4
users online
News
Journals
Articles
Forums
Tutorials
Events
Polls
Albums
Videos
E-mail Address
Password
Cookie
Forgot password?
CF3 Migrate
Register
Login
need cfg...
by
ED
•
22 Oct 2008, 14:58
•
Journals
pref @r_mode 3, can be in 4 , max fps 100-125
:o
» Your journal body must be at least 40 characters long. You currently have 34 characters.
Comments
9
▼
nage
22 Oct 2008, 16:00
I am the great cornholio ! I need TP for my bunghole !
oh btw, make one ? :o
▼
ED
22 Oct 2008, 16:01
current one is actually , but need new, im not that good in model editing
Parent
▼
vectra
22 Oct 2008, 16:03
and ofc min. 50acc and +100 headies? go to search bar and seek for profile "crittie" and take his config. he is super duper aimer and ofc with his config you will be too.
Parent
▼
ED
22 Oct 2008, 16:06
i dont need it for 50 acc , you missed the point
got new gfx/comp , current config is too low for it, and idk how to tune it expect with fps / resolution
Parent
▼
vectra
22 Oct 2008, 16:06
ow,oh agay, go to options => graphics => highest
np homie
Parent
▼
beanhead
22 Oct 2008, 16:03
:o
//memory
seta com_zonemegs 64
seta com_hunkmegs 512
seta com_soundmegs 64
seta com_crashed "0"
seta com_buildScript "0"
seta com_introplayed "0"
seta com_maxfps "125" // Teh fps :c
seta com_recommended "0"
seta com_recommendedSet "1"
seta com_speeds "0"
seta com_watchdog "60"
seta com_watchdog_cmd ""
seta con_autoclear "1"
seta con_debug "0"
seta con_notifytime "7"
// TEH R :o
seta r_allowExtensions "1"
seta r_allowSoftwareGL ""
seta r_ambientScale "0.0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_texture_env_add "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_bonesDebug "0"
seta r_cache "1"
seta r_cacheModels "1"
seta r_cacheShaders "1"
seta r_clampToEdge "1"
seta r_clear "0"
seta r_colorbits "32"
seta r_colorMipLevels "0" - Color exploit
seta r_customaspect "1"
seta r_customheight "768"
seta r_customwidth "1024"
seta r_debuglight "0"
seta r_debugSort "0" - Debug tool
seta r_debugSurface "0"
seta r_depthbits "24"
seta r_detailtextures "0"
seta r_directedScale "1" - All the lights
seta r_displayrefresh "75"
seta r_dlightBacks "1"
seta r_drawBuffer "GL_BACK"
seta r_drawentities "1"
seta r_drawfoliage "0"
seta r_drawSun "0"
seta r_drawworld "1"
seta r_dynamiclight "0"
seta r_facePlaneCull "1"
seta r_fastsky "1"
seta r_finish "0"
seta r_flares "0"
seta r_flareFade "0"
seta r_flareSize "0"
seta r_fullscreen "1"
seta r_gamma "3"
seta r_glDriveropengl ""
seta r_glIgnoreWicked3D "0"
seta r_highQualityVideo "1"
seta r_ignore "1"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "1"
seta r_inGameVideo "0"
seta r_intensity "3"
seta r_lastvalidrenderer ""
seta r_lightmap "0" - 1 - 3 For ownage.
seta r_lockpvs "1"
seta r_showtris "1"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_lodbias "2"
seta r_lodCurveError "60"
seta r_lodcurveerror "250"
seta r_lodscale "5"
seta r_logfile "0"
seta r_mapOverBrightBits "4"
seta r_mapobjectbright "4"
seta r_maskMinidriver "0"
seta r_maxpolys ""
seta r_maxpolyverts ""
seta r_measureOverdraw ""
seta r_mode "4"
seta r_nobind "0"
seta r_nocull "0"
seta r_nocurves "0"
seta r_noportals "0"
seta r_norefresh "5"
seta r_normallength "0.5"
seta r_novis "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_offsetunits "-2"
seta r_offsetfactor "-1"
seta r_oldmode ""
seta r_overBrightBits "4"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_picmip8 "5"
seta r_portalOnly "0"
seta r_primitives "0"
seta r_printShaders "0"
seta r_railCoreWidth "0"
seta r_railSegmentLength "0"
seta r_railWidth "0"
seta r_rsme "" - Defunct
seta r_roundImagesDown "2"
seta r_saveFontData "0"
seta r_showcluster "0"
seta r_showImages "0"
seta r_showmodelbounds "0"
seta r_shownormals "0"
seta r_showsky "0"
seta r_showSmp "0" - will show SMP activity while rendering
