What is MouseAcceleration doing?
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27 May 2008, 22:52
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Can you explain what exactly the "WindowsMouseAcceleration" is doing?
I always thought that i had disabled it (used the reggies from RaZiel) just downloaded mouseaccelfix.exe and see what i've found out, it WAS enabled.
thanks!
I always thought that i had disabled it (used the reggies from RaZiel) just downloaded mouseaccelfix.exe and see what i've found out, it WAS enabled.
thanks!
If you don't know what mouse accel is, just forget about the patches etc and be happy!
2. Select Run
3. Type 'regedit' in the open textbox
4. Open the tree 'HKEY_CURRENT_USER', select control panel, then select mouse
5. Right clicking, modify the SmoothMouseXCurve and SmoothMouseYCurve hexidecimal values to the following:
SmoothMouseXCurve:
00,00,00,00,00,00,00,00
00,a0,00,00,00,00,00,00
00,40,01,00,00,00,00,00
00,80,02,00,00,00,00,00
00,00,05,00,00,00,00,00
SmoothMouseYCurve:
00,00,00,00,00,00,00,00
66,a6,02,00,00,00,00,00
cd,4c,05,00,00,00,00,00
a0,99,0a,00,00,00,00,00
38,33,15,00,00,00,00,00
;)
Accelfix patches a pattern in your win32k.sys file, which is the file being also responsible for cursor acceleration. The pattern being patched is the sequence being responsible for (causing) cursor acceleration. In other words there is no way you can get acceleration by windows... though the game / app can still apply custom acceleration. Ofcourse this patch doesn't fix (negative) acceleration caused by hardware or badly written software.
For the registry thingy, the SmoothMouseXCurve/SmoothMouseyCurve settings won't have effect anymore as soon as you did this accelfix patch.
Besides I recommend you to use direct or raw input in games (in case they support it), since they take advantage of the high performance resolution of your mouse.
j/k
Nice explanation there!