quake 3 cfg

anyone hve quake 3 config? :<




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// generated by quake, do not modify
bind 7 "say ^1DENIED"
bind 8 "say ^5Recived Master Security Information"
bind 9 "say ^5Detected (multihack) Client will be removed permanently"
seta cg_gunX "0"
seta cg_gunY "0"
seta cg_gunZ "0"
seta cg_centertime "3"
seta cg_bobup "0.005"
seta cg_errordecay "50"
seta cg_thirdPersonRange "40"
seta s_alDriver "OpenAL32.dll"
seta s_alMaxSpeakerDistance "1024"
seta s_alDopplerSpeed "2200"
seta s_alDopplerFactor "1.0"
seta s_alSources "96"
seta s_alGain "0.4"
seta s_alPrecache "1"
seta s_useOpenAL "1"
seta cl_aviMotionJpeg "1"
seta cl_aviFrameRate "30"
seta cl_autoRecordDemo "0"
seta cl_consoleHistory "16 0 16 \writeconfig uus "
seta com_altivec "0"
seta ui_3waveFont "1"
seta cg_blood "1"
seta cg_drawEnemyOverlay "0"
seta cg_statsColor "3333"
seta cg_eorColor "2"
seta cg_statsPos "178:302"
seta cg_roundOverlayTime "3000"
seta cg_crosshairColor "green"
seta cg_scoreBoardStyle "18"
seta cg_noBodies "0"
seta cg_cc2DIcons "1"
seta s_useClick "1"
seta cg_teamRail "0:0"
seta cg_forceSkins "0"
seta cg_connectionIcon "1"
seta cg_drawTime "1"
seta cg_damageBlob "0"
seta cg_teamColor "0000FF:0000FF:0000FF"
seta cg_enemyColor "3"
seta cg_customColors "0"
seta cg_teamModel ""
seta cg_eorPos "5:122"
seta cg_crosshairAlpha "2"
seta cg_oldLightning "0"
seta cg_crosshairStats "1"
seta cg_oldTrueLightning "1"
seta cg_worldchatbeep "1"
seta cg_teamchatbeep "1"
seta cg_chatbeep "0"
seta ui_browserLocation "0"
seta com_blindlyLoadDLLs "1"
seta g_adminpass ""
seta ui_browserMaxUpdates "20"
seta ui_browserShowPure "0"
seta ui_browserGameTypeRA3 "5"
seta ch_weaponListDrawAll "0"
seta ch_weaponListBackground "0"
seta ch_weaponListFlash "1"
seta ch_weaponListSeparator "0"
seta cg_followviewcam "0"
seta cg_oversampleMouse "0"
seta cg_swapSkins "0"
seta cg_pmove_fixed "1"
seta s_compression "0"
seta s_loadas8bit "0"
seta s_rolloff "0.25"
seta cg_damageKick "0"
seta cg_statScrollTime "0.25"
seta mvw_TDM1 "480 65 160 120"
seta mvw_TDM2 "480 190 160 120"
seta mvw_TDM3 "480 315 160 120"
seta capturelimit "0"
seta g_friendlyFire "0"
seta g_warmup "20"
seta server_optimiseBW "1"
seta server_gameplay "CPM"
seta server_chatfloodprotect "0"
seta match_readypercent "51"
seta g_allowVote "1"
seta g_filterBan "1"
seta g_banIPs ""
seta g_logSync "0"
seta g_log "games.log"
seta g_teamForceBalance "0"
seta g_teamAutoJoin "0"
seta g_maxGameClients "0"
seta cf_Vote "8x12"
seta cf_Teamoverlay "6x11"
seta cf_Teamchat "8x12"
seta cf_Statusbar "32x48"
seta cf_Pickupstring "10x14"
seta cf_Fragmsg "8x12"
seta cf_Following "10x14"
seta cf_CrosshairNames "8x12"
seta cf_Console "12x16"
seta cg_useScreenShotJPEG "1"
