Starcraft RAZER TSL Grand Final

Draco vs IefNaij

Stream starting in 5 mins

http://razertsl.teamliquid.net/live STREAM

#teamliquid

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Quote by mezz"I think the average match length so far has been ~20 minutes, but they could be as short as 5 minutes or as long as... well... very long, but it's unlikely any will go over 40, maybe even 30 minutes for instance.

It could also be over in 3 maps, or over in 5, so it's hard to say. If it goes to all 5 maps (like I hope) then at an average of 30 minutes (factoring in the gap between maps), it can't really take longer than 2.5 hours, it will probably be less though.

Starcraft has nothing to do with WoW, but there is some terminology that might sound confusing at first, here's a list of some that might come up;

General terms (credit to chill @ teamliquid):

All-in - A one-time attack. If this attack does not kill the opponent, you have lost.

Build Order / BO - The order and timing at which buildings are made at the start of the game.

Cheese - Difficult to define. Generally a strategy that will immediately result in a loss if scouted or defended. Examples are proxy buildings and Cannon rushes.

Choke - An area of terrain with a small passage, such as a ramp, that is easier to defend than attack. Often the attacker needs many more units than the defender to break through a choke.

Cliffing - Dropping units on the high ground behind an expansion to deny mining. Done with ranged units or buildings; typically Siege Tanks, Cannons or Lurkers.

Contain – An enemy blockade at a choke point, generally outside of your natural, which prevents you from moving out. Can be made up of any units, but is typically made up of highly defensive units, such as Siege Tanks, Lurkers, or Cannons.

Dancing – Running units away during cooldown, firing, and then running again. Repeat. Also involves rotating damaged units to the back to spread damage. Most common with Hydralisks and Dragoons.

*Drop - The act of using a dropship or shuttle to drop usually high damage units into the enemies bases, get a few kills and harrass, and then escaping before the opponent can counter.

Doom Drop - A massive drop. Generally done by Zergs.

Expansion / Expo - A base constructed at another resource location other than your main base.

Foreigner - Non-Korean.

Gas Steal - Building on an opponent's Vespene Gas geyser so that his mining of gas is delayed.

Macro – Unit production rate and expansion.

Maxed - Being at 200/200 supply.

Micro – Unit control.

Min Only - An expansion without Vespene gas.

Natural – Your closest/first expansion.

Powering - Building workers and expansions, rather than fighting units, with the intention of having faster production later.

Proxy – Building a building outside your main base, generally closer to your opponent to help execute a rush quicker, or to conceal a certain tactic or strategy.

Second Natural – Your second closest expansion.

Stacking - Clumping air units on top of one another so their numbers are disguised and they are easier to control.

Teching - Researching new technology or building advanced buildings which are prerequisites for new units or buildings.

Turtle - A defensive player who rarely leaves his base. Can be used as a verb (Turtling) to describe an extremely defensive playing style.

*Detector - observers, overlords, science vessels, missile turrets - a cloaked unit cannot be attacked by the opponent until he is in range of a detector

Terran:

mostly quite obvious I guess
vessel - science vessel, detector

Protoss:

psi storm - high damage area of effect spell
reaver - slow moving tanklike unit
zealots - cheap melee units
dragoon - ranged units dealing explosive damage (spider-like tank things)
pylon - increases supply limit + required to power protoss buildings - if a pylon is destroyed then the buildings it powers become disabled
high templar - fairly weak ground casters that create the psi storms (slow and have weird colours when moving)
archon - formed by merging two high templar, high splashdamage (big glowing blue things)
dark templar - stealthed units which have high melee damage and can't be attacked unless the other team has a Detector
dark archon - formed by merging two dark templar (big glowing red things)


might add more later, if i get bored "
Comments
22
CANT FUCKING WAIT IM SO PUMPED

get in #teamliquid
where can i find a starcraft vod?
Parent
all the TSL vods are available on youtube http://razertsl.teamliquid.net/coverage or from their torrent tracker http://teamliquid.net/tracker/

gomtv has a lot of korean proleague match VOD's commentated by tasteless http://www.gomtv.net/gsi/vod/
Parent
thx

do u play? r u any good?
Parent
too bad i cant watch it
too bad i dont care
THEN GET THE FUCK OUT YOU RETARD.

I don't spam football journals or whatever telling them I don't give a shit, just ignore it you peon.
Parent
Crying peon.
Parent
starcraft is way more fun to watch than ET, way more different games happening, never quiet the same unlike ET games which can be really boring to spec
Parent
DRA_CO FOR THE FUCKING WIN!111

http://www.gamestv.org/event/5457-draco-vs-iefnaij/

don't forget to check #teamliquid on quakenet!
BRAT WILL WIN THIS 5-0 EASILY
Parent
starcraft is so entertaining to watch
watched my first match yesterday and got addicted :P
watching :)

SC was the first game i played online back in 1999 btw... i even switched to WC3 (and played it for more than 1 year) before i started ET in mid 2003 :D

Still love watching SC or WC3 Games, it is so entertaining... so much fun to watch !
watching :))))
watching :D
WHAT THE FUUUUCK GAME5 THIS SHIT IS EXCITING
HOLY SHIT THE SPAM :D :D :D: D :D: D: D: D: DD:
Parent
map 3 and 4 were just superb from jf!
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