poll about sp_delivery_te
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7 Dec 2008, 11:43
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Journals
In April 2008 the first alpha version of sp_delivery_te has been created.
2 months later eiM published the final version for everyone.
ESL, CB and some smaller 1day cups added it to their mappool, so many ppl got in touch with it, but what's your opinion about it? Do you like it to play or do you still hate it like on the first day?
What has become of it? Competitive or not?
Comment on!
2 months later eiM published the final version for everyone.
ESL, CB and some smaller 1day cups added it to their mappool, so many ppl got in touch with it, but what's your opinion about it? Do you like it to play or do you still hate it like on the first day?
What has become of it? Competitive or not?
Comment on!
[ ] Yes, good map for 3on3
[ ] Yes, good map for 6on6
[ ] Yes, good map for 3on3 & 6on6
[ ] No, I dislike it, because ...
[ ] Yes, good map for 6on6
[ ] Yes, good map for 3on3 & 6on6
[ ] No, I dislike it, because ...
+ replace it for Goldrush :>
Great map to watch on ettv tbh!!
too much lean and spam, first stage is too easy to pass and 2nd stage is just ridiculous because you have to do 2 objectives at same time
would more like to play radar in 3v3 than delivery
i LOVE this map! eiM that was a nice idea! (battery too ;p)
battery have to be more fame i think
last matches they said its np cb has nothing to do with l4f and now our enemy whined so massivly that the match from yesterday is a loss...and probably all the others we played with alhric too.
[16:47] dezire: that admin
[16:47] dezire: has no brains
[16:47] dezire: 16:43] <MaxPauer> bans sind ligaübergreifend egal ob clanbase oder esl
[16:43] <Dezire> im not german
[16:44] <Dezire> so could you talk english
[16:44] <MaxPauer> german liga :)
[16:44] <Dezire> ye but im not german so atleast talk english to me
its funny idd ^^
admins make their own rules np!
L4F IST lächerlich.
..ach ne..er war ja zuerst nur in deren Forum, dann wars n Bug, dann wars er doch, weil er es zugegeben hat, aber nur 1 Woche und niiiie innem Offi. Das wurde dann wieder vergessen und es war gar nicht seine IP.
Das gesamte Pack da kann man vergessen.
hilfe..
das mit dem mit nC member spielen und sie verteidigen passt halt ^^
i like it cuz you hv something to do at least.
[ ] Yes, good map for 6on6
[x] Yes, good map for 3on3 & 6on6
[ ] No, I dislike it, because ...
even 2on2 !
-baundorf
+delivery
discuss.
That's the biggest problem. I feel the same, but I think there are tons of good maps, who haven't caught any attention yet, due to the lazyness.
what i also dislike is the bullshitness of building that stuff, how about making it destroyable with dyna for example, but in exchange forcing allies to secure 1 gold only.
i dont like the hall somehow, its liek wtf for me, that boxes dont really help if u try to camp ze gold
braundorf > delivery
but deliv is still quite playable, just too much lotto imo
Too easy to fullhold 6on6. If you atleast practice abit. 3on3 is actually easy to fullhold to if your aim is just better, probably thats why I like this map for 3on3 :D
Not too sure about 3v3 though.
rly like it in both but 3on3> 6on6 =D
its fun to play, but to much camp -> to much fullhold. like ming said: with good tax easy fullholds in 6o6, with better aim easy in 3o3
I like the little hole in the window at the button room xD
delivery rocks!
I played it for 2years on SNL server, everybody thank it was a pitty and now "oh my dog this map rox!" But it isn't ! This map sucks!
A fresh breeze was necessary, so it was a good decision to replace Braundorf with Delivery.
w0nd3r suxx ?
[ ] Yes [ ] no
My vote [x] Yes
[x] Yes [] no
[x] Yes [] no
Never played it 3on3 actually but 3o3 seems too lottolike. 2 guys fullspawn and you have to protect 2 diff objectives.
for 3on3 its pretty bad imo
This is a objective map. If u want to compare it to any other map it has to be radar/adlernest.
Compared to radar:
- too small (easy to nade/panza)
- one sided attack
Compared to Adlernest:
- again too small
- even higher value of luck
So all in all this map is more about luck than about skill.
BTW: with luck i mean a decent spawntime
+ it's easy to rifle/panzer in radar too
some more some less
even on supply its really hard to catch the flag if u have a really bad spawntime
why ain't there any new multistaged customs with enough wide areas and preferably doc run included :(
and its only good for 3on3 cuz in 6on6 is deep shit, 4 in fucking button and 2 in trucks we cant get in :/
in 3n3 its shit
Used to be a nice map though.
on the other hand first stage is way to easy, if it was nonexisting it would change nothing...
oh and corridors should be a bit wider so rifle wouldnt be so deadly
btw. when people will realise there is no lotto in et?? its your fault if panzer will kill 3 of your teamm8s after respawn, you should guard it better... same with rifle... it can kill whole team if you allow to it ...
coz u can camp :3333
Imo they should make the left way to the doorswitch wider, because now it's to easy for a riflenader to spam that side. Especially for wallhackers, it's heaven on earth.
twice in 3on3 did i rush through 1st stage with ma medic and constructed controls... funny thing is I did it to same opponent twice, I rushed, fixed and for some reason reset... then I did it again exactly the same and they still were 2 late :P (opp were dumbasses afaik)
imo the 1st stage is to 'open' for 3on3, it is way too easy to just rush through.
forgot my opinion :y
requires teamplay and the "right decisions" to make.
not a good map in 6on6 but there are hardly any better alternatives so...