Certified Crashproof Config?

Well with all the whine about server crashing (a problem that many of us have made known to Clanbase for a good year or so), I thought maybe it is time to make matters into our own hands and make a new "standard" certified config for use in pracs and mixes, one which can't be crashed by common exploit but cannot be exploited with sv_cheats and other malarky. It would be a replica of cb6, but with a real exploit fix.

My question is this, are you interested in such a config? (not everyone has enough access to their server for QMM patches etc)

important Oh, and also, what would you want it to be called, at the moment it is 'Fall 2008 6v6', (/callvote config 6) but accepting better suggestions both for the /callvote name and the display name.

If people actually want it and a name is settled upon, I can have it certified and released this evening.


tl;dr mode - interested in crashproof prac config?, suggest a name?


edit: and if I am overlooking any commands or potentially useful lua files, let me know

edit2: yes 3v3 and 6v6 will be included, doubt 1v1 will be unless heavily demanded
Comments
44
one that can't either be crashed by exploits, nor exploited by cheats
well it's basically the latest version of combinedfixes... afaik it's secure from all the known exploits
Parent
good idea and name it antiretard6
call the config " we love meez"
i think it is useless .. cb config comes with a .lua file already.. we dont need more
and it doesn't work (old version of combinedfixes), all they have to do is change two lines and rerelease the config, they've known this for years and still refuse to act
Parent
what u mean? i never saw that /ws blabla cvar working on "cracked" servers :\
maybe im wrong
Parent
you gotta whine for two weeks and threaten to start an action boycotting CB configs; make public posts hanging out CB's dirty laundry, pointing out their mistakes etc. Next have another week of patience in which you keep repeating your threats and start working on a plan + petition to boycot CB. One day before you want to start the CB boycot some deus ex machina will fix all their mistakes in 30 minutes.
Parent
cf6 > crossfire6 or maybe xf6 to prevent confusion with cb6
Text could be along the Lines of Crossfire Fall 6on6 config or Community 6on6 Fall config.
I like the Community angle :), c6.config, Fall 2008 Community 6v6, maybe
Parent
Remember 3v3 config too, There ale alot of noobies crahing the server in #3on3.et
Parent
6v6 and 3v3 please.
Yep, already did both
Parent
remove the fps block?
Parent
fps block? which?
Parent
isn't the fps capped at 125 fps? (not rly block but meh :( )
Parent
yeah... isnt it a good thing? people using 250fps for instance could exploit the mousespread bug, and 333fps well... that has a bad history!
Parent
well i don't rly get why it's capped at 125 seeing cl_maxpackets 125 doesn't exist in ET, and didn't know about the 250fps bug.
Parent
allow gunX and Y plz. it would make the game more beatifull for us who uses drawgun 1. :)
Parent
60 to 200 would be better tbh :<
Parent
comp6v6.config
xf6, xf5 & xf3, xf2 and xf1 or cf6, cf5 & cf3, cf2 or cf1
  • Crossfire.nu Fall 6on6
  • Crossfire.nu 2008 6on6
  • Crossfire.nu Fall 2008 6on6

In the old cf configs the color were: green for the 1on1 cfg (^r), orange for the 2on2 one (^8), blue for the 3on3 one (^4), pink for the 5on5 one (^6) and ref for the 6on6 one (^1). If you'll make a 1on1 cfg, than please use ^r, not ^2, be cause to see a white colored game chat I have b_textcolorfilter "2" :). I like this colors a lot! ;D

The old cf config was like (for example the 6on6 cfg now) "^7Crossfire^1.^7nu^1&9ESL ^7Fall ^16on6 (certified)

and the last thing, limit com_maxfps to a value of 71 minimal and cl_maxpackets to the same one or just force them both to 100. Force rate to a value of "25000". You could disable the retarded ETPro Antilag too!

