Kwality Test
•
4 Jul 2008, 14:20
•
Journals
http://www.revolution.ycn-gaming.com/Random/sublime.mp4
Right-click > Save as
Quality / Editing / Depth-Of-Field Values
Care about frag & no sound atm, it's really about the quality & details
Right-click > Save as
Quality / Editing / Depth-Of-Field Values
Care about frag & no sound atm, it's really about the quality & details
PS : With image & DOF , this scene took 4 hours to record.
Without image, 1 minute.
it just bothered me that the crosshair was blurred sometimes, same for the killtext and popups. perhaps it is better to add those 3 through external programs (photoshop -> vegas)
I think I won't use DOF except for cams.
Obviously it takes too much time and is way too blurry
/q zero`Rebelii
# default: 0.0, min: 0.0
# set to zero to disable depth of field -> 1.5 for in eye
camera.aperture.size 0
# camera.focal.length
# default: 128.0, min: 1.0
camera.focal.length 128.0
# camera.focus.radius
# default: 1.0, min: 1.0
camera.focus.radius 32.0
# camera.focus.speed
# default: 1.0, min: 0.0
camera.focus.speed 0.01
This is my settings from current movie. I suggest you to use something between 1 and 3 for in eye kills (use 3! owns.)
For cameras you should use 5/6/7 camera.aperture.size.
Dof = uber slow record. I use dof only at cameras and sometimes in eye (only at maps with fog like batery,railgun, n stuff)
Yeah, agree, cams only !
:D