Map: "Best Map ET ever had"
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25 Sep 2009, 20:39
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Journals
doesn't need a name yet, stole the idea from PmBb
Stage1:
Stage2:
Hexagon things = same shit like in radar
green spray = Hills (with grass)
blue = dynamite gate
that purple-grey colour thing in axis spawn = Windows
Truck Before destructing:
Truck After destructing:
Allies have to repair the truck and escort it a bit to destruct that green gate thing (or main gate, if mapscript can disallow planting at main gate until constructing and escorting the truck)
Plant main / construct CP
Steal objectives and secure them in the truck
Stage1:
Stage2:
Hexagon things = same shit like in radar
green spray = Hills (with grass)
blue = dynamite gate
that purple-grey colour thing in axis spawn = Windows
Truck Before destructing:
Truck After destructing:
Allies have to repair the truck and escort it a bit to destruct that green gate thing (or main gate, if mapscript can disallow planting at main gate until constructing and escorting the truck)
Plant main / construct CP
Steal objectives and secure them in the truck
obviously i dont want the 2nd stage to be the exact copy as radar... but the objective behind it.
nice mapcopy
but 2nd stage is as big as radar 2nd stage or a fraction smaller (to fit 5on5)
again: nice work.
nice work
i dont know, but it looks really hard for allies to get the obj as axis spawns right at the obj and can intercept the obj easily with spawning at pt4
the first obj looks quiet like heavy spam all the way ^^
im sry, i cant tell you any suggestions from such a drawing :/
would need to play it that way first