Suggestions to SW_Battery
•
11 Jul 2008, 08:26
•
Journals
so there a REALLY good ideas in new battery. well my suggestions should provide allies and axis tactical improvements.
1. suggestion:
allies/axis should be allowed to plant mines there
http://img156.imageshack.us/img156/7760/mines1th9.jpg
and there
http://img149.imageshack.us/img149/3581/mines2mg7.jpg
2. suggestion
when the generator is disabled, there should be no electricity inside the bunker
at least the red light should be turned off here:
http://img411.imageshack.us/img411/5193/mines3ro2.jpg
would be nice to fight in a dark bunker!!!
3. suggestion
implement here a crashed airplaine to give allies HIDINGSKILLzZ
it should be stucked half in the sand
http://img502.imageshack.us/img502/369/airplanesb4.jpg
a plane like this one:
http://gwydir.demon.co.uk/diaries/images/crash1.jpg
http://gwydir.demon.co.uk/diaries/images/crash3.jpg
or any other allied plane of this era
just suggestions...
what do you think eim?
what do you think xfire?
1. suggestion:
allies/axis should be allowed to plant mines there
http://img156.imageshack.us/img156/7760/mines1th9.jpg
and there
http://img149.imageshack.us/img149/3581/mines2mg7.jpg
2. suggestion
when the generator is disabled, there should be no electricity inside the bunker
at least the red light should be turned off here:
http://img411.imageshack.us/img411/5193/mines3ro2.jpg
would be nice to fight in a dark bunker!!!
3. suggestion
implement here a crashed airplaine to give allies HIDINGSKILLzZ
it should be stucked half in the sand
http://img502.imageshack.us/img502/369/airplanesb4.jpg
a plane like this one:
http://gwydir.demon.co.uk/diaries/images/crash1.jpg
http://gwydir.demon.co.uk/diaries/images/crash3.jpg
or any other allied plane of this era
just suggestions...
what do you think eim?
what do you think xfire?
on a side note: mines are the biggest mistake in ET evah!