New OBJ's needed
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14 Jan 2009, 13:07
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Journals
With all the talk this morning about new maps this morning I've come to the realization that what we need just as much as we need new maps is one or two new decent obj's. ET players are accustom to 3 styles of of OBJ in comp....
Vehicle Mover: IMO the worst. To me the devs put very little thought into movers. They're time consuming & can be very boring. Full holds are the easiest on mover maps.
Doc/Parts Runs: Although a decent obj,tend to make the map lotto. The exception being radar.
Dyno: Dyno objs make the most sense. You get to the obj, plant & defend the plant for 30 seconds & opposing team has 30 to overtake the def & diffuse.
Or it can be a combination of the above which generally drags things out even more.
I'm not very creative when it come to this kind of stuff but it would be nice to see something completely new. Several maps out there that have diff style obj's & even though the map may not be setup right, the obj is interesting & different.
I played COD4 comp for a very short period. It got boring fast & what made it boring for me was the same stupid obj every single map "Explosives Planted" ET needs a refresher & some new obj's would be a good start.
discuss
Vehicle Mover: IMO the worst. To me the devs put very little thought into movers. They're time consuming & can be very boring. Full holds are the easiest on mover maps.
Doc/Parts Runs: Although a decent obj,tend to make the map lotto. The exception being radar.
Dyno: Dyno objs make the most sense. You get to the obj, plant & defend the plant for 30 seconds & opposing team has 30 to overtake the def & diffuse.
Or it can be a combination of the above which generally drags things out even more.
I'm not very creative when it come to this kind of stuff but it would be nice to see something completely new. Several maps out there that have diff style obj's & even though the map may not be setup right, the obj is interesting & different.
I played COD4 comp for a very short period. It got boring fast & what made it boring for me was the same stupid obj every single map "Explosives Planted" ET needs a refresher & some new obj's would be a good start.
discuss
maybe a bit too much, but nothing a script can fix.
http://www.crossfire.nu/?x=journal&mode=item&id=75786
+warbell is player-sacrifice as end!
:<
thats awesome fun. we ve played it clanintern the other day but i cant remember the map anymore...
something like that would be nice
balls rolling around the table you needed to dodge bringing obj from one side to another. aswell inside the table as on top of it
I also though about making new styles of obj. but what??
supply got them also, only the 'run'obj is the crane controls
hate bremen :P
hate bremen :P
hate bremen :P
BREMEN OWNS
Bremen sucks
hate bremen :P
hate bremen :P
axis attacks a radio outpost wich was destroyed by the allies a year ago.. the axis need to rebuild it and call in for reinforcements.. when the axis have rebuild this crap they need to defend it untill the reinforcement arrive, set a timer on the objective..
or is this imposible and am i being stupid? :p
but what if allies destroys the radio with a stachel? time reset?
and i dont know either whether its possible or not
but its a nice idea in my opinion
CREVASSE
CREVASSE
CREVASSE
CREVASSE
CREVASSE
have a giant machine and you need to throw four grenades inside!!1!?1/1/1
actually crevasse_b1 objective was insanely awesome, build a gun hit a switch to blow open a wall, and then run to that building and +activate the transmitter
Edit: FORGOT TO PLUG SOS_SECRETWEAPON
Conditional objectives like that are awesome. Can't secure the documents without having plane built, which can be satchelled. Delivery takes a similar approach using the buttons, you need to hold one objective to be able to complete the other objective, and these kind of maps are pretty fun
so bring back secretweapon!
sick idea or what
also there is a huge really intelligent shark trying to kill everyone
actually found it... http://www.imdb.com/title/tt0149261/
kinda funny map :)
but i dont know the mapname anymore :((
so in the begin its alway 2on3 or 5on6 :D