define some terms
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1 Feb 2009, 23:57
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Journals
trying to work aTuner but I have no idea what:
Antialiasing
Anisotropic
Vsync
OpenGL
Direct3D
No idea I'm so confused :D
Help would be appreciated.
Antialiasing
Anisotropic
Vsync
OpenGL
Direct3D
No idea I'm so confused :D
Help would be appreciated.
optimal anisotropic on.
vsync off.
OpenGL - ET graphic mode.
Direct3d - dont change nothinq.
gives more fps.
use google. to find tutorials.
http://en.wikipedia.org/wiki/Anti-aliasing
Vsync - vertical sync, wether or not to lock the FPS to a multiple of the screen HZ
OpenGL and Direct3D are rendering subsystems.