image-et - New samples #2
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22 Sep 2009, 21:39
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Journals
This time an example of a lower, more subtle depth-of-field aperture on radar. Also click here for an in-depth explanation of the cvars (and more)!
Please note that these samples have not gone through any post-processing and are a "vanilla" result of Wolfenstein: Enemy Territory and image-et (I've only added an external crosshair and a couple of fades). Visit #image at QuakeNet if you have any questions or comments.
Links
Please note that these samples have not gone through any post-processing and are a "vanilla" result of Wolfenstein: Enemy Territory and image-et (I've only added an external crosshair and a couple of fades). Visit #image at QuakeNet if you have any questions or comments.
Links
edit: but it looks amazing !
nice
You should also realize that with the settings I used image-et was rendering 11520 frames per ingame second. Try recording 30 ingame seconds with cl_avidemo 1000 at 1920x1080 with vanilla ET and tell us again if it's "nothing special". ;-)
XDDDDDDD