seta r_simpleMipMaps "0"
seta r_singleShader "0"
seta r_skipBackEnd "0"
seta r_smp "0"
seta r_speeds "0"
seta r_stencilbits "8"
seta r_subdivisions "40"
seta r_swapinterval "0"
seta r_textureAnisotropy "1"
seta r_texturebits "32"
seta r_textureMode "GL_NEAREST_MIPMAP_NEAREST"
seta r_uiFullScreen "1"
seta r_verbose "0"
seta r_wolffog "0"
seta r_zfar "0"
seta r_znear "4"
seta r_clight "0"
seta r_strips "0"
seta r_nolightcalc "0"
seta r_ext_texture_env_add "1"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST"
seta r_ati_truform_tess "0"
seta r_ext_ATI_pntriangles "0"
seta r_glIgnoreWicked3D "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compressed_textures "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32" unsafe
//======
//Sound
//======
seta s_loadas8bit "1"
seta s_distance "100"
seta s_mindistance "0.000000000001"
seta s_maxdistance "99999999999999"
seta s_polykeep "1000000000"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_bloat "2"
seta s_wavonly "0"
seta s_bits "16"
seta s_channels "2"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "44"
seta s_doppler "0"
seta s_separation "0.5"
seta s_musicvolume "0.0"
seta s_volume "0.6"
seta s_ambient "0.0000"
seta s_occ_eq "0.7500"
seta s_maxLowPrioritySounds "8"
seta s_useAdpcmCompression "1"
seta s_clipVolumes "1"
seta s_numberOfSpeakers "2"
seta s_globalFraction "0.8"
seta s_subFraction "0.5"
seta s_playDefaultSound "1"
seta s_voipVolumeOut_dB "0"
seta s_voipVolumeIn_dB "0"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta s_spatializationDecay "2"
seta s_maxSoundsPerShader "1"
seta s_decompressionLimit "6"
seta s_libOpenAL "openal32.dll"
seta s_driver "dsound"
seta s_volume_dB "-5"
seta g_volumeMusic_dB "0"
Rest doesn't matter
▼
Ati_
22 Oct 2008, 16:07
http://www.crossfire.nu/configs/3316_Ati_config.cfg
You can test mine, hf
▼
Viax
22 Oct 2008, 16:40
r_mode 3
com_maxfps 125
forfills all the requirements
▼
rAzbo
22 Oct 2008, 16:55
Hi Buddy!:D
Parent
Back to top
Recent
Events
Polls
Thompson or MP40?
Thompson
35.2 %
(19 votes)
MP40
64.8 %
(35 votes)
contact call support
charlibilson
Happy Birthday BoRi!!
adze
ET Anniversary 6on6 ODC
Sebhes
ET Anniversary Winter League
Sebhes
Merry Christmas Crossfire
ohurcool
Prosoma 500 Mg Tablet Can Help you Get Rid of Muscle Pain
amytriots
Download ET
News
+
ET Anniversary LAN Announcement
Sebhes
27
ET Anniversary Winter League
Sebhes
1
Merry Christmas Crossfire
ohurcool
5
ET Anniversary Fall Cup Play Offs
Sebhes
1
ET Anniversary Fall Cup Groups & Schedule
Sebhes
18
RTCW: Tavern Rush - Purmerend 2023
Graecos
5
Journals
+
ET on steam
overdrive
26
All good things must come to an end?
TosspoT
592
Happy Birthday BoRi!!
adze
4
ET Anniversary 6on6 ODC
Sebhes
0
ET Anniversary Fall Cup 3on3 Qualifiers
Sebhes
5
Script to download private messages
Kimi
5
Vote Pansy for Esports Award
TosspoT
12
Graphic designer
Sebhes
2
cheater confession journal
mama
33
4 years later...all good things must actually come to an end
TosspoT
119
The dust is starting to settle in
Sebhes
13
3on3 adlernest
andyouok
1
Threads
Public Servers
dorian1
7
Frag Movie Database
fumble
294
contact call support
charlibilson
0
Looking for old FM
ght
9
ET in 4k despite windows scaling at 200%?
Patrick_70
1
Онлайн игры
hilomod
0
australian cheater
pengirl
10
cybergames old servers
barbiekiller
12
objtrack.lua script
dorian1
4
infected event
barbiekiller
0
new file data base for wolfenstein
barbiekiller
8
HIDE AND SEEK EVENT
barbiekiller
14
Tutorials
+
How to Play ET in 2022
ohurcool
148
New trick jump tutorial series!
donkanator
2
RTCW Study - Spreadscale
donkanator
10
Tech3 Demo API - 0.1.1
Kimi
9
Videos
Albums
3er Open
by
HaoKakao
10
ET Reborn LAN 2015
by
timbolina
1112
LAN PICS
by
Pansy
35
Golden Pumpkins
by
Nizou
Tavern Rush Ghent 2022 - RTCW LAN...