seta cg_showPlayerLean "0"
seta cg_oldCTFSounds "2"
seta cg_noteamchatbeep "0"
seta cg_nomip "1023"
seta cg_nochatbeep "0"
seta cg_followkiller "0"
seta cg_followpowerup "0"
seta cg_customLoc "1"
seta cg_autoAction "15"
seta cg_altPlasma "0"
seta cg_altLightning "2"
seta creepCamSmoothRate "3"
seta creepCam "0"
seta cg_xerpClients "1"
seta cg_deferPlayers "1"
seta cg_predict "1"
seta cg_ammoWarning "1"
seta con_disable "0"
seta s_occfactor "0"
seta s_ambient "0"
seta mvw_DM "480 48 160 120"
seta ch_wstatsTime "10"
seta ch_weaponList "0"
seta ch_3waveFont "0"
seta ch_teamBackground "0"
seta ch_statusbarStyle "0"
seta ch_skinScores "1"
seta ch_shortScoreboard "0"
seta ch_shortNames "0"
seta ch_selfOnTeamOverlay "1"
seta ch_scores "0 480 2"
seta ch_recordMessage "1"
seta ch_powerups "0 8 0 24"
seta ch_playerNames "0"
seta ch_graphs "0"
seta ch_fragMessage "1"
seta ch_flags "640 400 1 32"
seta ch_drawWeaponSelect "0"
seta ch_drawWarmup "0"
seta ch_drawSpeed "420,290,1,1"
seta ch_drawPickup "0"
seta ch_drawFollow "466"
seta ch_crosshairText ""
seta ch_crosshairTeamInfo "1"
seta ch_crosshairPulse "0"
seta ch_crosshairColor "1"
seta ch_crosshairAlpha "200"
seta ch_consoleTime "3000"
seta ch_consoleTeamChat "1"
seta ch_consoleLines "4"
seta cg_smokeGrowth_GL "0"
seta cg_smokeGrowth_RL "0"
seta cg_smokeRadius_GL "0"
seta cg_smokeRadius_RL "0"
seta cg_smoke_SG "0"
seta cg_railStyle "7"
seta cg_optimiseBW "0"
seta cg_nudge "0"
seta cg_noHitBeep "0"
seta cg_noAmmoChange "1"
seta cg_muzzleFlash "0"
seta cg_lightningImpact "0"
seta cg_lagHax "-15"
seta cg_itemFX "7"
seta cg_gunOffset "-20,3,-39"
seta cg_forceColors "1"
seta cg_fallKick "0"
seta cg_enemyModel "visor/pm"
seta cg_enemyColors "2222"
seta cg_deadBodyDarken "1"
seta cg_damageDraw "0"
seta nick "possu"
seta color "c5ts"
seta r_intensity "1"
seta r_mapOverBrightBits "1"
seta r_fullbright "0"
seta r_displayRefresh "120"
seta cl_anglespeedkey "1.5"
seta cl_timeNudge "0"
seta scr_conspeed "999"
seta con_notifytime "1"
seta sv_maxclients "8"
seta timelimit "0"
seta fraglimit "10"
seta dmflags "0"
seta s_mixSame "2"
seta s_scale "1"
seta s_dopplerFactor "1"
seta s_dopplerSpeed "4000"
seta mme_saveShot "1"
seta mme_saveDepth "0"
seta mme_saveStencil "0"
seta mme_depthFocus "0"
seta mme_depthRange "0"
seta mme_blurType "0"
seta mme_blurOverlap "0"
seta mme_renderHeight "0"
seta mme_renderWidth "0"
seta mme_blurFrames "0"
seta mme_pngCompression "5"
seta mme_tgaCompression "1"
seta mme_screenShotFormat "tga"
seta mme_jpegOptimizeHuffman "1"
seta mme_jpegDownsampleChroma "0"
seta mme_jpegQuality "90"
seta r_railCoreRings "1"
seta r_alphabits "8"
seta mme_demoSmoothen "1"
seta mme_demoConvert "1"
seta mme_anykeystopsdemo "0"
seta mme_saveWav "0"
seta mme_alphabits "1"
seta mme_skykey "0"
