configdsds
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5 Oct 2008, 23:19
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Journals
set sol1 "team r 0 5 3 ;echo ^1- ^7Soldier ^1. ^7Panzerfaust ; set soldier vstr sol2 ;say_team ^1- ^7Soldier ^1. ^7Panzerfaust"
set sol2 "team r 0 35 3 ;echo ^1- ^7Soldier ^1. ^7Mortar ; set soldier vstr sol3 ;say_team ^1- ^7Soldier ^1. ^7Mortar"
set sol3 "team r 0 31 3 ;echo ^1- ^7Soldier ^1. ^7MG ; set soldier vstr sol1 ;say_team ^1- ^7Soldier ^1. ^7MG"
set soldier "vstr sol1"
bind kp_rightarrow "vstr soldier"
why doesn't this work =<
it sometimes hangs at mortar ;<
set sol2 "team r 0 35 3 ;echo ^1- ^7Soldier ^1. ^7Mortar ; set soldier vstr sol3 ;say_team ^1- ^7Soldier ^1. ^7Mortar"
set sol3 "team r 0 31 3 ;echo ^1- ^7Soldier ^1. ^7MG ; set soldier vstr sol1 ;say_team ^1- ^7Soldier ^1. ^7MG"
set soldier "vstr sol1"
bind kp_rightarrow "vstr soldier"
why doesn't this work =<
it sometimes hangs at mortar ;<
try this one
bind F8 "vstr class_s1"
set class_s1 "class s 4; echo PANZERFAUST; bind F8 vstr class_s2"
set class_s2 "class s 2; echo MOBILE MG42; bind F8 vstr class_s3"
set class_s3 "class s 5; echo ^7MORTAR; bind F8 vstr class_s1"
set sol "vstr sol1"
set sol1 "class s 5;say_buddy ^6-> ^9/^1Mortar;set sol vstr sol2;exec all"
set sol2 "class s 4;say_buddy ^0#^3S^7pawn^3: ^1Soldier^3/^1Panza;set sol vstr sol3;exec all"
set sol3 "class s 3;say_buddy ^0#^3S^7pawn^3: ^1Soldier^3/^1Flammer;set sol vstr sol4;exec all"
set sol4 "class s 2;say_buddy ^0#^3S^7pawn^3: ^1Soldier^3/^1mg;set sol vstr sol1;exec all"
bind F6 "class m 1;say_buddy ^0#^3S^7pawn^3: ^1Medic;exec all "
bind F7 "vstr engi"
set engi "vstr eng1"
set eng1 "class e 1;say_buddy ^0#^3S^7pawn^3: ^1Engi^3/^1Smg;set engi vstr eng2;exec all"
set eng2 "class e 2;say_buddy ^0#^3S^7pawn^3: ^1Engi^3/^1Rifle;set engi vstr eng1;exec all"
bind F8 "class f 1;say_buddy ^0#^3S^7pawn^3: ^1Field;exec all"
bind F9 "vstr cop"
set cop "vstr cop1"
set cop1 "class c 1;say_buddy ^0#^3S^7pawn^3: ^1Covert^3/^1sten;set cop vstr cop2;exec cover"
set cop2 "class c 2;say_buddy ^0#^3S^7pawn^3: ^1Covert^3/^1FG42;set cop vstr cop3;exec cover"
set cop3 "class c 3;say_buddy ^0#^3S^7pawn^3: ^1Covert^3/^1sniper;set cop vstr cop1;exec sniper"
this is my class config...
set sol "vstr sol1"
set sol1 "class s 5;say_buddy ^6-> ^9/^1Mortar;set sol vstr sol2;exec all"
set sol2 "class s 4;say_buddy ^0#^3S^7pawn^3: ^1Soldier^3/^1Panza;set sol vstr sol3;exec all"
set sol3 "class s 3;say_buddy ^0#^3S^7pawn^3: ^1Soldier^3/^1Flammer;set sol vstr sol4;exec all"
set sol4 "class s 2;say_buddy ^0#^3S^7pawn^3: ^1Soldier^3/^1mg;set sol vstr sol1;exec all"
bind F6 "class m 1;say_buddy ^0#^3S^7pawn^3: ^1Medic;exec all "
bind F7 "vstr engi"
set engi "vstr eng1"
set eng1 "class e 1;say_buddy ^0#^3S^7pawn^3: ^1Engi^3/^1Smg;set engi vstr eng2;exec all"
set eng2 "class e 2;say_buddy ^0#^3S^7pawn^3: ^1Engi^3/^1Rifle;set engi vstr eng1;exec all"
bind F8 "class f 1;say_buddy ^0#^3S^7pawn^3: ^1Field;exec all"
bind F9 "vstr cop"
set cop "vstr cop1"
set cop1 "class c 1;say_buddy ^0#^3S^7pawn^3: ^1Covert^3/^1sten;set cop vstr cop2;exec cover"
set cop2 "class c 2;say_buddy ^0#^3S^7pawn^3: ^1Covert^3/^1FG42;set cop vstr cop3;exec cover"
set cop3 "class c 3;say_buddy ^0#^3S^7pawn^3: ^1Covert^3/^1sniper;set cop vstr cop1;exec sniper"
this is agon's class config...