by
Nizou
Enigma Decrypted
by
Nizou
oh btw, make one ? :o
got new gfx/comp , current config is too low for it, and idk how to tune it expect with fps / resolution
np homie
//memory
seta com_zonemegs 64
seta com_hunkmegs 512
seta com_soundmegs 64
seta com_crashed "0"
seta com_buildScript "0"
seta com_introplayed "0"
seta com_maxfps "125" // Teh fps :c
seta com_recommended "0"
seta com_recommendedSet "1"
seta com_speeds "0"
seta com_watchdog "60"
seta com_watchdog_cmd ""
seta con_autoclear "1"
seta con_debug "0"
seta con_notifytime "7"
// TEH R :o
seta r_allowExtensions "1"
seta r_allowSoftwareGL ""
seta r_ambientScale "0.0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_texture_env_add "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_bonesDebug "0"
seta r_cache "1"
seta r_cacheModels "1"
seta r_cacheShaders "1"
seta r_clampToEdge "1"
seta r_clear "0"
seta r_colorbits "32"
seta r_colorMipLevels "0" - Color exploit
seta r_customaspect "1"
seta r_customheight "768"
seta r_customwidth "1024"
seta r_debuglight "0"
seta r_debugSort "0" - Debug tool
seta r_debugSurface "0"
seta r_depthbits "24"
seta r_detailtextures "0"
seta r_directedScale "1" - All the lights
seta r_displayrefresh "75"
seta r_dlightBacks "1"
seta r_drawBuffer "GL_BACK"
seta r_drawentities "1"
seta r_drawfoliage "0"
seta r_drawSun "0"
seta r_drawworld "1"
seta r_dynamiclight "0"
seta r_facePlaneCull "1"
seta r_fastsky "1"
seta r_finish "0"
seta r_flares "0"
seta r_flareFade "0"
seta r_flareSize "0"
seta r_fullscreen "1"
seta r_gamma "3"
seta r_glDriveropengl ""
seta r_glIgnoreWicked3D "0"
seta r_highQualityVideo "1"
seta r_ignore "1"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "1"
seta r_inGameVideo "0"
seta r_intensity "3"
seta r_lastvalidrenderer ""
seta r_lightmap "0" - 1 - 3 For ownage.
seta r_lockpvs "1"
seta r_showtris "1"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_lodbias "2"
seta r_lodCurveError "60"
seta r_lodcurveerror "250"
seta r_lodscale "5"
seta r_logfile "0"
seta r_mapOverBrightBits "4"
seta r_mapobjectbright "4"
seta r_maskMinidriver "0"
seta r_maxpolys ""
seta r_maxpolyverts ""
seta r_measureOverdraw ""
seta r_mode "4"
seta r_nobind "0"
seta r_nocull "0"
seta r_nocurves "0"
seta r_noportals "0"
seta r_norefresh "5"
seta r_normallength "0.5"
seta r_novis "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_offsetunits "-2"
seta r_offsetfactor "-1"
seta r_oldmode ""
seta r_overBrightBits "4"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_picmip8 "5"
seta r_portalOnly "0"
seta r_primitives "0"
seta r_printShaders "0"
seta r_railCoreWidth "0"
seta r_railSegmentLength "0"
seta r_railWidth "0"
seta r_rsme "" - Defunct
seta r_roundImagesDown "2"
seta r_saveFontData "0"
seta r_showcluster "0"
seta r_showImages "0"
seta r_showmodelbounds "0"
seta r_shownormals "0"
seta r_showsky "0"
seta r_showSmp "0" - will show SMP activity while rendering
seta r_simpleMipMaps "0"
seta r_singleShader "0"
seta r_skipBackEnd "0"
seta r_smp "0"
seta r_speeds "0"
seta r_stencilbits "8"
seta r_subdivisions "40"
seta r_swapinterval "0"
seta r_textureAnisotropy "1"
seta r_texturebits "32"
seta r_textureMode "GL_NEAREST_MIPMAP_NEAREST"
seta r_uiFullScreen "1"
seta r_verbose "0"
seta r_wolffog "0"
seta r_zfar "0"
seta r_znear "4"
seta r_clight "0"
seta r_strips "0"
seta r_nolightcalc "0"
seta r_ext_texture_env_add "1"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST"
seta r_ati_truform_tess "0"
seta r_ext_ATI_pntriangles "0"
seta r_glIgnoreWicked3D "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compressed_textures "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32" unsafe
//======
//Sound
//======
seta s_loadas8bit "1"
seta s_distance "100"
seta s_mindistance "0.000000000001"
seta s_maxdistance "99999999999999"
seta s_polykeep "1000000000"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_bloat "2"
seta s_wavonly "0"
seta s_bits "16"
seta s_channels "2"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "44"
seta s_doppler "0"
seta s_separation "0.5"
seta s_musicvolume "0.0"
seta s_volume "0.6"
seta s_ambient "0.0000"
seta s_occ_eq "0.7500"
seta s_maxLowPrioritySounds "8"
seta s_useAdpcmCompression "1"
seta s_clipVolumes "1"
seta s_numberOfSpeakers "2"
seta s_globalFraction "0.8"
seta s_subFraction "0.5"
seta s_playDefaultSound "1"
seta s_voipVolumeOut_dB "0"
seta s_voipVolumeIn_dB "0"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta s_spatializationDecay "2"
seta s_maxSoundsPerShader "1"
seta s_decompressionLimit "6"
seta s_libOpenAL "openal32.dll"
seta s_driver "dsound"
seta s_volume_dB "-5"
seta g_volumeMusic_dB "0"
Rest doesn't matter
You can test mine, hf
com_maxfps 125
forfills all the requirements