RFC - Border

I've designed a map for the "superduperextravaganzamappingcontest".
Any comments/tips/critics are welcome.

-- Border --
An Allied team is send to the border of the Third Reich.
Their objective is to maintain access to the administrative complex behind checkpoint.
There they have to steal border documents and destroy a gun to ensure the safe passage of a delivery to the resistance.

- Overview:
[img|left]http://www.driesspans.net/overvw.png[/img]
- Stage1:
[img|left]http://www.driesspans.net/stage1.png[/img]
- Stage 2:
[img|left]http://www.driesspans.net/stage2.png[/img]
Comments
7
cool everyone can steal your idea now :-)

seriously: looks fine. seems to be indoor(?), like that maps
The first stage will be partly inside (they have to construct the door-controls inside) whilst in the 2nd stage only the documents are inside the doc-run is mainly/totally outside as well as the gun.
Well if it gets realised I don't bother them stealing it :).
Parent
that cp spawn looks awfully spawnstrike-able :S
Quote5. Outside places are a must. Artilleries and airstrikes are important for the gameplay.

Naah I'll look into it, kinda ran out off ideas for the moment that's why I posted it.
Maybe it will rather be "dictate" then "important".
Thx for the tip.
Parent
you could make it a bit bigger and replace cp with a flag in a building/ruin which gets non-recapable when allies blow the gun?
Parent
Excellent idea it would make the map way more balanced as well !
Keep them coming :).
Parent
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