Certified Crashproof Config?
•
21 Oct 2008, 16:54
•
Journals
Well with all the whine about server crashing (a problem that many of us have made known to Clanbase for a good year or so), I thought maybe it is time to make matters into our own hands and make a new "standard" certified config for use in pracs and mixes, one which can't be crashed by common exploit but cannot be exploited with sv_cheats and other malarky. It would be a replica of cb6, but with a real exploit fix.
My question is this, are you interested in such a config? (not everyone has enough access to their server for QMM patches etc)
important Oh, and also, what would you want it to be called, at the moment it is 'Fall 2008 6v6', (/callvote config 6) but accepting better suggestions both for the /callvote name and the display name.
If people actually want it and a name is settled upon, I can have it certified and released this evening.
tl;dr mode - interested in crashproof prac config?, suggest a name?
edit: and if I am overlooking any commands or potentially useful lua files, let me know
edit2: yes 3v3 and 6v6 will be included, doubt 1v1 will be unless heavily demanded
My question is this, are you interested in such a config? (not everyone has enough access to their server for QMM patches etc)
important Oh, and also, what would you want it to be called, at the moment it is 'Fall 2008 6v6', (/callvote config 6) but accepting better suggestions both for the /callvote name and the display name.
If people actually want it and a name is settled upon, I can have it certified and released this evening.
tl;dr mode - interested in crashproof prac config?, suggest a name?
edit: and if I am overlooking any commands or potentially useful lua files, let me know
edit2: yes 3v3 and 6v6 will be included, doubt 1v1 will be unless heavily demanded
maybe im wrong
Text could be along the Lines of Crossfire Fall 6on6 config or Community 6on6 Fall config.
In the old cf configs the color were: green for the 1on1 cfg (^r), orange for the 2on2 one (^8), blue for the 3on3 one (^4), pink for the 5on5 one (^6) and ref for the 6on6 one (^1). If you'll make a 1on1 cfg, than please use ^r, not ^2, be cause to see a white colored game chat I have b_textcolorfilter "2" :). I like this colors a lot! ;D
The old cf config was like (for example the 6on6 cfg now) "^7Crossfire^1.^7nu^1&9ESL ^7Fall ^16on6 (certified)
and the last thing, limit com_maxfps to a value of 71 minimal and cl_maxpackets to the same one or just force them both to 100. Force rate to a value of "25000". You could disable the retarded ETPro Antilag too!
My view on ET
- too many people are low sensitivity players.
- ETPro's antilag should be disabled!
- 100 maxpackets should be forced.
- 100 FPS should be forced.
- too high pings or unstable ones should be forbidden.
- most of the ET community is crouch only.
- Spam only is retarded.
- comparing to headshots, bodyshots are far overpowered[/i].
[/list]It doesn't matter anyway, does it?
My view on ET:
- ET is generally a game with too much low sensers... low sens != skill.
- b_antilag 0 should be forced!
- crouch hitbox should be fixed!
- maxpackets 100 should be forced, fps >=100 should be forced.
- ping > 98 or unstable pings should be forbidden.
- 90% of ET community is crouch only.
- spam only is retarded.
- the attitude of most (wnb) ET players sucks.
- bodyshots are overpowered comparing to headshots (look at some players taking down other players with bodyshots, while their opponent is shooting a hs on him and not even missing a single shot).
Indeed, it looks very similar to mines, but still mine is better and shorter. I don't think that ET crouch hit boxes should be fixed tbh, leave them alone!
however... i am going to start testing gameplay changes in a seperate project;
gl though!
Edited it a bit, the original lua doesnt disable the use of the ws command for some reason. But as the command is useless except for crashing servers it can be disabled with this lua
Return 1 tells etpro to ignore the command because the LUA handled it and Return 0 tells etpro to handle the command. So when Return 1 is written etpro just ignores the command.
PS: Ofcourse you'll have to indent the code given in my last comment (crossfire ignores tabs and spaces), otherwise the code wont work.