Works for me
set sol1 "team r 0 5 ;echo ^1- ^7Soldier ^1. ^7Panzerfaust ; bind kp_rightarrow vstr sol2 ;say_team ^1- ^7Soldier ^1. ^7Panzerfaust"
set sol2 "team r 0 35 ;echo ^1- ^7Soldier ^1. ^7Mortar ; bind kp_rightarrow vstr sol3 ;say_team ^1- ^7Soldier ^1. ^7Mortar"
set sol3 "team r 0 31 ;echo ^1- ^7Soldier ^1. ^7MG ; bind kp_rightarrow vstr sol1 ;say_team ^1- ^7Soldier ^1. ^7MG"
now it will :)
everything is working just fine for me... including all the scripts.
maybe check you didnt bind twice the same key or smth :x
This is the orginal without mg that works fine:
set sol1 "team r 0 5 3 ;echo ^1- ^7Soldier ^1. ^7Panzerfaust ; set soldier vstr sol2 ;say_team ^1- ^7Soldier ^1. ^7Panzerfaust"
set sol2 "team r 0 35 3 ;echo ^1- ^7Soldier ^1. ^7Mortar ; set soldier vstr sol1 ;say_team ^1- ^7Soldier ^1. ^7Mortar""
set soldier "vstr sol1"
bind kp_rightarrow "vstr soldier"
bind kp_rightarrow "vstr sol1"
set sol1 "team r 0 5 ;echo ^1- ^7Soldier ^1. ^7Panzerfaust ; bind kp_rightarrow vstr sol2 ;say_team ^1- ^7Soldier ^1. ^7Panzerfaust"
set sol2 "team r 0 35 ;echo ^1- ^7Soldier ^1. ^7Mortar ; bind kp_rightarrow vstr sol3 ;say_team ^1- ^7Soldier ^1. ^7Mortar"
set sol3 "team r 0 31 ;echo ^1- ^7Soldier ^1. ^7MG ; bind kp_rightarrow vstr sol1 ;say_team ^1- ^7Soldier ^1. ^7MG"
bind F6 "class e 1"
bind F7 "class c 2"
bind F8 "class s 4"
im so pro eh
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#versatile
yetzor meatahat
D:D:D
Edit: OMFG how sexy is the one fisting her OMG
for a uk your english sux :d
and btw not all uk ppl talk proper english through their front teeth. especially not on websites.
now you are talking ;)
<3 Triss :~>
// ::CLASS SELECTION::
// =====================================
set classengi "vstr classengi1"
set classengi1 "vstr classrecycle; class e 1; set classengi vstr classengi2; say_team ^7Spawn ^d| ^7Engineer ^d[^7SMG^d]""
set classengi2 "class e 2; set classengi vstr classengi1; say_team ^7Spawn ^d| ^7Engineer ^d[^7Rifle^d]""
set classfieldop "vstr classrecycle; class f 1; say_team ^7Spawn ^d| ^7Field Ops ^d[^7SMG^d]""
set classsoldier "vstr classsoldier1"
set classsoldier1 "vstr classrecycle; class s 4; set classsoldier vstr classsoldier2; echo "^3>^zClass: ^7Soldier^d/^7panzer""
set classsoldier2 "class s 5; set classsoldier vstr classsoldier3; echo "^3>^zClass: ^7Soldier^d/^7mortar""
set classsoldier3 "class s 2; set classsoldier vstr classsoldier4; echo "^3>^zClass: ^7Soldier^d/^7mg42""
set classsoldier4 "class s 3; set classsoldier vstr classsoldier1; echo "^3>^zClass: ^7Soldier^d/^7flamer""
set classmedic "vstr classrecycle; class m 1; say_team ^7Spawn ^d| ^7Medic ^d[^7SMG^d]""
set classcovop "vstr classcovop1"
set classcovop1 "vstr classrecycle; class c 3; set classcovop vstr classcovop2; say_team ^7Spawn ^d| ^7Covert Ops ^d[^7Sniper^d]""
set classcovop2 "class c 2; set classcovop vstr classcovop3; say_team ^7Spawn ^d| ^7Covert Ops ^d[^7Fg42^d]""
set classcovop3 "class c 1; set classcovop vstr classcovop1; say_team ^7Spawn ^d| ^7Covert Ops ^d[^7Sten^d]""
set classrecycle "set classengi vstr classengi1; set classcovop vstr classcovop1; set classsoldier vstr classsoldier1"
bind INS "vstr classengi ;say_team "^7going engie"
bind HOME "vstr classfieldop;say_team "^7going field"
bind PGUP "vstr classsoldier;say_team "^7going soldier"
bind END "vstr classmedic ;say_team "^7going medic"
bind PGDN "vstr classcovop ;say_team "^7going covert"
bind RIGHTARROW "team r 1 3 2 ;echo ^0<^7AXIS^0>"
bind LEFTARROW "team s ;echo ^0<^7SPECTATOR^0>"
bind DOWNARROW "team b 1 3 2 ;echo ^0<^7ALLIES^0>"
bind kp_rightarrow "vstr soldier"
set soldier "vstr sol1"
set sol1 "class s 4; say_team ^7PANZER^0.; set soldier vstr sol2"
set sol2 "class s 2; say_team ^7MG^0.; set soldier vstr sol3"
set sol3 "class s 5; say_team ^7MORTAR^0.; set soldier vstr sol1"