seta r_GLlibCoolDownMsec "0"
seta mme_tga_rle_compress "1"
seta mme_screenshot_format "tga"
seta mme_jpeg_downsample_chroma "0"
seta mme_jpeg_quality "90"
seta com_hunkMegs "256"
seta com_maxfps "125"
seta com_blood "1"
seta com_introplayed "1"
seta in_midi "0"
seta in_midiport "1"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_mouse "1"
seta in_logitechbug "0"
seta in_joystick "0"
seta in_joyBallScale "0.02"
seta joy_threshold "0.150000"
seta vm_cgame "2"
seta vm_game "2"
seta vm_ui "2"
seta sv_hostname "^2llzlz"
seta sv_punkbuster "0"
seta sv_maxRate "0"
seta sv_minPing "0"
seta sv_maxPing "0"
seta sv_floodProtect "0"
seta sv_master2 ""
seta sv_master3 ""
seta sv_master4 ""
seta sv_master5 ""
seta sv_lanForceRate "1"
seta sv_strictAuth "0"
seta cl_yawspeed "140"
seta cl_pitchspeed "140"
seta cl_maxpackets "125"
seta cl_packetdup "0"
seta cl_run "1"
seta sensitivity "3.8"
seta cl_mouseAccel "0"
seta cl_freelook "1"
seta cl_allowDownload "0"
seta r_inGameVideo "1"
seta cg_autoswitch "0"
seta m_pitch "0.023"
seta m_yaw "0.023"
seta m_forward "0.25"
seta m_side "0.8"
seta m_filter "0"
seta cl_maxPing "92"
seta name "^2random
seta rate "26000"
seta snaps "30"
seta model "ranger/Pm"
seta headmodel ""
seta team_model ""
seta team_headmodel ""
seta g_redTeam ""
seta g_blueTeam ""
seta color1 "7"
seta color2 "r"
seta handicap "0.1"
seta sex "female"
seta cl_anonymous "0"
seta cl_punkbuster "1"
seta cg_predictItems "0"
seta cg_viewsize "100"
seta r_glDriver "opengl32"
seta r_allowExtensions "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_texture_env_add "1"
seta r_picmip "5"
seta r_roundImagesDown "1"
seta r_detailtextures "0"
seta r_texturebits "16"
seta r_colorbits "16"
seta r_stereo "0"
seta r_stencilbits "0"
seta r_depthbits "16"
seta r_overBrightBits "1"
seta r_ignorehwgamma "0"
seta r_mode "6"
seta r_fullscreen "1"
seta r_customwidth "1600"
seta r_customheight "1024"
seta r_customaspect "1"
seta r_simpleMipMaps "1"
seta r_vertexLight "1"
seta r_subdivisions "20"
seta r_smp "0"
seta r_ignoreFastPath "1"
seta r_lodCurveError "250"
seta r_lodbias "1"
seta r_flares "0"
seta r_ignoreGLErrors "1"
seta r_fastsky "1"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_dlightBacks "1"
seta r_finish "0"
seta r_textureMode "GL_NEAREST"
seta r_swapInterval "0"
seta r_gamma "1.943750"
seta r_facePlaneCull "1"
seta r_railWidth "8"
seta r_railCoreWidth "20"
seta r_railSegmentLength "2000"
seta r_primitives "0"
seta vid_xpos "3"
seta vid_ypos "22"
seta s_volume "0.5"
seta s_musicvolume "0"
seta s_separation "0.5"
seta s_doppler "0"
seta s_khz "22"
seta s_mixahead "0.14"
seta s_mixPreStep "0.05"
seta com_soundMegs "64"
seta ui_ffa_fraglimit "50"
seta ui_ffa_timelimit "0"
seta ui_tourney_fraglimit "0"
