The blackjack problem
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30 Oct 2008, 17:02
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I solved it!
I've been having a problem with working out tournament structures for more than 21 teams (hence the name blackjack), but fewer than 32 teams, which result in a minimum of 3 matches per team but don't take too long to run at LAN. It's been puzzling me for more than a month now. Finally, today, inspiration struck and I solved it! Yay!
EDIT: No I didn't. Fail. Dammit. I've thought of another way that does work, but it's nowhere near as elegant. Back to the drawing board...
I've been having a problem with working out tournament structures for more than 21 teams (hence the name blackjack), but fewer than 32 teams, which result in a minimum of 3 matches per team but don't take too long to run at LAN. It's been puzzling me for more than a month now. Finally, today, inspiration struck and I solved it! Yay!
EDIT: No I didn't. Fail. Dammit. I've thought of another way that does work, but it's nowhere near as elegant. Back to the drawing board...
what kind of tournamentstructure?
what about 24 teams and 4 groups a 6 teams = 5 games for each team and playoffs for the best 8
mhh mhh let me think....
It actually works for 24 teams, but not for 21, 22, 23 which was the real problem. Dammit.
- Six groups of four, group winners progress to brackets, 2nd and 3rd place teams go to a second groupstage with four groups of three, winners of the second groupstage groups play off against each other to get into brackets.
Substitute the groups of four for groups of three as needed for 21/22/23 teams total.
None of these are ideal though. Four groups of six would be great if we have time/PCs...
Would you consider an unconventional bracket ala the RL WC? Weaker / stronger group -> playoff, allows you to play around with group numbers.
21 teams:
4 groups a 4 teams
1 group a 5 teams
best 3 of each group proceed = 15 teams @ playoffs
+
4th and 5th of the 5x group have to play a qualimatch for the last playoffspot ;p
would mean that just the last and weakest team of each group drop out after the groupstage.
EDIT: It's borderline on hitting the maximum match limit (as it has a 16 team double elim playoff, which is 30 games total, as compared to an 8 team double elim which is 14 games). Ideally I'd like to stay under 60 matches total and that's 65 (34 from groups, one from 4+5 playoff and 30 from brackets).
With that constraint, it's actually possible to do 21 teams relatively easily using a group of 6 (59 matches total), 22+ doesn't work though (22 is 64 matches).
789 = neutral cards
A J Q K 10 = -1
:(
6 groups of 4 teams.
winner of each group -> playoff
the 2 "best 2nd" -> playoff (could be decided by who won the most rounds?) and when to teams who became 2nd have exact the same score, just a decider match for those teams to find out who is the best "2nd"
21/22/23:
4 groups 4 teams
1 group 5 teams
winner of each group -> playoff
all 2nd of each group get to the "pre playoff bracket"
pre playoff bracket:
that are 5 teams (the 5 who became 2nd), so u need 1 extra team. My suggestion, maybe a bit crappy, but just write down the names of each clan who became 3rd in groupstage. And pick one out, with ur eyes closed ofcourse ;-).
So the total is 6 teams now. that are 3 matches -> winner of each match gets to the playoff.
total teams in playoff = 8. (5 group winners + 3 pre playoff bracket winners)
Edit: with 22 teams same procedure, only with 3 groups of 4 teams, and 2 groups of 5 teams. when 23 teams are playing: 2 groups of 4 and 3 of 5 teams.