  • too many people are low sensitivity players.
  • ETPro's antilag should be disabled!
  • 100 maxpackets should be forced.
  • 100 FPS should be forced.
  • too high pings or unstable ones should be forbidden.
  • most of the ET community is crouch only.
  • Spam only is retarded.
  • comparing to headshots, bodyshots are far overpowered[/i].
[/list]
you mean abort's view
Parent
we have the same view about it, and it's written by me, not him. Though it's possible that I've read what he wrote about his view and than wrote my view or something like that ;D

It doesn't matter anyway, does it?
Parent
IT DOES FOR CRYPTZ
Parent
look at the comment under this one ;-)
Parent
I found what he wrote about it:

My view on ET:

- ET is generally a game with too much low sensers... low sens != skill.
- b_antilag 0 should be forced!
- crouch hitbox should be fixed!
- maxpackets 100 should be forced, fps >=100 should be forced.
- ping > 98 or unstable pings should be forbidden.
- 90% of ET community is crouch only.
- spam only is retarded.
- the attitude of most (wnb) ET players sucks.
- bodyshots are overpowered comparing to headshots (look at some players taking down other players with bodyshots, while their opponent is shooting a hs on him and not even missing a single shot).

Indeed, it looks very similar to mines, but still mine is better and shorter. I don't think that ET crouch hit boxes should be fixed tbh, leave them alone!
Parent
you copied on him, period.
Parent
It doesn't matter anyway, does it?
Parent
IT DOES FOR CRYPTZ AND H8M3
Parent
you copied him retard
Parent
don't tell me a retard :<
Parent
if anything should be fixed in ET it's the crouch hitboxes
Parent
i am not making changes in this config, it is just a fix

however... i am going to start testing gameplay changes in a seperate project;

Quotealpha testing of a new possible ruleset
revision 1
author: Meez

"for dummies"
- upload contents of .zip to server preserving directory structure
-> new.lua in /etpro/
-> new.config in /etpro/configs/
- /callvote config new

==========
Changes, from standard clanbase config
----------

+++ revision 1 +++
gameplay:
- primary teamsize changed to 5v5
- all classes spawn with one grenade
you can still collect more through ammo to your class limit,
eg, an engy picking up an ammo pack will have 2 grenades, a
medic will still have only 1
- rifle disabled
- mg42 disabled
- team_maxmines set to 3

other:
- maxpackets between 56 and 100
- removed max mortar pitch, redundant
- enabled b_simpleitems (for now)
- the bug that allows players to crash a server using a console command
has now been plugged, clownbase should have fixed this years ago but
as usual they completely ignored it


==========

This file is a very early pre-release documentation for
my proposed ruleset changes. Anything written here is far from final.
So don't whine about it.

If you want to help, /q Meez on quakenet.




random thoughts at 3am:

what this ruleset is not doing:
- trying to save et
- trying to kill et
- trying to make et more like rtcw
- trying to make et aim only
- removing spam

what this ruleset is attempting to do:
- make spam less effective
- make spam more skilled
- make spam a strategic choice, choosing when to and when not to spam
- prevent fullholds
- make the game more balanced
- produce faster, more exciting games without falling back on the "lotto" factor
Parent
+clownbase ;-)
Parent
you can still crack wsluafixed servers ... just check the luascript urself and u'll see it doesnt totally block the ws cmd aka theres still a loophole

gl though!
Quotefunction et_ClientCommand(cno,cmd)
if string.lower(cmd) == "ws" then
et.G_LogPrint(string.format("wsfix: client %d used the ws command\n",cno,n))
return 1
end
end
return 0
end


Edited it a bit, the original lua doesnt disable the use of the ws command for some reason. But as the command is useless except for crashing servers it can be disabled with this lua
Parent
can you do the same for the wait command?
Parent
just replace if string.lower(cmd) == "ws" then with if string.lower(cmd) == "wait" then

Return 1 tells etpro to ignore the command because the LUA handled it and Return 0 tells etpro to handle the command. So when Return 1 is written etpro just ignores the command.

PS: Ofcourse you'll have to indent the code given in my last comment (crossfire ignores tabs and spaces), otherwise the code wont work.
Parent
fix rate 25k 100 maxpackets and please maxfps 76 min :O
force maxpackets and rate
knockback lowered like in the esl configs would be cool
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