seta ui_tourney_timelimit "15"
seta ui_team_fraglimit "0"
seta ui_team_timelimit "20"
seta ui_team_friendly "1"
seta ui_ctf_capturelimit "8"
seta ui_ctf_timelimit "30"
seta ui_ctf_friendly "0"
seta g_spScores1 ""
seta g_spScores2 "\l0\1\l24\1"
seta g_spScores3 ""
seta g_spScores4 ""
seta g_spScores5 ""
seta g_spAwards "\a4\15\a5\1"
seta g_spVideos "\tier1\1"
seta g_spSkill "100"
seta ui_browserMaster "0"
seta ui_browserGameType "1"
seta ui_browserSortKey "2"
seta ui_browserShowFull "1"
seta ui_browserShowEmpty "1"
seta cg_brassTime "0"
seta cg_drawCrosshair "2"
seta cg_drawCrosshairNames "1"
seta cg_marks "0"
seta server1 ""
seta server2 ""
seta server3 ""
seta server4 ""
seta server5 ""
seta server6 ""
seta server7 ""
seta server8 ""
seta server9 ""
seta server10 ""
seta server11 ""
seta server12 ""
seta server13 ""
seta server14 ""
seta server15 ""
seta server16 ""
seta net_noudp "0"
seta net_noipx "0"
seta net_socksEnabled "0"
seta net_socksServer ""
seta net_socksPort "1080"
seta net_socksUsername ""
seta net_socksPassword ""
seta cg_shadows "1"
seta cg_drawGun "0"
seta cg_zoomfov "50"
seta cg_fov "100"
seta cg_stereoSeparation "0.4"
seta cg_gibs "1"
seta cg_draw2D "1"
seta cg_drawStatus "1"
seta cg_drawTimer "1"
seta cg_drawFPS "2"
seta cg_drawSnapshot "0"
seta cg_draw3dIcons "0"
seta cg_drawIcons "1"
seta cg_drawAmmoWarning "1"
seta cg_drawAttacker "0"
seta cg_drawRewards "1"
seta cg_crosshairSize "20"
seta cg_crosshairHealth "0"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_simpleItems "1"
seta cg_lagometer "12"
seta cg_railTrailTime "0"
seta cg_runpitch "0"
seta cg_runroll "0."
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_teamChatTime "8000"
seta cg_teamChatHeight "12"
seta cg_forceModel "1"
seta cg_drawTeamOverlay "3"
seta cg_drawFriend "1"
seta cg_teamChatsOnly "0"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cg_cameraOrbitDelay "50"
seta cg_scorePlums "0"
seta cg_smoothClients "1"
seta cg_noTaunt "0"
seta cg_noProjectileTrail "1"
seta ui_smallFont "0.25"
seta ui_bigFont "0.4"
seta cg_oldRail "1"
seta cg_oldRocket "1"
seta cg_oldPlasma "1"
seta cg_trueLightning "0.9"
seta cg_drawScores "1"
seta cg_drawDamageBlob "1"
seta cg_drawPowerups "1"
seta cg_drawPickupItem "1"
seta cg_drawVote "1"
seta cg_drawFollow "1"
seta cg_drawWeaponSelect "1"
seta cg_centerScale "1"
seta mov_ospRail "1"
seta mov_Obituaries "1"
seta mov_chatBeep "1"
seta mov_fragFormat "You fragged %t%n%p place with %s"
seta mov_debug "0"
seta mov_filterMask "0"
seta mov_stencilMask "0"
seta mov_seekInterval "4"
seta mov_captureCamera "0"
seta mov_captureFPS "25"
seta cm_playerCurveClip "1"
seta fs_extragames ""
seta ch_file ":DDD"
seta s_announcer "feedback"
seta com_zoneMegs "512"
I have q3 config.
Make your own:)

