitch 0
seta cg_reticleBrightness 0.7
seta cg_reticleType 1
seta cg_runpitch 0
seta cg_runroll 0
seta cg_selectedPlayer 0
seta cg_shadows 0
seta cg_showblood 0
seta cg_simpleItems 0
seta cg_stereoSeparation 0.4
seta cg_teamChatHeight 6
seta cg_teamChatsOnly 0
seta cg_teamChatTime 999
seta cg_uselessNostalgia 0
seta cg_specSwing 0
seta cg_useWeapsForZoom 1
seta cg_viewsize 100
seta cg_voiceSpriteTime 0
seta cg_weaponCycleDelay 0
seta cg_wolfparticles 0
seta cg_zoomDefaultBinoc 60
seta cg_zoomDefaultFG 55
seta cg_zoomDefaultSniper 20
seta cg_zoomDefaultSnooper 40
seta cg_zoomfov 60
seta cg_zoomStepBinoc 3
seta cg_zoomStepFG 10
seta cg_zoomstepsniper 2
seta cg_zoomStepSnooper 5
seta cg_drawReinforcementTime 1
seta cg_complaintPopUp 0
seta cg_drawsmallpopupicons 1
seta cg_atmosphericeffects 0
seta cg_announcer 0
seta cg_yheadboxsize 160
seta cg_xheadboxsize 160
//memory
seta com_zonemegs 64
seta com_hunkmegs 512
seta com_soundmegs 64
seta com_crashed "0"
seta com_buildScript "0"
seta com_introplayed "0"
seta com_maxfps "125" // Teh fps :c
seta com_recommended "0"
seta com_recommendedSet "1"
seta com_speeds "0"
seta com_watchdog "60"
seta com_watchdog_cmd ""
seta con_autoclear "1"
seta con_debug "0"
seta con_notifytime "7"
// TEH R :o
seta r_allowExtensions "1"
seta r_allowSoftwareGL ""
seta r_ambientScale "0.0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_texture_env_add "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_bonesDebug "0"
seta r_cache "1"
seta r_cacheModels "1"
seta r_cacheShaders "1"
seta r_clampToEdge "1"
seta r_clear "0"
seta r_colorbits "32"
seta r_colorMipLevels "0" - Color exploit
seta r_customaspect "1"
seta r_customheight "768"
seta r_customwidth "1024"
seta r_debuglight "0"
seta r_debugSort "0" - Debug tool
seta r_debugSurface "0"
seta r_depthbits "24"
seta r_detailtextures "0"
seta r_directedScale "1" - All the lights
seta r_displayrefresh "75"
seta r_dlightBacks "1"
seta r_drawBuffer "GL_BACK"
seta r_drawentities "1"
seta r_drawfoliage "0"
seta r_drawSun "0"
seta r_drawworld "1"
seta r_dynamiclight "1"
seta r_facePlaneCull "1"
seta r_fastsky "1"
seta r_finish "0"
seta r_flares "3"
seta r_flareFade "0"
seta r_flareSize "5"
seta r_fullscreen "1"
seta r_gamma "3"
seta r_glDriveropengl ""
seta r_glIgnoreWicked3D "0"
seta r_highQualityVideo "1"
seta r_ignore "1"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "1"
seta r_inGameVideo "0"
seta r_intensity "3"
seta r_lastvalidrenderer ""
seta r_lightmap "0" - 1 - 3 For ownage.
seta r_lockpvs "1"
seta r_showtris "1"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_lodbias "2"
seta r_lodCurveError "60"
seta r_lodcurveerror "250"
seta r_lodscale "5"
seta r_logfile "0"
seta r_mapOverBrightBits "4"
seta r_mapobjectbright "4"
seta r_maskMinidriver "0"
seta r_maxpolys ""
seta r_maxpolyverts ""
seta r_measureOverdraw ""
seta r_mode "4"
seta r_nobind "0"
seta r_nocull "0"
seta r_nocurves "0"
seta r_noportals "0"
seta r_norefresh "5"
seta r_normallength "0.5"
seta r_novis "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_offsetunits "-2"
seta r_offsetfactor "-1"
seta r_oldmode ""
seta r_overBrightBits "4"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_picmip8 "5"
seta r_portalOnly "0"
seta r_primitives "0"
seta r_printShaders "0"
seta r_railCoreWidth "0"
seta r_railSegmentLength "0"
seta r_railWidth "0"
seta r_rsme "" - Defunct
seta r_roundImagesDown "2"
seta r_saveFontData "0"
seta r_showcluster "0"
seta r_showImages "0"
seta r_showmodelbounds "0"
seta r_shownormals "0"
seta r_showsky "0"
seta r_showSmp "0" - will show SMP activity while rendering
seta r_simpleMipMaps "0"
seta r_singleShader "0"
seta r_skipBackEnd "0"
seta r_smp "0"
seta r_speeds "0"
seta r_stencilbits "8"
seta r_subdivisions "40"
seta r_swapinterval "0"
seta r_textureAnisotropy "1"
seta r_texturebits "32"
seta r_textureMode "GL_NEAREST_MIPMAP_NEAREST"
seta r_uiFullScreen "1"
seta r_verbose "0"
seta r_wolffog "0"
seta r_zfar "0"
seta r_znear "4"
seta r_clight "0"
seta r_strips "0"
seta r_nolightcalc "0"
seta r_ext_texture_env_add "1"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST"
seta r_ati_truform_tess "0"
seta r_ext_ATI_pntriangles "0"
seta r_glIgnoreWicked3D "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compressed_textures "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32" unsafe
//======
//Sound
//======
seta s_loadas8bit "1"
seta s_distance "100"
seta s_mindistance "0.000000000001"
seta s_maxdistance "99999999999999"
seta s_polykeep "1000000000"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_bloat "2"
seta s_wavonly "0"
seta s_bits "16"
seta s_channels "2"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "44"
seta s_doppler "0"
seta s_separation "0.5"
seta s_musicvolume "0.0"
seta s_volume "0.6"
seta s_ambient "0.0000"
seta s_occ_eq "0.7500"
seta s_maxLowPrioritySounds "8"
seta s_useAdpcmCompression "1"
seta s_clipVolumes "1"
seta s_numberOfSpeakers "2"
seta s_globalFraction "0.8"
seta s_subFraction "0.5"
seta s_playDefaultSound "1"
seta s_voipVolumeOut_dB "0"
seta s_voipVolumeIn_dB "0"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta s_spatializationDecay "2"
seta s_maxSoundsPerShader "1"
seta s_decompressionLimit "6"
seta s_libOpenAL "openal32.dll"
seta s_driver "dsound"
seta s_volume_dB "-5"
seta g_volumeMusic_dB "0"
//---[ client engine ]----------------------------------//
seta cl_allowDownload 0
seta cl_anonymous 0
seta cl_autoupdate 0
seta cl_doubletapdelay 0
seta cl_freelook 1
seta cl_language 0
seta cl_maxpackets 63
seta cl_maxPing 800
seta cl_mouseAccel 0
seta cl_packetdup 1
seta cl_pitchspeed 0 // you should change this to 0, usually required on official configs
seta cl_punkbuster 1
seta cl_run 1
seta cl_timeNudge 0
seta cl_wwwDownload 0
seta cl_yawspeed 140
//Placebo xD (fake)
seta com_blood "0.0000"
seta cg_drawdamage "0.0000"
seta cg_drawdamagekick "0.0000"
seta cg_drawfallkick "0.0000"
seta cg_fallkick "0.0000"
seta cg_damagekick "0.0000"
seta cg_bloodFlash "0.0000"
seta cg_bloodDamageBlend "0.0000"
seta cg_showblood "0.0000"
seta cg_bloodTime "0.0000"
seta cg_impactvibration "0.0000"
seta cg_blinktime "0.0000"
seta cg_muzzleFlash "0.0000"
seta sv_screenshake "0.0000"
//Othercrap
seta m_yaw "0.022"
seta m_pitch "0.0151"
seta m_side "0.25"
seta m_filter "0"
seta in_mouse 1
seta m_filter 0
seta rate 25000
seta snaps 20
seta com_maxfps 125
seta pmove_fixed 0
seta vm_cgame "0"
seta vm_game "0"
seta vm_ui "0"
seta pmove_msec 8
seta name "^qBeanhead." // put your name here
seta rate 25000
seta scr_conspeed 999
seta sensitivity 1.9
seta snaps 20
set forcefps "125"
set logfile "2"
set snaps "20"
set selectbuddy "-2"
seta cm_playerCurveClip "1"
seta devdll "1"
seta fs_game "etpro"
//Teh finish \;D/
exec scripts
vid_restart
You wubbles meh D:
So, now I'm bored
Wuu2?
?? @:>