EDIT:
and if you can't/don't want to;

This isn't really the right place to ask :D

Anyway, I'll help you out a bit:

http://www.esreality.com/?a=post&id=1528073

Haven't updated in a long time, was initialy going after something like kalo's config pack.
esreality.com = xfire.be for quake
r_picmip 20 = win
//--------- Graphics Options ---------.

seta r_mode "2" // Screen size 512x384.
seta cg_fov "110" // Field of view .
seta r_fastsky "1" // Use fast sky.
seta cg_crosshairhealth "0" // No colour change in crosshairs as player loses health.
seta cg_drawGun "1" // Draw currenty used weapon (default).
seta cg_shadows "0" // No player shadows.
seta cg_marks "0" // Marks on walls left by weapons off.
seta cg_brasstime "0" // No Brass lying on ground.
seta cg_drawFPS "0" // Do not display frames per second counter (default).
seta r_allowExtensions "1" //Allows your graphics card to use all of the OpenGL extensions your card is capable of (default).
seta com_maxfps "85" // 85 Frames per second cap (default).
seta cg_gibs "0" // No Gibs or bits of fragged players hanging about.
seta cg_forcemodel "1" // All player models the same.
seta com_blood "0" // No Splattering of blood when a player gets fragged.
seta r_inGameVideo "1" // Small video screens in game off.
seta r_dynamiclight "0" // Dynamic lighting off.
seta r_flares "0" // Weapon flare off.
seta cg_noProjectileTrail "1" // Turn on the projectile trail (default).
seta r_colorbits "32" // Use 32 bit colour (default).
seta r_texturebits "16" // Use 16 bit textures.
seta r_vertexLight "1" // Turn on vertex lighting.
seta r_drawSun "0" // Don`t render sunlight into the equation of lighting effects.
seta cg_scorePlums "0" // floating score bubbles off.
seta cg_float "0" // floating score plums off.
seta cg_simpleItems "1" // 2D items on.
seta cg_draw3dIcons "0" // 3D items off.
seta cg_deadBodyFilter "1" // Disable dead bodies rendered in map On.
seta cg_drawDecals "0" // Disable drawing of in game decals.
seta cg_trueLightning "0.5"// TrueLightning (default).
seta r_roundImagesDown "1" // Textures resized based on value of this cvar (default).
seta r_lodCurveError "250" // Distance at which curves are dropped (default).
seta r_stencilbits "8" // Quality of shadows (default).
seta r_picmip "5" // Decreases the overall detail and texture resolution (default).
seta r_lodBias "1" // Weapon mipmap geometry (default).
seta r_subdivisions "20" // Controls world geometry. (default).
seta r_detailedtextures "0" // Texture detail low.

//--------- Player Model Settings ---------.
seta cg_enemyModel "tankjr/pm"
set cg_forceModel 1
set cg_enemyHeadModel "orbb/pm"
seta model "keel" // Player model.
seta headmodel "phobos" // Player head model.
set cg_enemyColors "3333"
//--------- Player Settings ---------.

seta cg_deferPlayers "1" // Load new player models only at end of level.
seta cg_footsteps "1" // Sound of Players footsteps on (default).
seta cl_run "1" // Always run on (default).
seta cg_autoswitch "0" // Change weapon after walking over new one on (default).
seta cg_drawTimer "0" // In game timer off (default).
seta cg_drawrewards "0" // Player rewards off.
seta cg_drawcrosshairnames "0" // Display name of the player in your sights off.
seta cg_drawammowarning "0" // Display low ammo warning off.
seta cg_drawattacker "0" // Display name of player whos attacking you off.
seta cg_drawkiller "1" // Display name of player who fragged you on (default).
seta cg_drawCrosshair "4" // Crosshair 4.

//--------- Music Settings ---------.

seta s_musicvolume "0" // In game music off.
seta s_loadas8bit "1" // Use eight bit sounds.
seta s_ambient "0" // Disable looping ambient sounds On.
seta s_compression "1" // Use sound compression.
seta s_khz "11" // Controls sound quality, a setting of 22 is high quality.
seta s_mixahead "0.14" // Controls the delay used to mix and combine sounds. .

//--------- Connection Settings ---------.

seta cg_lagometer "1" // Turn lagometer on (default).
seta cl_timeNudge "0" // Time nudge level (default).
seta cl_packetdup "1" // Resend lost packets once (default).
seta rate "15000" // ASDL connection rate.
seta cl_maxpackets "80" // Number of packets sent to server.
seta snaps "30" // Number of packets received from the server (Default).

//--------- Miscellaneous Settings ---------.

seta pb_cl_enable "0" // Punkbuster off. (default).
seta cl_punkbuster "0" // Punkbuster off. (default).
seta scr_conspeed "4000" // Bring console window down fast.
seta in_joystick "0" // Joystick disabled (default).
seta in_mouse "1"// Custom Mouse Bolt On ---Start---
seta m_filter "0"
seta m_pitch "0.016"
seta m_yaw "0.016"
seta sensitivity "2.5"// Custom Mouse Bolt On ---End---
seta cg_nochatbeep "1" // Disable the chat beep.
seta vm_ui "0"// Speed Dll Bolt On ---Start---
seta vm_cgame "0"
seta vm_game "0"// Speed Dll Bolt On ---End---
seta cg_showPlayerLean "0"// Bob-Rolling-Leaning off Bolt On ---Start---
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_runroll "0"
seta cg_runpitch "0"// Bob-Rolling-Leaning off Bolt on ---End---
seta r_smp "0" // Duel CPUs off (default).
seta cl_allowDownload "0" // Automatic downloading off.
make sure you get cpma and q3.exe:D
unKind had nice cfg
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